diff options
author | dannye <33dannye@gmail.com> | 2020-05-20 19:40:33 -0500 |
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committer | dannye <33dannye@gmail.com> | 2020-05-20 20:02:53 -0500 |
commit | 10f9559eab8c93b94abb8ae8d1083704ad4e169a (patch) | |
tree | 7dbe7b152dde8a6e9b56664b5b8cdfc0d6be1253 /engine/save.asm | |
parent | b8954732a3eaa3a784a6e3eaaa68977a9ccd9816 (diff) |
Sync with pokered
Diffstat (limited to 'engine/save.asm')
-rwxr-xr-x | engine/save.asm | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/engine/save.asm b/engine/save.asm index c28ba1f6..7f453bf0 100755 --- a/engine/save.asm +++ b/engine/save.asm @@ -131,37 +131,37 @@ LoadSAVIgnoreBadCheckSum: SaveSAV: callba PrintSaveScreenText - ld c,10 + ld c, 10 call DelayFrames - ld hl,WouldYouLikeToSaveText + ld hl, WouldYouLikeToSaveText call SaveSAVConfirm and a ;|0 = Yes|1 = No| ret nz - ld c,10 + ld c, 10 call DelayFrames - ld a,[wSaveFileStatus] + ld a, [wSaveFileStatus] cp $1 - jr z,.save + jr z, .save call SAVCheckRandomID - jr z,.save - ld hl,OlderFileWillBeErasedText + jr z, .save + ld hl, OlderFileWillBeErasedText call SaveSAVConfirm and a ret nz .save call SaveSAVtoSRAM - ld hl,SavingText + ld hl, SavingText call PrintText - ld c,128 + ld c, 128 call DelayFrames - ld hl,GameSavedText + ld hl, GameSavedText call PrintText ld c,10 call DelayFrames ld a, SFX_SAVE call PlaySoundWaitForCurrent call WaitForSoundToFinish - ld c,30 + ld c, 30 call DelayFrames ret @@ -169,10 +169,10 @@ SaveSAVConfirm: call PrintText coord hl, 0, 7 lb bc, 8, 1 - ld a,TWO_OPTION_MENU - ld [wTextBoxID],a + ld a, TWO_OPTION_MENU + ld [wTextBoxID], a call DisplayTextBoxID ; yes/no menu - ld a,[wCurrentMenuItem] + ld a, [wCurrentMenuItem] ret WouldYouLikeToSaveText: @@ -587,23 +587,23 @@ SAVCheckRandomID: ld hl, sPlayerName ld bc, sMainDataCheckSum - sPlayerName call SAVCheckSum - ld c,a - ld a,[sMainDataCheckSum] + ld c, a + ld a, [sMainDataCheckSum] cp c - jr nz,.next - ld hl,sMainData + 98 ; player ID - ld a,[hli] - ld h,[hl] - ld l,a - ld a,[wPlayerID] + jr nz, .next + ld hl, sMainData + (wPlayerID - wMainDataStart) ; player ID + ld a, [hli] + ld h, [hl] + ld l, a + ld a, [wPlayerID] cp l - jr nz,.next - ld a,[wPlayerID + 1] + jr nz, .next + ld a, [wPlayerID + 1] cp h .next - ld a,$00 - ld [MBC1SRamBankingMode],a - ld [MBC1SRamEnable],a + ld a, $00 + ld [MBC1SRamBankingMode], a + ld [MBC1SRamEnable], a ret SaveHallOfFameTeams: |