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authorRangi <remy.oukaour+rangi42@gmail.com>2020-11-05 10:51:02 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2020-11-05 10:51:02 -0500
commit6fe56af2cd63abaf30040cc5031e3db5358cf638 (patch)
treeb024aa8480912ebf2667184068466ee7f354012c /engine
parented03fc4f4a3287a01647e528abba27aac1937de0 (diff)
Organize home and macro code
Diffstat (limited to 'engine')
-rwxr-xr-xengine/battle/animations.asm8
-rwxr-xr-xengine/battle/core.asm2
-rw-r--r--engine/battle/effects.asm4
-rw-r--r--engine/gfx/sprite_oam.asm2
-rw-r--r--engine/items/inventory.asm2
-rwxr-xr-xengine/menus/pokedex.asm16
-rwxr-xr-xengine/movie/intro.asm2
-rwxr-xr-xengine/overworld/map_sprites.asm2
-rw-r--r--engine/overworld/specific_script_flags.asm2
-rwxr-xr-xengine/pikachu/pikachu_pic_animation.asm2
-rwxr-xr-xengine/printer/printer2.asm10
11 files changed, 26 insertions, 26 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 3b0fd4ec..98d85e02 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -57,7 +57,7 @@ DrawFrameBlock:
inc hl
inc de
ld a, [hli]
- add a, $31 ; base tile ID for battle animations
+ add $31 ; base tile ID for battle animations
ld [de], a ; store tile ID
inc de
ld a, [hli]
@@ -91,7 +91,7 @@ DrawFrameBlock:
inc hl
inc de
ld a, [hli]
- add a, $31 ; base tile ID for battle animations
+ add $31 ; base tile ID for battle animations
ld [de], a ; store tile ID
inc de
; toggle horizontal and vertical flip
@@ -99,10 +99,10 @@ DrawFrameBlock:
and a
ld b, OAM_VFLIP | OAM_HFLIP
jr z, .storeFlags1
- cp a, OAM_HFLIP
+ cp OAM_HFLIP
ld b, OAM_VFLIP
jr z, .storeFlags1
- cp a, OAM_VFLIP
+ cp OAM_VFLIP
ld b, OAM_HFLIP
jr z, .storeFlags1
ld b, 0
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index f66f509f..4b8d342a 100755
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -902,7 +902,7 @@ ReplaceFaintedEnemyMon:
ld hl, wEnemyHPBarColor
ld e, $30
call GetBattleHealthBarColor
- setpal SHADE_BLACK, SHADE_DARK, SHADE_LIGHT, SHADE_WHITE
+ ldpal a, SHADE_BLACK, SHADE_DARK, SHADE_LIGHT, SHADE_WHITE
ldh [rOBP0], a
ldh [rOBP1], a
call UpdateGBCPal_OBP0
diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm
index c4e81816..9e5ee19f 100644
--- a/engine/battle/effects.asm
+++ b/engine/battle/effects.asm
@@ -231,7 +231,7 @@ FreezeBurnParalyzeEffect:
ld b, $1a ; 0x1A/0x100 or 26/256 = 10.2%~ chance
jr .next1
.asm_3f2c7
- cp a, PARALYZE_SIDE_EFFECT1 + 1 ; 10% status effects are 04, 05, 06 so 07 will set carry for those
+ cp PARALYZE_SIDE_EFFECT1 + 1 ; 10% status effects are 04, 05, 06 so 07 will set carry for those
ld b, $1a ; 0x1A/0x100 or 26/256 = 10.2%~ chance
jr c, .next1 ; branch ahead if this is a 10% chance effect..
ld b, $4d ; else use 0x4D/0x100 or 77/256 = 30.1%~ chance
@@ -293,7 +293,7 @@ FreezeBurnParalyzeEffect:
ld b, $1a ; 0x1A/0x100 or 26/256 = 10.2%~ chance
jr .next2
.asm_3f341
- cp a, PARALYZE_SIDE_EFFECT1 + 1
+ cp PARALYZE_SIDE_EFFECT1 + 1
ld b, $1a
jr c, .next2
ld b, $4d
diff --git a/engine/gfx/sprite_oam.asm b/engine/gfx/sprite_oam.asm
index b62d9d4b..136e3afb 100644
--- a/engine/gfx/sprite_oam.asm
+++ b/engine/gfx/sprite_oam.asm
@@ -219,7 +219,7 @@ _IsTilePassable::
ld l, a ; hl now points to passable tiles
.loop
ld a, [hli]
- cp a, $ff
+ cp $ff
jr z, .tileNotPassable
cp c
jr nz, .loop
diff --git a/engine/items/inventory.asm b/engine/items/inventory.asm
index c2e0b2b4..86003319 100644
--- a/engine/items/inventory.asm
+++ b/engine/items/inventory.asm
@@ -36,7 +36,7 @@ AddItemToInventory_::
inc hl
.loop
ld a, [hl]
- cp a, $ff ; is it the end of the table?
