summaryrefslogtreecommitdiff
path: root/engine
diff options
context:
space:
mode:
authordannye <corrnondacqb@yahoo.com>2016-06-06 01:22:22 -0500
committerdannye <corrnondacqb@yahoo.com>2016-06-06 01:22:22 -0500
commita070bdcb21310c7d17b4fd057852f788fdfd61ca (patch)
treeca50135e03b11b93e4c20ae2313742fcd728f595 /engine
parent3af22139a90e9484221344ae6d34d737faa07608 (diff)
Clean up white space
Diffstat (limited to 'engine')
-rw-r--r--engine/bank3e.asm2
-rwxr-xr-xengine/battle/animations.asm52
-rw-r--r--engine/battle/bank3d_battle.asm8
-rw-r--r--engine/battle/common_text.asm2
-rwxr-xr-xengine/battle/core.asm18
-rw-r--r--engine/battle/moveEffects/one_hit_ko_effect.asm2
-rw-r--r--engine/battle/scale_sprites.asm2
-rw-r--r--engine/bg_map_attributes.asm18
-rwxr-xr-xengine/cable_club.asm2
-rw-r--r--engine/draw_badges.asm2
-rwxr-xr-xengine/evos_moves.asm16
-rwxr-xr-xengine/gamefreak.asm4
-rwxr-xr-xengine/give_pokemon.asm2
-rwxr-xr-xengine/hall_of_fame.asm4
-rwxr-xr-xengine/hidden_object_functions7.asm6
-rwxr-xr-xengine/in_game_trades.asm6
-rw-r--r--engine/init_player_data.asm4
-rwxr-xr-xengine/items/items.asm32
-rwxr-xr-xengine/items/tms.asm2
-rw-r--r--engine/load_mon_data.asm4
-rw-r--r--engine/menu/bills_pc.asm6
-rw-r--r--engine/menu/link_menu.asm64
-rwxr-xr-xengine/menu/main_menu.asm6
-rw-r--r--engine/menu/options.asm40
-rwxr-xr-xengine/menu/players_pc.asm2
-rwxr-xr-xengine/menu/pokedex.asm4
-rwxr-xr-xengine/mon_party_sprites.asm4
-rwxr-xr-xengine/oak_speech.asm4
-rwxr-xr-xengine/oak_speech2.asm2
-rwxr-xr-xengine/overworld/cable_club_npc.asm2
-rw-r--r--engine/overworld/check_player_state.asm2
-rw-r--r--engine/overworld/get_coords_tile_in_front_of_player.asm4
-rw-r--r--engine/overworld/load_wild_data.asm2
-rw-r--r--engine/overworld/map_sprite_functions1.asm4
-rwxr-xr-xengine/overworld/map_sprites.asm32
-rw-r--r--engine/overworld/movement.asm24
-rw-r--r--engine/overworld/oam.asm12
-rwxr-xr-xengine/overworld/player_animations.asm4
-rwxr-xr-xengine/overworld/pokecenter.asm6
-rw-r--r--engine/overworld/step_functions.asm2
-rwxr-xr-xengine/pikachu_pic_animation.asm40
-rwxr-xr-xengine/printer.asm2
-rwxr-xr-xengine/save.asm8
-rwxr-xr-xengine/titlescreen.asm16
-rwxr-xr-xengine/town_map.asm4
45 files changed, 242 insertions, 242 deletions
diff --git a/engine/bank3e.asm b/engine/bank3e.asm
index 023f9b20..f5b3c765 100644
--- a/engine/bank3e.asm
+++ b/engine/bank3e.asm
@@ -1683,7 +1683,7 @@ Func_f8b7a:
Tilemap_f8b8d:
db $2b,$2c,$25,$28,$2d
-
+
Func_f8b92:
ld hl, wd496
ld a, [wc5dd]
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 52d2ee6e..4f7cd2c8 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -573,7 +573,7 @@ SetAnimationPalette: ; 78e5c (1e:4e5c)
call UpdateGBCPal_OBP0
call UpdateGBCPal_OBP1
ret
-
+
Func_78e98: ; 78e98 (1e:4e98)
call SaveScreenTilesToBuffer2
xor a
@@ -586,14 +586,14 @@ Func_78e98: ; 78e98 (1e:4e98)
ld [H_AUTOBGTRANSFERENABLED], a
call LoadScreenTilesFromBuffer2
ld h, vBGMap1 / $100
-
+
WriteLowerByteOfBGMapAndEnableBGTransfer: ; 78eb1 (1e:4eb1)
ld l, vBGMap0 & $ff
call BattleAnimCopyTileMapToVRAM
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
ret
-
+
PlaySubanimation: ; 78ebb (1e:4ebb)
ld a,[wAnimSoundID]
cp a,$FF
@@ -1207,7 +1207,7 @@ FlashScreenLongDelay: ; 79216 (1e:5216)
ld c,1
.delayFrames
jp DelayFrames
-
+
AnimationFlashScreen: ; 7922c (1e:522c)
ld a,[rBGP]
push af ; save initial palette
@@ -1273,14 +1273,14 @@ SetAnimationBGPalette: ; 79273 (1e:5273)
ret
ld b, $5
-
+
AnimationShakeScreenVertically: ; 79283 (1e:5283)
predef_jump PredefShakeScreenVertically
AnimationShakeScreen: ; 79288 (1e:5288)
; Shakes the screen for a while. Used in Earthquake/Fissure/etc. animations.
ld b, $8
-
+
AnimationShakeScreenHorizontallyFast: ; 7928a (1e:528a)
predef_jump PredefShakeScreenHorizontally
@@ -1384,19 +1384,19 @@ AnimationSlideMonDown: ; 79331 (1e:5331)
dec b
jr nz, .loop
ret
-
+
AnimationSlideMonOff: ; 79349 (1e:5349)
; Slides the mon's sprite off the screen horizontally.
ld e, 8
ld a, 3
ld [wSlideMonDelay], a
jp _AnimationSlideMonOff
-
+
AnimationSlideEnemyMonOff: ; 79353 (1e:5353)
; Slides the enemy mon off the screen horizontally.
ld hl, AnimationSlideMonOff
jp CallWithTurnFlipped
-
+
_AnimationSlideMonUp: ; 79359 (1e:5359)
push de
push hl
@@ -1553,7 +1553,7 @@ AdjustOAMBlockYPos2: ; 7940d (1e:540d)
dec c
jr nz, .loop
ret
-
+
AnimationBlinkEnemyMon: ; 79421 (1e:5421)
; Make the enemy mon's sprite blink on and off for a second or two
ld hl, AnimationBlinkMon
@@ -1933,7 +1933,7 @@ UpwardBallsAnimXCoordinatesEnemyTurn: ; 79667 (1e:5667)
; AnimationShootManyBallsUpward animation. It's unused in the game.
db $60, $90, $78, $68, $88, $80
db $FF ; list terminator
-
+
AnimationMinimizeMon: ; 7966e (1e:566e)
; Changes the mon's sprite to a mini black sprite. Used by the
; Minimize animation.
@@ -1961,7 +1961,7 @@ AnimationMinimizeMon: ; 7966e (1e:566e)
MinimizedMonSprite: ; 79693 (1e:5693)
INCBIN "gfx/minimized_mon_sprite.1bpp"
MinimizedMonSpriteEnd:
-
+
AnimationSlideMonDownAndHide: ; 79698 (1e:5698)
; Slides the mon's sprite down and disappears. Used in Acid Armor.
ld a, $1
@@ -1971,7 +1971,7 @@ AnimationSlideMonDownAndHide: ; 79698 (1e:5698)
push af
call AnimationHideMonPic
pop af
- push af
+ push af
call GetTileIDList
call GetMonSpriteTileMapPointerFromRowCount
call CopyPicTiles
@@ -2138,7 +2138,7 @@ WavyScreenLineOffsets: ; 7978e (1e:578e)
db 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1
db 0, 0, 0, 0, 0, -1, -1, -1, -2, -2, -2, -2, -2, -1, -1, -1
db $80 ; terminator
-
+
AnimationSubstitute: ; 797af (1e:57af)
; Changes the pokemon's sprite to the mini sprite
ld hl, wTempPic
@@ -2182,7 +2182,7 @@ CopySlowbroSpriteData: ; 7980e (1e:580e)
ld bc, $0010
ld a, BANK(SlowbroSprite)
jp FarCopyData
-
+
HideSubstituteShowMonAnim: ; 79816 (1e:5816)
ld a, [H_WHOSETURN]
and a
@@ -2291,7 +2291,7 @@ AnimationTransformMon: ; 798c8 (1e:58c8)
ld [wChangeMonPicPlayerTurnSpecies], a
ld a, [wBattleMonSpecies]
ld [wChangeMonPicEnemyTurnSpecies], a
-
+
ChangeMonPic: ; 798d4 (1e:58d4)
ld a, [H_WHOSETURN]
and a
@@ -2332,7 +2332,7 @@ AnimationHideEnemyMonPic: ; 79919 (1e:5919)
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
jp Delay3
-
+
Func_79929: ; 79929 (1e:5929)
ld hl, wPlayerMonMinimized
ld a, [H_WHOSETURN]
@@ -2349,7 +2349,7 @@ Func_79929: ; 79929 (1e:5929)
call AnimationFlashMonPic
call AnimationShowMonPic
ret
-
+
InitMultipleObjectsOAM: ; 79943 (1e:5943)
; Writes c OAM entries with tile d.
; Sets their Y coordinates to sequential multiples of 8, starting from 0.
