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author | dannye <corrnondacqb@yahoo.com> | 2016-06-12 03:01:20 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2016-06-12 03:01:20 -0500 |
commit | ce3ec76762d9e2f0c560e2ea7868678418883143 (patch) | |
tree | 13bd307196f870d59157ab803c858c205eba6921 /engine/titlescreen.asm | |
parent | 604eb493c42b457f9e006e2cf67f29c15e0d1d0b (diff) | |
parent | bcf0bd960b03720a02669ed2b6d3a22df60cf0b2 (diff) |
Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokeredmerge-pokered
Diffstat (limited to 'engine/titlescreen.asm')
-rwxr-xr-x | engine/titlescreen.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm index 2157982e..9e369d81 100755 --- a/engine/titlescreen.asm +++ b/engine/titlescreen.asm @@ -91,7 +91,7 @@ DisplayTitleScreen: call .ScrollTitleScreenPokemonLogo jr .bouncePokemonLogoLoop -.TitleScreenPokemonLogoYScrolls +.TitleScreenPokemonLogoYScrolls: ; Controls the bouncing effect of the Pokemon logo on the title screen db -4,16 ; y scroll amount, number of times to scroll db 3,4 @@ -102,7 +102,7 @@ DisplayTitleScreen: db -1,2 db 0 ; terminate list with 0 -.ScrollTitleScreenPokemonLogo +.ScrollTitleScreenPokemonLogo: ; Scrolls the Pokemon logo on the title screen to create the bouncing effect ; Scrolls d pixels e times call DelayFrame |