diff options
| author | luckytyphlosion <alan.rj.huang@gmail.com> | 2016-04-09 18:21:55 -0400 | 
|---|---|---|
| committer | luckytyphlosion <alan.rj.huang@gmail.com> | 2016-04-09 18:21:55 -0400 | 
| commit | 561c0c8ed0fde34d474f5460aae459dcd031c7b1 (patch) | |
| tree | 9efec758f5f8e894aa4278798dfa048df9484fbb /engine | |
| parent | 3caf9a43e308af32ba23fd672ba662d2ea4c091e (diff) | |
Replace bankswitch jumps with jpab, also fix hardcoded bank reference.
Diffstat (limited to 'engine')
| -rw-r--r-- | engine/battle/moveEffects/reflect_light_screen_effect.asm | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/engine/battle/moveEffects/reflect_light_screen_effect.asm b/engine/battle/moveEffects/reflect_light_screen_effect.asm index c9e43715..1c2db0a0 100644 --- a/engine/battle/moveEffects/reflect_light_screen_effect.asm +++ b/engine/battle/moveEffects/reflect_light_screen_effect.asm @@ -41,5 +41,5 @@ ReflectGainedArmorText: ; f64a2 (3d:64a2)  	db "@"  Bankswitch3DtoF: ; f64a7 (3d:64a7) -	ld b, $f ; BANK(BattleCore) +	ld b, BANK(BattleCore)  	jp Bankswitch | 