@@ -2370,9 +2370,9 @@ InitMultipleObjectsOAM: ; 79943 (1e:5943)
dec c
jr nz, .loop
ret
-
+
ret ; unreferenced
-
+
AnimationHideMonPic: ; 7995d (1e:595d)
; Hides the mon's sprite.
ld a, [H_WHOSETURN]
@@ -2382,7 +2382,7 @@ AnimationHideMonPic: ; 7995d (1e:595d)
jr ClearMonPicFromTileMap
.playerTurn
ld a, 5 * SCREEN_WIDTH + 1
-
+
ClearMonPicFromTileMap: ; 79968 (1e:5968)
push hl
push de
@@ -2397,7 +2397,7 @@ ClearMonPicFromTileMap: ; 79968 (1e:5968)
pop de
pop hl
ret
-
+
; puts the tile map destination address of a mon sprite in hl, given the row count in b
; The usual row count is 7, but it may be smaller when sliding a mon sprite in/out,
; in order to show only a portion of the mon sprite.
@@ -2473,7 +2473,7 @@ AnimCopyRowRight: ; 799be (1e:59be)
jr nz, AnimCopyRowRight
ret
-; get the sound of the move id in b
+; get the sound of the move id in b
GetMoveSoundB: ; 799c5 (1e:59c5)
ld a, b
call GetMoveSound
@@ -2859,7 +2859,7 @@ AnimationLeavesFalling: ; 79dd0 (1e:5dd0)
ld a, 3 ; number of leaves
ld [wNumFallingObjects], a
jp AnimationFallingObjects
-
+
AnimationPetalsFalling: ; 79de2 (1e:5de2)
; Makes lots of petals fall down from the top of the screen. It's used in
; the animation for Petal Dance.
@@ -3153,7 +3153,7 @@ BattleAnimCopyTileMapToVRAM: ; 79fae (1e:5fae)
ld a, l
ld [H_AUTOBGTRANSFERDEST], a
jp Delay3
-
+
TossBallAnimation: ; 79fb7 (1e:5fb7)
ld a,[wIsInBattle]
cp a,2
@@ -3210,7 +3210,7 @@ TossBallAnimation: ; 79fb7 (1e:5fb7)
ld a,BLOCKBALL_ANIM
ld [wAnimationID],a
jp PlayAnimation
-
+
PlayApplyingAttackSound: ; 7a00b (1e:600b)
; play a different sound depending if move is not very effective, neutral, or super-effective
; don't play any sound at all if move is ineffective
diff --git a/engine/battle/bank3d_battle.asm b/engine/battle/bank3d_battle.asm
index 4fd37bc4..2b2809d9 100644
--- a/engine/battle/bank3d_battle.asm
+++ b/engine/battle/bank3d_battle.asm
@@ -166,7 +166,7 @@ _LoadTrainerPic: ; f615a (3d:615a)
ld a, $77
ld c, a
jp LoadUncompressedSpriteData
-
+
LoadMonBackPic: ; f6178 (3d:6178)
; Assumes the monster's attributes have
; been loaded with GetMonHeader.
@@ -186,7 +186,7 @@ LoadMonBackPic: ; f6178 (3d:6178)
ld a, [H_LOADEDROMBANK]
ld b, a
jp CopyVideoData
-
+
AnimateSendingOutMon: ; f61a6 (3d:f61a6)
ld a, [wPredefRegisters]
ld h, a
@@ -256,7 +256,7 @@ CopyUncompressedPicToHL: ; f6203 (3d:6203)
dec b
jr nz, .asm_f6211
ret
-
+
.asm_f6220
push bc
ld b, $0
@@ -279,7 +279,7 @@ CopyUncompressedPicToHL: ; f6203 (3d:6203)
dec b
jr nz, .asm_f6227
ret
-
+
INCLUDE "engine/battle/init_battle_variables.asm"
INCLUDE "engine/battle/moveEffects/focus_energy_effect.asm"
INCLUDE "engine/battle/moveEffects/heal_effect.asm"
diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm
index a09241d4..0ca9ce96 100644
--- a/engine/battle/common_text.asm
+++ b/engine/battle/common_text.asm
@@ -142,7 +142,7 @@ PrintSendOutMonMessage: ; f40e0 (3d:40e5)
ld a, [H_QUOTIENT + 3] ; a = (enemy mon current HP * 25) / (enemy max HP / 4); this approximates the current percentage of max HP
ld hl, GoText ; 70% or greater
cp 70
- jr nc, .printText
+ jr nc, .printText
ld hl, DoItText ; 40% - 69%
cp 40
jr nc, .printText
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index b69a88c5..7a3eab32 100755
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -565,7 +565,7 @@ MainInBattleLoop: ; 3c249 (f:4249)
call DrawHUDsAndHPBars
call CheckNumAttacksLeft
jp MainInBattleLoop
-
+
HandlePoisonBurnLeechSeed: ; 3c3d3 (f:43d3)
ld hl, wBattleMonHP
ld de, wBattleMonStatus
@@ -1162,7 +1162,7 @@ RemoveFaintedPlayerMon: ; 3c75e (f:475e)
sub b ; enemylevel - playerlevel
; are we stronger than the opposing pokemon?
jr c, .regularFaint ; if so, deduct happiness regularly
-
+
cp 30 ; is the enemy 30 levels greater than us?
jr nc, .carelessTrainer ; if so, punish the player for being careless, as they shouldn't be fighting a very high leveled trainer with such a level difference
.regularFaint
@@ -1171,7 +1171,7 @@ RemoveFaintedPlayerMon: ; 3c75e (f:475e)
.carelessTrainer
callabd_ModifyPikachuHappiness PIKAHAPPY_CARELESSTRAINER
ret
-
+
PlayerMonFaintedText: ; 3c7fa (f:47fa)
TX_FAR _PlayerMonFaintedText
db "@"
@@ -2350,11 +2350,11 @@ DisplayBattleMenu: ; 3cf78 (f:4f78)
.RunAwayText ; 3d0df (f:50df)
TX_FAR _RunAwayText
db "@"
-
+
.upperLeftMenuItemWasNotSelected ; a menu item other than the upper left item was selected
cp $2
jp nz, PartyMenuOrRockOrRun
-
+
; either the bag (normal battle) or bait (safari battle) was selected
ld a, [wLinkState]
cp LINK_STATE_BATTLING
@@ -2911,7 +2911,7 @@ Func_3d4f5: ; 3d4f5 (f:54f5)
predef MoveAnimation
callab Func_78e98
jp MoveSelectionMenu
-
+
Func_3d523: ; 3d523 (f:5523)
ld a, [wTestBattlePlayerSelectedMove]
dec a
@@ -2977,7 +2977,7 @@ AnyMoveToSelect: ; 3d55f (f:555f)
.allMovesChecked
; bugfix: only check PP value and not PP up bits
; in case all other moves have no PP left and a move has a PP up used on it
-; and a non-PP up move is disabled
+; and a non-PP up move is disabled
and $3f ; any PP left?
ret nz ; return if a move has PP left
.noMovesLeft
@@ -4150,7 +4150,7 @@ UnaffectedText: ; 3ddbe (f:5dbe)
PrintDoesntAffectText: ; 3ddc3 (f:5dc3)
ld hl, DoesntAffectMonText
jp PrintText
-
+
DoesntAffectMonText: ; 3ddc9 (f:5dc9)
TX_FAR _DoesntAffectMonText
db "@"
@@ -5554,7 +5554,7 @@ AdjustDamageForMoveType: ; 3e517 (f:6517)
jp .loop
.done
ret
-
+
AIGetTypeEffectiveness: ; 3e5bb (f:65bb)
ld a,[wEnemyMoveType]
ld d,a ; d = type of enemy move
diff --git a/engine/battle/moveEffects/one_hit_ko_effect.asm b/engine/battle/moveEffects/one_hit_ko_effect.asm
index 28973356..a60d573a 100644
--- a/engine/battle/moveEffects/one_hit_ko_effect.asm
+++ b/engine/battle/moveEffects/one_hit_ko_effect.asm
@@ -1,5 +1,5 @@
OneHitKOEffect_: ; f64db (3d:64db)
- ld hl, wDamage
+ ld hl, wDamage
xor a
ld [hli], a
ld [hl], a ; set the damage output to zero
diff --git a/engine/battle/scale_sprites.asm b/engine/battle/scale_sprites.asm
index 3d4c0e0b..03495c82 100644
--- a/engine/battle/scale_sprites.asm
+++ b/engine/battle/scale_sprites.asm
@@ -7,7 +7,7 @@ ScaleSpriteByTwo: ; 2fd79 (b:7d79)
call ScaleSpriteByTwo_
call PrepareRTCDataAndDisableSRAM
ret
-
+
ScaleSpriteByTwo_: ; 2fd85 (b:7d85)
ld de, S_SPRITEBUFFER1 + (4*4*8) - 5 ; last byte of input data, last 4 rows already skipped
ld hl, S_SPRITEBUFFER0 + SPRITEBUFFERSIZE - 1 ; end of destination buffer
diff --git a/engine/bg_map_attributes.asm b/engine/bg_map_attributes.asm
index c8076728..b2c4c3f1 100644
--- a/engine/bg_map_attributes.asm
+++ b/engine/bg_map_attributes.asm
@@ -34,7 +34,7 @@ LoadBGMapAttributes:: ; bf450 (2f:7450)
ld [rHDMA3], a
ld a, e
ld [rHDMA4], a
-
+
ld a, [rLCDC]
and rLCDC_ENABLE_MASK ; is LCD off?
jr z, .lcdOff ; if off, transfer immediately
@@ -47,7 +47,7 @@ LoadBGMapAttributes:: ; bf450 (2f:7450)
ld a, [rSTAT]
and %10 ; are we in HBlank or VBlank?