+ cp $ff ; is it the end of the table?
jr nz, .notAtEndOfInventory
.addNewItem ; add an item not yet in the inventory
pop hl
diff --git a/engine/menus/pokedex.asm b/engine/menus/pokedex.asm
index 874fe50f..315e4805 100755
--- a/engine/menus/pokedex.asm
+++ b/engine/menus/pokedex.asm
@@ -205,9 +205,9 @@ HandlePokedexListMenu:
jr z, .checkIfRightPressed
.downPressed ; scroll down one row
ld a, [wDexMaxSeenMon]
- cp a, 7
+ cp 7
jp c, .loop ; can't if the list is shorter than 7
- sub a, 7
+ sub 7
ld b, a
ld a, [wListScrollOffset]
cp b
@@ -221,12 +221,12 @@ HandlePokedexListMenu:
jr z, .checkIfLeftPressed
.rightPressed ; scroll down 7 rows
ld a, [wDexMaxSeenMon]
- cp a, 7
+ cp 7
jp c, .loop ; can't if the list is shorter than 7
- sub a, 6
+ sub 6
ld b, a
ld a, [wListScrollOffset]
- add a, 7
+ add 7
ld [wListScrollOffset], a
cp b
jp c, .loop
@@ -240,7 +240,7 @@ HandlePokedexListMenu:
jr z, .buttonAPressed
.leftPressed
ld a, [wListScrollOffset]
- sub a, 7
+ sub 7
ld [wListScrollOffset], a
jp nc, .loop
xor a
@@ -324,7 +324,7 @@ DrawPokedexVerticalLine:
.loop
ld [hl], a
add hl, de
- xor a, 1 ; toggle between vertical line tile and box tile
+ xor 1 ; toggle between vertical line tile and box tile
dec c
jr nz, .loop
ret
@@ -459,7 +459,7 @@ ShowPokedexDataInternal:
.waitForButtonPress
call JoypadLowSensitivity
ldh a, [hJoy5]
- and a, A_BUTTON | B_BUTTON
+ and A_BUTTON | B_BUTTON
jr z, .waitForButtonPress
pop af
ldh [hTilesetType], a
diff --git a/engine/movie/intro.asm b/engine/movie/intro.asm
index 9165113f..a9774ff9 100755
--- a/engine/movie/intro.asm
+++ b/engine/movie/intro.asm
@@ -83,7 +83,7 @@ PlayShootingStar:
ld b, SET_PAL_GAME_FREAK_INTRO
call RunPaletteCommand
farcall LoadCopyrightAndTextBoxTiles
- ldPal a, BLACK, DARK_GRAY, LIGHT_GRAY, WHITE
+ ldpal a, SHADE_BLACK, SHADE_DARK, SHADE_LIGHT, SHADE_WHITE
ldh [rBGP], a
call UpdateGBCPal_BGP
ld c, 180
diff --git a/engine/overworld/map_sprites.asm b/engine/overworld/map_sprites.asm
index e31c0bd2..ba412ab2 100755
--- a/engine/overworld/map_sprites.asm
+++ b/engine/overworld/map_sprites.asm
@@ -304,7 +304,7 @@ GetSplitMapSpriteSetID:
ld hl, MapSpriteSets
add hl, de
ld a, [hl] ; a = spriteSetID
- cp a, $f0 ; does the map have 2 sprite sets?
+ cp $f0 ; does the map have 2 sprite sets?
ret c
; Chooses the correct sprite set ID depending on the player's position within
; the map for maps with two sprite sets.
diff --git a/engine/overworld/specific_script_flags.asm b/engine/overworld/specific_script_flags.asm
index d6f333ac..b59aa9d0 100644
--- a/engine/overworld/specific_script_flags.asm
+++ b/engine/overworld/specific_script_flags.asm
@@ -8,7 +8,7 @@ SetMapSpecificScriptFlagsOnMapReload::
ld a, [hli]
cp c
jr z, .in_list
- cp a, $ff
+ cp $ff
jr nz, .search_loop
ret
diff --git a/engine/pikachu/pikachu_pic_animation.asm b/engine/pikachu/pikachu_pic_animation.asm
index 33a3e504..755395ba 100755
--- a/engine/pikachu/pikachu_pic_animation.asm
+++ b/engine/pikachu/pikachu_pic_animation.asm
@@ -625,7 +625,7 @@ PikaPicAnimCommand_loadgfx:
ld a, [wPikaPicAnimCurGraphicID]
call LoadPikaPicAnimGFXHeader
ld a, c
- cp a, $ff
+ cp $ff
jr z, .compressed
call RequestPikaPicAnimGFX
jr .done
diff --git a/engine/printer/printer2.asm b/engine/printer/printer2.asm
index 180f044c..b257aff4 100755
--- a/engine/printer/printer2.asm
+++ b/engine/printer/printer2.asm
@@ -356,7 +356,7 @@ Func_ea6af:
ld hl, wPrinterSerialFrameDelay
inc [hl]
ld a, [hl]
- cp a, $6
+ cp $6
ret c
xor a
ld [hl], a
@@ -381,17 +381,17 @@ Func_ea6d2:
call Func_ea742
ret c
ld a, [wPrinterHandshake]
- cp a, $ff
+ cp $ff
jr nz, .asm_ea6e4
ld a, [wPrinterStatusFlags]
- cp a, $ff
+ cp $ff
jr z, .asm_ea6fb
.asm_ea6e4
ld a, [wPrinterHandshake]
- cp a, $81
+ cp $81
jr nz, .asm_ea6fb
ld a, [wPrinterStatusFlags]
- cp a, $0
+ cp $0
jr nz, .asm_ea6fb
ld hl, wPrinterConnectionOpen
set 1, [hl]