jr nz, .waitForAccessibleVRAMLoop1 ; loop until we're in a safe period to transfer to VRAM
-.lcdOff
+.lcdOff
ld a, c ; number of BG attributes to transfer, plus 1 times 16
ld [rHDMA5], a ; initiate transfer
call Func_3082 ; update audio so it doesn't "lag"
@@ -104,7 +104,7 @@ LoadBGMapAttributes:: ; bf450 (2f:7450)
ld [rVBK], a
ei
ret
-
+
BGMapAttributesPointers: ; bf4de (2f:74de)
dw BGMapAttributes_Unknown1
dw BGMapAttributes_Unknown2
@@ -121,7 +121,7 @@ BGMapAttributesPointers: ; bf4de (2f:74de)
dw BGMapAttributes_Unknown13
HandleBadgeFaceAttributes: ; bf4f8 (2f:74f8)
-; zero out the attributes if the player doesn't have the respective badge
+; zero out the attributes if the player doesn't have the respective badge
; BOULDERBADGE
ld hl, vBGMap1 + $183
ld de, wTrainerCardBadgeAttributes + 6 * 0
@@ -174,7 +174,7 @@ HandleBadgeFaceAttributes: ; bf4f8 (2f:74f8)
ZeroOutCurrentBadgeAttributes: ; bf551 (2f:7551)
push hl
- xor a
+ xor a
ld [hli], a
ld [hl], a
ld bc, $1f
@@ -202,16 +202,16 @@ HandlePartyHPBarAttributes: ; bf55d (2f:755d)
ld bc, $40 ; get 2nd party location
add hl, bc
push hl
-
+
push de ; (inefficiently) copy de to hl
pop hl
-
+
ld bc, $6
add hl, bc ; get the next palette
-
+
push hl
pop de ; copy back to de
-
+
pop hl
pop bc
dec c
diff --git a/engine/cable_club.asm b/engine/cable_club.asm
index bafc2b93..3c75b340 100755
--- a/engine/cable_club.asm
+++ b/engine/cable_club.asm
@@ -978,7 +978,7 @@ CableClub_DrawHorizontalLine: ; 5b94 (1:5b94)
dec d
jr nz, .drawHorizontalLineLoop
ret
-
+
LoadTrainerInfoTextBoxTiles: ; 5b9a (1:5b9a)
ld de, TrainerInfoTextBoxTileGraphics
ld hl, vChars2 + $760
diff --git a/engine/draw_badges.asm b/engine/draw_badges.asm
index bd4aeaa8..3134ae0a 100644
--- a/engine/draw_badges.asm
+++ b/engine/draw_badges.asm
@@ -115,6 +115,6 @@ DrawBadges: ; e880 (3:6880)
.FaceBadgeTiles
db $20, $28, $30, $38, $40, $48, $50, $58
-
+
GymLeaderFaceAndBadgeTileGraphics: ; e91b (3:691b)
INCBIN "gfx/badges.2bpp" \ No newline at end of file
diff --git a/engine/evos_moves.asm b/engine/evos_moves.asm
index 2e0c3cc9..289c76ed 100755
--- a/engine/evos_moves.asm
+++ b/engine/evos_moves.asm
@@ -99,7 +99,7 @@ Evolution_PartyMonLoop: ; 3add8 (e:6dd8)
and a
ld a, [hli]
jp nz, .nextEvoEntry1 ; don't evolve if we're in a battle as wcf91 could be holding the last mon sent out
-
+
ld b, a ; evolution item
ld a, [wcf91] ; last item used
cp b ; was the evolution item in this entry used?
@@ -387,16 +387,16 @@ Func_3b079: ; 3b079 (e:7079)
push af
call Func_3b0a2
jr c, .asm_3b09c
-
+
call Func_3b10f
jr nc, .asm_3b096
-
+
call Func_3b0a2
jr c, .asm_3b09c
-
+
call Func_3b10f
jr nc, .asm_3b096
-
+
call Func_3b0a2
jr c, .asm_3b09c
.asm_3b096
@@ -452,7 +452,7 @@ Func_3b0a2: ; 3b0a2 (e:70a2)
.asm_3b0ec
scf
ret
-
+
Pointer_3b0ee: ; 3b0ee (e:70ee)
db NIDOKING
db IVYSAUR
@@ -487,7 +487,7 @@ Pointer_3b0ee: ; 3b0ee (e:70ee)
db VILEPLUME
db VICTREEBEL
db $ff
-
+
Func_3b10f: ; 3b10f (e:710f)
ld c, $0
.asm_3b111
@@ -665,5 +665,5 @@ GetMonLearnset: ; 3b1d1 (e:71d1)
and a ; have we reached the end of the evolution data?
jr nz, .skipEvolutionDataLoop ; if not, jump back up
ret
-
+
INCLUDE "data/evos_moves.asm"
diff --git a/engine/gamefreak.asm b/engine/gamefreak.asm
index 77ce6133..e2db39de 100755
--- a/engine/gamefreak.asm
+++ b/engine/gamefreak.asm
@@ -70,7 +70,7 @@ AnimateShootingStar: ; 7004a (1c:404a)
add hl, de
dec c
jr nz, .clearOAMLoop
-
+
; Make Gamefreak logo flash.
ld b, 3
.flashLogoLoop
@@ -95,7 +95,7 @@ AnimateShootingStar: ; 7004a (1c:404a)
pop af
dec a
jr nz, .initSmallStarsOAMLoop
-
+
; Animate the small stars falling from the Gamefreak logo.
xor a
ld [wMoveDownSmallStarsOAMCount], a ; wWhichTrade
diff --git a/engine/give_pokemon.asm b/engine/give_pokemon.asm
index 31587672..5b506be2 100755
--- a/engine/give_pokemon.asm
+++ b/engine/give_pokemon.asm
@@ -72,7 +72,7 @@ SetPokedexOwnedFlag: ; f676c (3d:676c)
UnknownTerminator_f6794: ; f6794 (3d:6794)
db "@"
-
+
GotMonText: ; f6795 (3d:6795)
TX_FAR _GotMonText
db $0b
diff --git a/engine/hall_of_fame.asm b/engine/hall_of_fame.asm
index d5c8b2f2..9649da5d 100755
--- a/engine/hall_of_fame.asm
+++ b/engine/hall_of_fame.asm
@@ -166,12 +166,12 @@ HoFDisplayAndRecordMonInfo: ; 7030e (1c:430e)
call PlayCry
.asm_7033c
jp HoFRecordMonInfo
-
+
Func_7033f: ; 7033f (1c:433f)
call HoFDisplayMonInfo
ld a,[wHoFMonSpecies]
jp PlayCry
-
+
HoFDisplayMonInfo: ; 70348 (1c:4348)
coord hl, 0, 2
lb bc, 9, 10
diff --git a/engine/hidden_object_functions7.asm b/engine/hidden_object_functions7.asm
index 3108a836..7ccfbf01 100755
--- a/engine/hidden_object_functions7.asm
+++ b/engine/hidden_object_functions7.asm
@@ -161,7 +161,7 @@ CinnabarGymQuiz: ; 1e3be (7:63be)
CinnabarGymQuizDummyIntroText: ; 1e401 (7:6401)
TX_FAR _CinnabarGymQuizDummyIntroText
db "@"
-
+
CinnabarGymQuizIntroText: ; 1e406 (7:6406)
TX_FAR _CinnabarGymQuizIntroText
db "@"
@@ -169,7 +169,7 @@ CinnabarGymQuizIntroText: ; 1e406 (7:6406)
CinnabarGymQuizShortIntroText: ; 1e40b (7:640b)
TX_FAR _CinnabarGymQuizShortIntroText
db "@"
-
+
CinnabarQuizQuestions: ; 1e410 (7:6410)
dw CinnabarQuizQuestionsText1
dw CinnabarQuizQuestionsText2
@@ -327,7 +327,7 @@ CinnabarGymGateCoords: ; 1e503 (7:6503)
db $02,$06,$54,$00
db $02,$03,$54,$00
-
+
CinnabarGym_ReplaceTileBlock: ; 1e51b (7:651b)
; basically a copy of the first half of ReplaceTileBlock
; before checking if it is necessary to redraw the map view
diff --git a/engine/in_game_trades.asm b/engine/in_game_trades.asm
index 80cb27f3..ff739ef0 100755
--- a/engine/in_game_trades.asm
+++ b/engine/in_game_trades.asm
@@ -223,7 +223,7 @@ InGameTrade_FlagActionPredef: ; 71ded (1c:5ded)
ld a,[wWhichTrade]
ld c,a
predef_jump FlagActionPredef
-
+
InGameTrade_CheckForTradeEvo: ; 71df9 (1c:5df9)
ld a,[wInGameTradeReceiveMonSpecies]
cp KADABRA
@@ -235,7 +235,7 @@ InGameTrade_CheckForTradeEvo: ; 71df9 (1c:5df9)
cp HAUNTER
jr z,.tradeEvo
ret
-
+
.tradeEvo
ld a,[wPartyCount]
dec a
@@ -248,7 +248,7 @@ InGameTrade_CheckForTradeEvo: ; 71df9 (1c:5df9)
xor a ; LINK_STATE_NONE
ld [wLinkState],a
jp PlayDefaultMusic
-
+
InGameTrade_TrainerString: ; 71e2d (1c:5e2d)
; "TRAINER@@@@@@@@@@"
db $5d, "@@@@@@@@@@"
diff --git a/engine/init_player_data.asm b/engine/init_player_data.asm
index c1b93505..f240b5db 100644
--- a/engine/init_player_data.asm
+++ b/engine/init_player_data.asm
@@ -11,12 +11,12 @@ InitPlayerData2:
ld a, $ff
ld [wUnusedD71B], a
-
+
ld a, 90 ; initialize happiness to 90
ld [wPikachuHappiness], a
ld a, $80
ld [wPikachuMood], a ; initialize mood
-
+
ld hl, wPartyCount
call InitializeEmptyList
ld hl, wNumInBox
diff --git a/engine/items/items.asm b/engine/items/items.asm
index f37f9f47..31426795 100755
--- a/engine/items/items.asm
+++ b/engine/items/items.asm
@@ -477,7 +477,7 @@ ItemUseBall: ; d3ad (3:53ad)
jp RemoveItemFromInventory
.emptyString
db "@"
-
+
ItemUseBallText00: ; d697 (3:5697)
;"It dodged the thrown ball!"
;"This pokemon can't be caught"
@@ -731,7 +731,7 @@ Func_d85d: ; d85d (3:585d)
ld hl, wcd6d
.loop
ld a, [hli]
- and a
+ and a
jr z, .cannotEvolveWithUsedStone
inc hl
inc hl
@@ -902,7 +902,7 @@ ItemUseMedicine: ; d8ae (3:58ae)
pop hl
pop af
ld [wWhichPokemon], a
-
+
ld a,[wIsInBattle]
and a
jr z,.compareCurrentHPToMaxHP
@@ -1380,7 +1380,7 @@ ItemUseMedicine: ; d8ae (3:58ae)
xor a ; PLAYER_PARTY_DATA
ld [wMonDataLocation],a
predef LearnMoveFromLevelUp ; learn level up move, if any
-
+
xor a
ld [wForceEvolution],a
callabd_ModifyPikachuHappiness PIKAHAPPY_LEVELUP
@@ -1391,7 +1391,7 @@ ItemUseMedicine: ; d8ae (3:58ae)
callab Func_2fd6a ; evolve pokemon, if appropriate
pop af
ld [wWhichPokemon],a
-
+
callab TryEvolvingMon
ld a,$01
ld [wUpdateSpritesEnabled],a
@@ -1646,7 +1646,7 @@ ItemUseGuardSpec: ; df11 (3:5f11)
ld a,[wIsInBattle]
and a
jp z,ItemUseNotTime
-
+
ld a, [wWhichPokemon]
push af
ld a, [wPlayerMonNumber]
@@ -1654,7 +1654,7 @@ ItemUseGuardSpec: ; df11 (3:5f11)
callabd_ModifyPikachuHappiness PIKAHAPPY_USEDXITEM
pop af
ld [wWhichPokemon], a
-
+
ld hl,wPlayerBattleStatus2
set ProtectedByMist,[hl] ; Mist bit
jp PrintItemUseTextAndRemoveItem
@@ -1671,7 +1671,7 @@ ItemUseDireHit: ; df42 (3:5f42)
ld a,[wIsInBattle]
and a
jp z,ItemUseNotTime
-
+
ld a, [wWhichPokemon]
push af
ld a, [wPlayerMonNumber]
@@ -1679,7 +1679,7 @@ ItemUseDireHit: ; df42 (3:5f42)
callabd_ModifyPikachuHappiness PIKAHAPPY_USEDXITEM
pop af
ld [wWhichPokemon], a
-
+
ld hl,wPlayerBattleStatus2
set GettingPumped,[hl] ; Focus Energy bit
jp PrintItemUseTextAndRemoveItem
@@ -1710,7 +1710,7 @@ ItemUseXStat: ; df69 (3:df69)
xor a
ld [H_WHOSETURN],a ; set turn to player's turn
callba StatModifierUpEffect ; do stat increase move
-
+
ld a, [wWhichPokemon]
push af
ld a, [wPlayerMonNumber]
@@ -1718,7 +1718,7 @@ ItemUseXStat: ; df69 (3:df69)
callabd_ModifyPikachuHappiness PIKAHAPPY_USEDXITEM
pop af
ld [wWhichPokemon], a
-
+
pop hl
pop af
ld [hld],a ; restore [wPlayerMoveEffect]
@@ -1964,10 +1964,10 @@ ItemUseSuperRod: ; e130 (3:6130)
xor a
ld [wRodResponse], a
jr DoNotGenerateFishingEncounter
-
+
RodResponse: ; e15b (3:615b)
ld [wRodResponse], a
-
+
dec a ; is there a bite?
jr nz, DoNotGenerateFishingEncounter
; if yes, store level and species data
@@ -2367,7 +2367,7 @@ ItemUseTMHM: ; e374 (3:6374)
ld a,b
and a
ret z
-
+
ld a,[wWhichPokemon]
push af
ld a,d
@@ -2440,7 +2440,7 @@ Func_e4bf: ; e4bf (3:64bf)
ld [wActionResultOrTookBattleTurn], a
ld hl, DontHavePokemonText
jp PrintText
-
+
ThrowBallAtTrainerMon: ; e4ca (3:64ca)
call RunDefaultPaletteCommand
call LoadScreenTilesFromBuffer1 ; restore saved screen
@@ -2505,7 +2505,7 @@ BoxFullCannotThrowBallText: ; e522 (3:6522)
DontHavePokemonText: ; e527 (3:6527)
TX_FAR _DontHavePokemonText
db "@"
-
+
ItemUseText00: ; e52c (3:652c)
TX_FAR _ItemUseText001
db $05
diff --git a/engine/items/tms.asm b/engine/items/tms.asm
index 9621e550..ff10d134 100755
--- a/engine/items/tms.asm
+++ b/engine/items/tms.asm
@@ -25,7 +25,7 @@ CanLearnTM: ; 122f0 (4:62f0)
pop hl
ld c, 0
ret
-
+
; converts TM/HM number in wd11e into move number
; HMs start at 51
TMToMove: ; 1231d (4:631d)
diff --git a/engine/load_mon_data.asm b/engine/load_mon_data.asm
index 41ba65b1..4a1e3097 100644
--- a/engine/load_mon_data.asm
+++ b/engine/load_mon_data.asm
@@ -16,7 +16,7 @@ LoadMonData_: ; 442b (1:442b)
ld a, [wWhichPokemon]
ld e, a
call GetMonSpecies
-
+
.GetMonHeader
ld a, [wcf91]
ld [wd0b5], a ; input for GetMonHeader
@@ -47,7 +47,7 @@ LoadMonData_: ; 442b (1:442b)
ld de, wLoadedMon
ld bc, wPartyMon2 - wPartyMon1
jp CopyData
-
+
; get species of mon e in list [wMonDataLocation] for LoadMonData
GetMonSpecies: ; 4478 (1:4478)
ld hl, wPartySpecies
diff --git a/engine/menu/bills_pc.asm b/engine/menu/bills_pc.asm
index a3f6f7fc..43d4d6ef 100644
--- a/engine/menu/bills_pc.asm
+++ b/engine/menu/bills_pc.asm
@@ -183,7 +183,7 @@ BillsPCMenu: ; 21495 (8:5495)
jp z, BillsPCChangeBox ; change box
cp $4
jp z, BillsPCPrintBox
-
+
ExitBillsPC: ; 2153e (8:553e)
ld a, [wFlags_0xcd60]
bit 3, a ; accessing Bill's PC through another PC?
@@ -356,7 +356,7 @@ BillsPCRelease: ; 21690 (8:5690)
ld hl, PikachuUnhappyText
call PrintText
jp BillsPCMenu
-
+
BillsPCChangeBox: ; 216e7 (8:56e7)
callba ChangeBox
jp BillsPCMenu
@@ -540,7 +540,7 @@ PikachuUnhappyText: ; 21853 (8:5853)
ReleaseWhichMonText: ; 21858 (8:5858)
TX_FAR _ReleaseWhichMonText
db "@"
-
+
OnceReleasedText: ; 2185d (8:585d)
TX_FAR _OnceReleasedText
db "@"
diff --git a/engine/menu/link_menu.asm b/engine/menu/link_menu.asm
index 73e19038..becefd47 100644
--- a/engine/menu/link_menu.asm
+++ b/engine/menu/link_menu.asm
@@ -175,7 +175,7 @@ Func_f531b:: ; f531b (3d:531b)
ld [wUnknownSerialCounter+1],a
and a
ret
-
+
Func_f5476:: ; f5476 (3d:5476)
ld hl,ColosseumIneligibleText
call PrintText
@@ -207,7 +207,7 @@ PokeCup:: ; f548e (3d:548e)
dec b
jr nz,.loop
dec hl
- dec hl
+ dec hl
cp [hl] ; is third mon second mon?
jp z,DuplicateSpecies
dec hl ; wPartySpecies
@@ -253,7 +253,7 @@ PikaCup:: ; f54e4 (3d:54e4)
dec b
jr nz,.loop
dec hl
- dec hl
+ dec hl
cp [hl] ; is third mon second mon?
jp z,DuplicateSpecies
dec hl ; wPartySpecies
@@ -285,7 +285,7 @@ PikaCup:: ; f54e4 (3d:54e4)
jp nc,CombinedLevelsAbove50
xor a
ret
-
+
PetitCup:: ; f553a (3d:553a)
ld hl,wPartyCount
ld a,[hli]
@@ -299,7 +299,7 @@ PetitCup:: ; f553a (3d:553a)
dec b
jr nz,.loop
dec hl
- dec hl
+ dec hl
cp [hl] ; is third mon second mon?
jp z,DuplicateSpecies
dec hl ; wPartySpecies
@@ -406,7 +406,7 @@ PetitCup:: ; f553a (3d:553a)
jp nc,CombinedLevelsAbove80
xor a
ret
-
+
NotThreeMonsInParty:: ; f561d (3d:516d)
ld hl,Colosseum3MonsText
call PrintText
@@ -418,67 +418,67 @@ MewInParty:: ; f5626 (3d:f5626)
call PrintText
ld a,$2
ret
-
+
DuplicateSpecies:: ; f562f (3d:f562f)
ld hl,ColosseumDifferentMonsText
call PrintText
ld a,$3
ret
-
+
LevelAbove55:: ; f5638 (3d:5638)
ld hl,ColosseumMaxL55Text
call PrintText
ld a,$4
ret
-
+
LevelUnder50:: ; f5641 (3d:5641)
ld hl,ColosseumMinL50Text
call PrintText
ld a,$5
ret
-
+
CombinedLevelsGreaterThan155:: ; f5641 (3d:564a)
ld hl,ColosseumTotalL155Text
call PrintText
ld a,$6
ret
-
+
LevelAbove30:: ; f5653 (3d:5653)
ld hl,ColosseumMaxL30Text
call PrintText
ld a,$7
ret
-
+
LevelUnder25:: ; f565c (3d:565c)
ld hl,ColosseumMinL25Text
call PrintText
ld a,$8
ret
-
+
CombinedLevelsAbove80:: ; f5665 (3d:5665)
ld hl,ColosseumTotalL80Text
call PrintText
ld a,$9
ret
-
+
LevelAbove20:: ; f566e (3d:566e)
ld hl,ColosseumMaxL20Text
call PrintText
ld a,$a
ret
-
+
LevelUnder15:: ; f5677 (3d:5677)
ld hl,ColosseumMinL15Text
call PrintText
ld a,$b
ret
-
+
CombinedLevelsAbove50:: ; f5680 (3d:5680)
ld hl,ColosseumTotalL50Text
call PrintText
ld a,$c
ret
-
+
asm_f5689:: ; f5689 (3d:5689)
pop af
pop bc
@@ -489,7 +489,7 @@ asm_f5689:: ; f5689 (3d:5689)
call PrintText
ld a,$d
ret
-
+
asm_f569b:: ; f569b (3d:569b)
pop af
pop bc
@@ -500,7 +500,7 @@ asm_f569b:: ; f569b (3d:569b)
call PrintText
ld a,$e
ret
-
+
asm_f56ad:: ; f56ad (3d:56ad)
ld a,[hl]
ld [wd11e],a
@@ -509,7 +509,7 @@ asm_f56ad:: ; f56ad (3d:56ad)
call PrintText
ld a,$f
ret
-
+
Func_f56bd:: ; f56bd (3d:56bd)
xor a
ld [H_AUTOBGTRANSFERENABLED],a
@@ -537,31 +537,31 @@ Func_f56bd:: ; f56bd (3d:56bd)
ld a,$1
ld [H_AUTOBGTRANSFERENABLED],a
ret
-
+
PointerTable_f56ee:: ; f56ee (3d:56ee)
dw Text_f56f4
dw Text_f5728
dw Text_f575b
-
+
Text_f56f4:: ; f56f4 (3d:56f4)
db "LVs of 3<pkmn>:50-55"
next "Sum of LVs:155 MAX"
next "MEW can't attend.@"
-
+
Text_f5728:: ; f5728 (3d:5728)
db "LVs of 3<pkmn>:15-20"
next "Sum of LVs:50 MAX"
next "MEW can't attend.@"
-
+
Text_f575b:: ; f575b (3d:575b)
db "3 Basic <pkmn>.LV25-30"
next "Sum of LVs:80 MAX"
next "6′8″ and 44lb MAX@"
-
+
Text_f5791:: ; f5791 (3d:5791)
db "View"
next "Rules@"
-
+
Text_f579c:: ; f579c (3d:579c)
db "# Cup"
next "Pika Cup"
@@ -623,7 +623,7 @@ ColosseumHeightText:: ; f57f8 (3d:57f8)
ColosseumWeightText:: ; f57fd (3d:57fd)
TX_FAR _ColosseumWeightText ; a0b9f
db "@"
-
+
ColosseumEvolvedText:: ; f5802 (3d:5802)
TX_FAR _ColosseumEvolvedText ; a0bbb
db "@"
@@ -631,7 +631,7 @@ ColosseumEvolvedText:: ; f5802 (3d:5802)
ColosseumIneligibleText:: ; f5807 (3d:5807)
TX_FAR _ColosseumIneligibleText ; a0bd4
db "@"
-
+
LinkMenu: ; f580c (3d:580c)
xor a
ld [wLetterPrintingDelayFlags], a
@@ -854,7 +854,7 @@ LinkMenu: ; f580c (3d:580c)
ld e,"▷"
call Func_f59ec
jp .choseCancel
-
+
.asm_f59cd
ld hl,ColosseumVersionText
call PrintText
@@ -870,7 +870,7 @@ LinkMenu: ; f580c (3d:580c)
jp c,.choseCancel
ld a,$f0
jp .next
-
+
Func_f59ec:: ; f59ec (3d:59ec)
ld a, b
Coorda 6, 5
@@ -883,7 +883,7 @@ Func_f59ec:: ; f59ec (3d:59ec)
ld c, 40
call DelayFrames
ret
-
+
ColosseumWhereToText: ; f5a02 (3d:5a02)
TX_FAR _ColosseumWhereToText
db "@"
@@ -899,7 +899,7 @@ ColosseumCanceledText: ; f5a0c (3d:5a0c)
ColosseumVersionText: ; f5a11 (3d:5a11)
TX_FAR _ColosseumVersionText ; 28:4c47
db "@"
-
+
TextTerminator_f5a16: ; f5a16 (3d:5a16)
db "@"
diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm
index 48346a02..94504ffb 100755
--- a/engine/menu/main_menu.asm
+++ b/engine/menu/main_menu.asm
@@ -139,11 +139,11 @@ Func_5cc1: ; 5cc1 (1:5cc1)
ld hl, NotEnoughMemoryText
call PrintText
ret
-
-NotEnoughMemoryText: ; 5ccd (1:5ccd)
+
+NotEnoughMemoryText: ; 5ccd (1:5ccd)
TX_FAR _NotEnoughMemoryText
db "@"
-
+
StartNewGame: ; 5cd2 (1:5cd2)
ld hl, wd732
res 1, [hl]
diff --git a/engine/menu/options.asm b/engine/menu/options.asm
index 5d3c82cb..ff629839 100644
--- a/engine/menu/options.asm
+++ b/engine/menu/options.asm
@@ -39,7 +39,7 @@ OptionMenuJumpTable: ; 41ca4 (10:5ca4)
dw OptionsMenu_Dummy
dw OptionsMenu_Dummy
dw OptionsMenu_Cancel
-
+
OptionsMenu_TextSpeed: ; 41cb4 (10:5cb4)
call Func_41d07
ld a, [hJoy5]
@@ -83,19 +83,19 @@ OptionsMenu_TextSpeed: ; 41cb4 (10:5cb4)
call PlaceString
and a
ret
-
+
TextSpeedStringsPointerTable: ; 41cf2 (10:5cf2)
dw FastText
dw MidText
dw SlowText
-
+
FastText: ; 41cf9 (10:5cf9)
db "FAST@"
MidText: ; 41cfd (10:5cfd)
db "MID @"
SlowText: ; 41d02 (10:5d02)
db "SLOW@"
-
+
Func_41d07: ; 41d07 (10:5d07)
ld a, [wOptions]
and $f
@@ -115,7 +115,7 @@ Func_41d07: ; 41d07 (10:5d07)
ld c, $0
lb de, 5, 3
ret
-
+
OptionsMenu_BattleAnimations: ; 41d26 (10:5d26)
ld a, [hJoy5]
and D_RIGHT | D_LEFT
@@ -141,16 +141,16 @@ OptionsMenu_BattleAnimations: ; 41d26 (10:5d26)
call PlaceString
and a
ret
-
+
AnimationOptionStringsPointerTable: ; 41d52 (10:5d52)
dw AnimationOnText
dw AnimationOffText
-
+
AnimationOnText: ; 41d56 (10:5d56)
db "ON @"
AnimationOffText: ; 41d5a (10:5d5a)
db "OFF@"
-
+
OptionsMenu_BattleStyle: ; 41d5e (10:5d5e)
ld a, [hJoy5]
and D_LEFT | D_RIGHT
@@ -177,16 +177,16 @@ OptionsMenu_BattleStyle: ; 41d5e (10:5d5e)
call PlaceString
and a
ret
-
+
BattleStyleOptionStringsPointerTable: ; 41d8c (10:5d8c)
dw BattleStyleShiftText
dw BattleStyleSetText
-
+
BattleStyleShiftText: ; 41d90 (10:5d90)
db "SHIFT@"
BattleStyleSetText: ; 41d96 (10:5d96)
db "SET @"
-
+
OptionsMenu_SpeakerSettings: ; 41d9c (10:5d9c)
ld a, [wOptions]
and $30
@@ -235,7 +235,7 @@ SpeakerOptionStringsPointerTable: ; 41ddc (10:5ddc)
dw Earphone1SoundText
dw Earphone2SoundText
dw Earphone3SoundText
-
+
MonoSoundText: ; 41de4 (10:5de4)
db "MONO @"
Earphone1SoundText: ; 41dee (10:5dee)
@@ -244,7 +244,7 @@ Earphone2SoundText: ; 41df8 (10:5df8)
db "EARPHONE2@"
Earphone3SoundText: ; 41e02 (10:5e02)
db "EARPHONE3@"
-
+
OptionsMenu_GBPrinterBrightness: ; 41e0c (10:5e0c)
call Func_41e7b
ld a, [hJoy5]
@@ -285,14 +285,14 @@ OptionsMenu_GBPrinterBrightness: ; 41e0c (10:5e0c)
call PlaceString
and a
ret
-
+
GBPrinterOptionStringsPointerTable: ; 41e44 (10:5e44)
dw LightestPrintText
dw LighterPrintText
dw NormalPrintText
dw DarkerPrintText
dw DarkestPrintText
-
+
LightestPrintText: ; 41e4e (10:5e4e)
db "LIGHTEST@"
LighterPrintText: ; 41e57 (10:5e57)
@@ -303,7 +303,7 @@ DarkerPrintText: ; 41e69 (10:5e69)
db "DARKER @"
DarkestPrintText: ; 41e72 (10:5e72)
db "DARKEST @"
-
+
Func_41e7b: ; 41e7b (10:5e7b)
ld a, [wd498]
and a
@@ -347,7 +347,7 @@ OptionsMenu_Cancel: ; 41ead (10:5ead)
.pressedCancel
scf
ret
-
+
Func_41eb7: ; 41eb7 (10:5eb7)
ld hl, wOptionsCursorLocation
ld a, [hJoy5]
@@ -387,7 +387,7 @@ Func_41eb7: ; 41eb7 (10:5eb7)
dec [hl]
scf
ret
-
+
Func_41ee9: ; 41ee9 (10:5ee9)
coord hl, 1, 1
ld de, SCREEN_WIDTH
@@ -431,13 +431,13 @@ Func_41f06: ; 41f06 (10:5f06)
ld [H_AUTOBGTRANSFERENABLED], a
call Delay3
ret
-
+
AllOptionsText: ; 41f3e (10:5f3e)
db "TEXT SPEED :"
next "ANIMATION :"
next "BATTLESTYLE:"
next "SOUND:"
next "PRINT:@"
-
+
OptionMenuCancelText: ; 41f73 (10:5f73)
db "CANCEL@" \ No newline at end of file
diff --git a/engine/menu/players_pc.asm b/engine/menu/players_pc.asm
index 1fcf1f49..38cdf2f6 100755
--- a/engine/menu/players_pc.asm
+++ b/engine/menu/players_pc.asm
@@ -13,7 +13,7 @@ PlayerPC: ; 778e (1:778e)
call PlaySound
ld hl, TurnedOnPC2Text
call PrintText
-
+
PlayerPCMenu: ; 790c (1:790c)
ld hl, wd730
set 6, [hl]
diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm
index 298816c1..68339dff 100755
--- a/engine/menu/pokedex.asm
+++ b/engine/menu/pokedex.asm
@@ -461,7 +461,7 @@ ShowPokedexDataInternal: ; 40323 (10:4323)
ld a, $77 ; max volume
ld [rNR50], a
ret
-
+
HeightWeightText: ; 40370 (10:4370)
db "HT ?", $60, "??", $61
next "WT ???lb@"
@@ -656,7 +656,7 @@ Func_404bc: ; 404bc (10:44bc)
res 3, a
ld [hFlags_0xFFFA], a
ret
-
+
; draws a line of tiles
; INPUT:
; b = tile ID
diff --git a/engine/mon_party_sprites.asm b/engine/mon_party_sprites.asm
index 09d1cb4c..b4091d9c 100755
--- a/engine/mon_party_sprites.asm
+++ b/engine/mon_party_sprites.asm
@@ -227,12 +227,12 @@ MonPartySpritePointers: ; 7184d (1c:584d)
db $10 / $10 ; $10 bytes
db BANK(MonPartySprites)
dw vSprites + $260
-
+
dw PikachuSprite
db $40 / $10 ; $40 bytes
db BANK(PikachuSprite)
dw vSprites + $280
-
+
dw MonPartySprites + $100
db $40 / $10 ; $40 bytes
db BANK(MonPartySprites)
diff --git a/engine/oak_speech.asm b/engine/oak_speech.asm
index 5cbfbee1..eeeb32c8 100755
--- a/engine/oak_speech.asm
+++ b/engine/oak_speech.asm
@@ -39,7 +39,7 @@ SetDefaultNames: ; 5e27 (1:5e27)
ld bc, NAME_LENGTH
call CopyData ; rip optimizations
ret
-
+
OakSpeech: ; 5e85 (1:5e85)
call StopAllMusic ; stop music
ld a, BANK(Music_Routes2)
@@ -157,7 +157,7 @@ OakSpeech: ; 5e85 (1:5e85)
call GBFadeOutToWhite
call ClearScreen ; rip more tail-end optimizations
ret
-
+
OakSpeechText1: ; 5fb9 (1:5fb9)
TX_FAR _OakSpeechText1
db "@"
diff --git a/engine/oak_speech2.asm b/engine/oak_speech2.asm
index 911a4ed0..37c998a9 100755
--- a/engine/oak_speech2.asm
+++ b/engine/oak_speech2.asm
@@ -224,7 +224,7 @@ GetDefaultName: ; 6858 (1:6858)
ld de, wcd6d
ld bc, $14
jp CopyData
-
+
DefaultNamesPlayerList: ; 687d (1:687d)
db "NEW NAME@YELLOW@ASH@JACK@"
DefaultNamesRivalList: ; 688d (1:688d)
diff --git a/engine/overworld/cable_club_npc.asm b/engine/overworld/cable_club_npc.asm
index f60042de..bc1a553a 100755
--- a/engine/overworld/cable_club_npc.asm
+++ b/engine/overworld/cable_club_npc.asm
@@ -165,7 +165,7 @@ Serial_SyncAndExchangeNybbleDouble: ; 7131 (1:7131)
ld [wUnknownSerialCounter], a
ld [wUnknownSerialCounter + 1], a
ret
-
+
CableClubNPCAreaReservedFor2FriendsLinkedByCableText: ; 7188 (1:7188)
TX_FAR _CableClubNPCAreaReservedFor2FriendsLinkedByCableText
db "@"
diff --git a/engine/overworld/check_player_state.asm b/engine/overworld/check_player_state.asm
index 157649a7..a89b3d48 100644
--- a/engine/overworld/check_player_state.asm
+++ b/engine/overworld/check_player_state.asm
@@ -83,7 +83,7 @@ CheckForceBikeOrSurf: ; c0d2 (3:40d2)
ld [wWalkBikeSurfStateCopy], a
call ForceBikeOrSurf
ret
-
+
INCLUDE "data/force_bike_surf.asm"
IsPlayerFacingEdgeOfMap: ; c148 (3:4148)
diff --git a/engine/overworld/get_coords_tile_in_front_of_player.asm b/engine/overworld/get_coords_tile_in_front_of_player.asm
index a0d38d7c..494708de 100644
--- a/engine/overworld/get_coords_tile_in_front_of_player.asm
+++ b/engine/overworld/get_coords_tile_in_front_of_player.asm
@@ -1,6 +1,6 @@
GetTileAndCoordsInFrontOfPlayer: ; c2d4 (3:42d1)
call GetPredefRegisters
-
+
_GetTileAndCoordsInFrontOfPlayer: ; c2d4 (3:42d4)
ld a, [wYCoord]
ld d, a
@@ -37,7 +37,7 @@ _GetTileAndCoordsInFrontOfPlayer: ; c2d4 (3:42d4)
ld c, a
ld [wTileInFrontOfPlayer], a
ret
-
+
GetTileTwoStepsInFrontOfPlayer: ; c309 (3:4309)
xor a
ld [$ffdb], a
diff --git a/engine/overworld/load_wild_data.asm b/engine/overworld/load_wild_data.asm
index 083e08bf..71e3fe2a 100644
--- a/engine/overworld/load_wild_data.asm
+++ b/engine/overworld/load_wild_data.asm
@@ -29,5 +29,5 @@ LoadWildData: ; cb62 (3:4b62)
ld de,wWaterMons ; otherwise, load surfing data
ld bc,$0014
jp CopyData
-
+
INCLUDE "data/wild_mons.asm" \ No newline at end of file
diff --git a/engine/overworld/map_sprite_functions1.asm b/engine/overworld/map_sprite_functions1.asm
index 48eed56e..a8412a4e 100644
--- a/engine/overworld/map_sprite_functions1.asm
+++ b/engine/overworld/map_sprite_functions1.asm
@@ -55,7 +55,7 @@ UpdateNonPlayerSprite: ; 4be3 (1:4be3)
; multiple of $10 to make comparisons easier.
DetectCollisionBetweenSprites: ; 4bf7 (1:4bf7)
; nop
-
+
ld h, wSpriteStateData1 / $100
ld a, [H_CURRENTSPRITEOFFSET]
ld l, a
@@ -355,7 +355,7 @@ Func_4d0a: ; 4d0a (1:4d0a)
inc l
inc l
ret
-
+
SetSpriteCollisionValues: ; 4d22 (1:4d22)
and a
ld b, 0
diff --git a/engine/overworld/map_sprites.asm b/engine/overworld/map_sprites.asm
index 9f25c585..1f13ddd2 100755
--- a/engine/overworld/map_sprites.asm
+++ b/engine/overworld/map_sprites.asm
@@ -16,7 +16,7 @@ _InitMapSprites: ; 1401b (5:401b)
call LoadMapSpriteTilePatterns
call Func_14150
ret
-
+
; Loads sprite set for outside maps (cities and routes) and sets VRAM slots.
; sets carry if the map is a city or route, unsets carry if not
InitOutsideMapSprites: ; 14029 (5:4029)
@@ -49,7 +49,7 @@ InitOutsideMapSprites: ; 14029 (5:4029)
call Func_14150
scf
ret
-
+
LoadSpriteSetFromMapHeader: ; 14061 (5:4061)
; This loop stores the correct VRAM tile pattern slots according the sprite
; data from the map's header. Since the VRAM tile pattern slots are filled in
@@ -80,7 +80,7 @@ LoadSpriteSetFromMapHeader: ; 14061 (5:4061)
call CheckIfPictureIDAlreadyLoaded
jr .continue
.isFourTileSprite
-; loop through the space reserved for regular picture IDs
+; loop through the space reserved for regular picture IDs
ld de, wSpriteSet
ld b, 9
call CheckIfPictureIDAlreadyLoaded
@@ -98,11 +98,11 @@ CheckIfPictureIDAlreadyLoaded: ; 1409b (5:409b)
; their picture ID's match that of the current sprite slot.
ld a, [de]
and a ; is sprite set slot not taken up yet?
- jr z, .spriteSlotNotTaken ; if so, load it as it signifies we've reached
+ jr z, .spriteSlotNotTaken ; if so, load it as it signifies we've reached
; the end of data for the last sprite set
cp c ; is the tile pattern already loaded?
- ret z ; don't redundantly load
+ ret z ; don't redundantly load
dec b ; have we reached the end of the sprite set?
jr z, .spriteNotAlreadyLoaded ; if so, we're done here
inc de
@@ -121,14 +121,14 @@ CheckForFourTileSprite: ; 140ac (5:40ac)
; Else, returns carry if the sprite uses 4 tiles
cp SPRITE_PIKACHU ; is this the Pikachu Sprite?
ret z ; return if yes
-
+
cp SPRITE_BALL ; is this a four tile sprite?
jr nc, .notYellowSprite ; set carry if yes
; regular sprite
and a
ret
.notYellowSprite
- scf
+ scf
ret
LoadMapSpriteTilePatterns: ; 140b7 (5:40b7)
@@ -148,7 +148,7 @@ LoadMapSpriteTilePatterns: ; 140b7 (5:40b7)
cp 11
jr nz, .loop
ret
-
+
ReloadWalkingTilePatterns: ; 140d2 (5:40d2)
xor a
.loop
@@ -162,7 +162,7 @@ ReloadWalkingTilePatterns: ; 140d2 (5:40d2)
cp 11
jr nz, .loop
ret
-
+
LoadStillTilePattern: ; 140e4 (5:40e4)
ld a, [wFontLoaded]
bit 0, a ; reloading upper half of tile patterns after displaying text?
@@ -172,7 +172,7 @@ LoadStillTilePattern: ; 140e4 (5:40e4)
call GetSpriteVRAMAddress
call CopyVideoDataAlternate ; new yellow function
ret
-
+
LoadWalkingTilePattern: ; 140f5 (5:40f5)
call ReadSpriteSheetData
ret nc
@@ -184,7 +184,7 @@ LoadWalkingTilePattern: ; 140f5 (5:40f5)
set 3, h ; add $800 to hl
call CopyVideoDataAlternate
ret
-
+
GetSpriteVRAMAddress: ; 14018 (5:4108)
push bc
ld a, [hVRAMSlot]
@@ -198,7 +198,7 @@ GetSpriteVRAMAddress: ; 14018 (5:4108)
ld l, a
pop bc
ret
-
+
SpriteVRAMAddresses: ; 14118 (5:4118)
; Equivalent to multiplying $C0 (number of bytes in 12 tiles) times the VRAM
; slot and adding the result to $8000 (the VRAM base address).
@@ -213,7 +213,7 @@ SpriteVRAMAddresses: ; 14118 (5:4118)
dw vChars0 + $6c0
dw vChars0 + $780
dw vChars0 + $7c0
-
+
ReadSpriteSheetData: ; 1412e (5:412e)
ld a, [hVRAMSlot]
ld e, a
@@ -243,13 +243,13 @@ ReadSpriteSheetData: ; 1412e (5:412e)
inc hl
scf
ret
-
+
Func_14150: ; 14150 (5:4150)
ld a, $1
ld [wSpriteStateData2 + $e], a ; vram slot for player
ld a, $2
ld [wSpriteStateData2 + $fe], a ; vram slot for Pikachu
-
+
ld a, $e
ld hl, wSpriteStateData1 + $10
.loop
@@ -270,7 +270,7 @@ Func_14150: ; 14150 (5:4150)
dec a
jr nz, .loop
ret
-
+
Func_14179: ; 14179 (5:4179)
push de
push bc
diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm
index dfd1c012..9ca03ff4 100644
--- a/engine/overworld/movement.asm
+++ b/engine/overworld/movement.asm
@@ -93,7 +93,7 @@ Func_4e32: ; 4e32 (1:4e32)
add b
ld [wSpriteStateData1 + 2], a
ret
-
+
UpdateNPCSprite: ; 4e3e (1:4e3e)
ld a, [H_CURRENTSPRITEOFFSET]
swap a
@@ -836,7 +836,7 @@ AdvanceScriptedNPCAnimFrameCounter: ; 5264 (1:5264)
and $3
ld [hSpriteAnimFrameCounter], a
ret
-
+
Func_5274: ; 5274 (1:5274)
ld a, [H_CURRENTSPRITEOFFSET]
add $7
@@ -853,7 +853,7 @@ Func_5274: ; 5274 (1:5274)
and $3
ld [hl], a ; advance to next animation frame every 4 ticks (16 ticks total for one step)
ret
-
+
Func_5288: ; 5288 (1:5288)
; nice lookup table
; a is supposedly [wNPCMovementDirections + $fe]
@@ -914,7 +914,7 @@ Func_5288: ; 5288 (1:5288)
.asm_52e1
call Func_532b
jr .asm_530b
-
+
.asm_52e6
call Func_5337
call Func_5349
@@ -939,7 +939,7 @@ Func_5288: ; 5288 (1:5288)
call UpdateSpriteImage
scf
ret
-
+
.asm_530b
call Func_5337
call Func_5349
@@ -952,27 +952,27 @@ Func_5288: ; 5288 (1:5288)
call UpdateSpriteImage
scf
ret
-
+
Func_531f: ; 531f (1:531f)
lb de, 1, 0
ld c, SPRITE_FACING_DOWN
ret
-
+
Func_5325: ; 5325 (1:5325)
lb de, -1, 0
ld c, SPRITE_FACING_UP
ret
-
+
Func_532b: ; 532b (1:532b)
lb de, 0, 1
ld c, SPRITE_FACING_RIGHT
ret
-
+
Func_5331: ; 5331 (1:5331)
lb de, 0, -1
ld c, SPRITE_FACING_LEFT
ret
-
+
Func_5337: ; 5337 (1:5337)
ld a, [H_CURRENTSPRITEOFFSET]
add $9
@@ -987,7 +987,7 @@ Func_5337: ; 5337 (1:5337)
inc l
ld [hl], e ; c1x5 (update X movement delta)
ret
-
+
Func_5349: ; 5349 (1:5349)
ld h, wSpriteStateData2 / $100
ld a, [H_CURRENTSPRITEOFFSET]
@@ -1000,7 +1000,7 @@ Func_5349: ; 5349 (1:5349)
add e
ld [hl], a ; update X position
ret
-
+
Func_5357: ; 5357 (1:5357)
call Func_5274
ld a, [H_CURRENTSPRITEOFFSET]
diff --git a/engine/overworld/oam.asm b/engine/overworld/oam.asm
index f51c839f..ede025cd 100644
--- a/engine/overworld/oam.asm
+++ b/engine/overworld/oam.asm
@@ -19,10 +19,10 @@ PrepareOAMData: ; 499b (1:499b)
.spriteLoop
ld [hSpriteOffset2], a
-
+
ld e, a
ld d, wSpriteStateData1 / $100
-
+
ld a, [de] ; c1x0
and a
jp z, .nextSprite
@@ -42,7 +42,7 @@ PrepareOAMData: ; 499b (1:499b)
jr c, .usefacing
; unchanging
- ld a, $0
+ ld a, $0
jr .next
.usefacing
@@ -81,7 +81,7 @@ PrepareOAMData: ; 499b (1:499b)
call Func_4a7b
ld [wd5cd], a
ld a, [hOAMBufferOffset]
-
+
ld e, a
ld d, wOAMBuffer / $100
@@ -185,7 +185,7 @@ GetSpriteScreenXY: ; 4a5f (1:4a5f)
and $f0
ld [de], a ; c1xb (x)
ret
-
+
Func_4a7b: ; 4a7b (1:4a7b)
push bc
ld a, [wd5cd] ; temp copy of c1x2
@@ -228,5 +228,5 @@ _IsTilePassable:: ; 4aaa (1:4aaa)
.tileNotPassable
scf
ret
-
+
INCLUDE "data/collision.asm" ; probably \ No newline at end of file
diff --git a/engine/overworld/player_animations.asm b/engine/overworld/player_animations.asm
index d883f0e3..a78dba35 100755
--- a/engine/overworld/player_animations.asm
+++ b/engine/overworld/player_animations.asm
@@ -418,7 +418,7 @@ FishingAnim: ; 70816 (1c:4816)
cp $2
ld hl, NothingHereText
jr z, .done
-
+
; there was a bite
; shake the player's sprite vertically
@@ -432,7 +432,7 @@ FishingAnim: ; 70816 (1c:4816)
call Delay3
dec b
jr nz, .loop
-
+
; If the player is facing up, hide the fishing rod so it doesn't overlap with
; the exclamation bubble that will be shown next.
ld a, [wSpriteStateData1 + 2]
diff --git a/engine/overworld/pokecenter.asm b/engine/overworld/pokecenter.asm
index b9307517..bf47bf60 100755
--- a/engine/overworld/pokecenter.asm
+++ b/engine/overworld/pokecenter.asm
@@ -106,7 +106,7 @@ Func_6eaa: ; 6eaa (1:6eaa)
ld c, 64
call DelayFrames
ret
-
+
Func_6ebb: ; 6ebb (1:6ebb)
ld a, b
ld [H_SPRITEINDEX], a
@@ -121,7 +121,7 @@ Func_6ebb: ; 6ebb (1:6ebb)
ld [hSpriteImageIndex], a
call SpriteFunc_34a1
ret
-
+
PokemonCenterWelcomeText: ; 6de0 (1:6de0)
TX_FAR _PokemonCenterWelcomeText
db "@"
@@ -143,7 +143,7 @@ PokemonCenterFarewellText: ; 6ee5 (1:6ee5)
db $a
TX_FAR _PokemonCenterFarewellText
db "@"
-
+
LooksContentText: ; 6eeb (1:6eeb)
TX_FAR _LooksContentText
db "@" \ No newline at end of file
diff --git a/engine/overworld/step_functions.asm b/engine/overworld/step_functions.asm
index 58667e51..5b9c7e2b 100644
--- a/engine/overworld/step_functions.asm
+++ b/engine/overworld/step_functions.asm
@@ -123,7 +123,7 @@ ApplyOutOfBattlePoisonDamage: ; c3de (3:43de)
.done
ld [wOutOfBattleBlackout], a
ret
-
+
Func_c4c7: ; c4c7 (3:44c7)
ld a, [wStepCounter]
and a
diff --git a/engine/pikachu_pic_animation.asm b/engine/pikachu_pic_animation.asm
index bfac6962..6d588fdb 100755
--- a/engine/pikachu_pic_animation.asm
+++ b/engine/pikachu_pic_animation.asm
@@ -10,9 +10,9 @@ IsPlayerTalkingToPikachu:: ; fcf0c (3f:4f0c)
ld [hSpriteIndexOrTextID], a
ld [wd436], a
ret
-
+
InitializePikachuTextID: ; fcf20 (3f:4f20)
- ld a, $d4 ; display
+ ld a, $d4 ; display
ld [hSpriteIndexOrTextID], a
xor a
ld [wPlayerMovingDirection], a
@@ -48,7 +48,7 @@ DoStarterPikachuEmotions: ; fcf35 (3f:4f35)
jr .loop
.done
ret
-
+
StarterPikachuEmotionsJumptable: ; fcf54 (3f:4f54)
dw StarterPikachuEmotionCommand_nop ; 0
dw StarterPikachuEmotionCommand_text ; 1
@@ -61,7 +61,7 @@ StarterPikachuEmotionsJumptable: ; fcf54 (3f:4f54)
dw StarterPikachuEmotionCommand_nop2 ; 8
dw StarterPikachuEmotionCommand_9 ; 9
dw StarterPikachuEmotionCommand_nop3 ; a
-
+
StarterPikachuEmotionCommand_nop: ; fcf6a (3f:4f6a)
StarterPikachuEmotionCommand_nop3: ; fcf6a (3f:4f6a)
ret
@@ -77,7 +77,7 @@ StarterPikachuEmotionCommand_text: ; fcf6b (3f:4f6b)
call PrintText
pop de
ret
-
+
StarterPikachuEmotionCommand_pcm: ; fcf77 (3f:4f77)
ld a, [de]
inc de
@@ -93,7 +93,7 @@ PlayPikachuSoundClip_: ; fcf81 (3f:4f81)
ret z
callab PlayPikachuSoundClip
ret
-
+
StarterPikachuEmotionCommand_emote: ; fcf8d (3f:4f8d)
ld a, [wUpdateSpritesEnabled]
push af
@@ -107,14 +107,14 @@ StarterPikachuEmotionCommand_emote: ; fcf8d (3f:4f8d)
pop af
ld [wUpdateSpritesEnabled], a
ret
-
+
ShowPikachuEmoteBubble: ; fcfa2 (3f:4fa2)
ld [wWhichEmotionBubble], a
ld a, $f
ld [wEmotionBubbleSpriteIndex], a
predef EmotionBubble
ret
-
+
StarterPikachuEmotionCommand_4: ; fcfb0 (3f:4fb0)
ld a, [de]
inc de
@@ -127,7 +127,7 @@ StarterPikachuEmotionCommand_4: ; fcfb0 (3f:4fb0)
call Func_fd2a1
pop de
ret
-
+
StarterPikachuEmotionCommand_delay: ; fcfbe (3f:4fbe)
ld a, [de]
inc de
@@ -136,7 +136,7 @@ StarterPikachuEmotionCommand_delay: ; fcfbe (3f:4fbe)
call DelayFrames
pop de
ret
-
+
StarterPikachuEmotionCommand_subcmd: ; fcfc7 (3f:4fc7)
ld a, [de]
inc de
@@ -161,10 +161,10 @@ Jumptable_fcfda:
dw PikachuPewterPokecenterCheck
dw PikachuFanClubCheck
dw PikachuBillsHouseCheck
-
+
StarterPikachuEmotionCommand_nop2: ; fcfe8 (3f:4fe8)
ret
-
+
StarterPikachuEmotionCommand_9: ; fcfe9 (3f:4fe9)
push de
call Func_fcff2
@@ -177,7 +177,7 @@ Func_fcff2: ; fcff2 (3f:4ff2)
xor $4
ld [wSpriteStateData1 + $f9], a
ret
-
+
Func_fcffb: ; fcffb (3f:4ffb)
; Inexplicably empty.
rept 5
@@ -199,7 +199,7 @@ asm_fd00f: ; fd00f (3f:500f)
ld hl, PikachuEmotionTable
call DoStarterPikachuEmotions
ret
-
+
PikachuEmotionTable: ; fd019 (3f:4019)
dw PikachuEmotion0_fd115
dw PikachuEmotion1_fd141
@@ -235,10 +235,10 @@ PikachuEmotionTable: ; fd019 (3f:4019)
dw PikachuEmotion31_fd20a
dw PikachuEmotion32_fd213
dw PikachuEmotion33_fd05d
-
+
PikachuEmotion33_fd05d: ; fd05d (3f:505d)
db $ff
-
+
Func_fd05e: ; fd05e (3f:505e)
ld a, [wCurMap]
cp POKEMON_FAN_CLUB
@@ -295,10 +295,10 @@ Func_fd05e: ; fd05e (3f:505e)
.asm_fd0c9
scf
ret
-
+
Pointer_fd0cb:
db $12, $15, $17, $18, $19
-
+
IsPlayerPikachuAsleepInParty:: ; fd0d0 (3f:50d0)
xor a
ld [wWhichPokemon], a
@@ -336,7 +336,7 @@ IsPlayerPikachuAsleepInParty:: ; fd0d0 (3f:50d0)
.done
and a
ret
-
+
PikachuEmotion0_fd115: ; fd115 (3f:5115)
db $ff
@@ -1528,7 +1528,7 @@ Func_fd7f3:
push bc
push de
push hl
-
+
ld bc, wOAMBuffer + 4 * 36
ld a, [wPikaSpriteY]
ld e, a
diff --git a/engine/printer.asm b/engine/printer.asm
index d2e5c6e3..08523bfd 100755
--- a/engine/printer.asm
+++ b/engine/printer.asm
@@ -838,7 +838,7 @@ Func_e8d11:
ret
-
+
Func_e8d35:: ; e8d35 (3a:4e79)
ld a, [wBoxDataStart]
and a
diff --git a/engine/save.asm b/engine/save.asm
index 5a144d10..b684c1be 100755
--- a/engine/save.asm
+++ b/engine/save.asm
@@ -182,7 +182,7 @@ WouldYouLikeToSaveText: ; 73ad1 (1c:7ad1)
SavingText: ; 73ad6 (1c:7ad6)
TX_FAR _SavingText
db "@"
-
+
GameSavedText: ; 73adb (1c:7adb)
TX_FAR _GameSavedText
db "@"
@@ -190,7 +190,7 @@ GameSavedText: ; 73adb (1c:7adb)
OlderFileWillBeErasedText: ; 73ae0 (1c:7ae0)
TX_FAR _OlderFileWillBeErasedText
db "@"
-
+
SaveSAVtoSRAM0: ; 73ae5 (1c:7ae5)
call EnableSRAMAndLatchClockData
ld a, $1
@@ -257,7 +257,7 @@ SaveSAVtoSRAM2: ; 73b56 (1c:7b56)
ld [de], a
ld hl, sPlayerName
ld bc, sMainDataCheckSum - sPlayerName
- call SAVCheckSum
+ call SAVCheckSum
ld [sMainDataCheckSum], a
call DisableSRAMAndPrepareClockData
ret
@@ -674,7 +674,7 @@ EnableSRAMAndLatchClockData: ; 73e9f (1c:7e9f)
ld a, SRAM_ENABLE
ld [MBC1SRamEnable], a
ret
-
+
DisableSRAMAndPrepareClockData: ; 73eaa (1c:7eaa)
ld a, SRAM_DISABLE
ld [MBC1SRamBankingMode], a
diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm
index 3928e49a..b9abc1eb 100755
--- a/engine/titlescreen.asm
+++ b/engine/titlescreen.asm
@@ -216,7 +216,7 @@ DisplayTitleScreen: ; 4171 (1:4171)
and a
jr nz, .audioFadeLoop
jp Init
-
+
.doClearSaveDialogue ; 432a (1:432a)
jpba DoClearSaveDialogue
@@ -249,7 +249,7 @@ CopyrightTextString: ; 4355 (1:4355)
TitleScreen_PlayPikachuPCM: ; 4387 (1:4387)
callab PlayPikachuSoundClip
ret
-
+
Func_4390: ; 4390 (1:4390)
call Func_43de
ld a, [wTitleMonSpecies]
@@ -262,7 +262,7 @@ Func_4390: ; 4390 (1:4390)
ld h, [hl]
ld l, a
jp hl
-
+
PointerTable_43a2: ; 43a2 (1:43a2)
dw Func_43be
dw Func_43c3
@@ -276,13 +276,13 @@ PointerTable_43a2: ; 43a2 (1:43a2)
dw Func_43d9
dw Func_43bf
dw Func_43ba
-
+
Func_43ba: ; 43ba (1:43ba)
xor a
ld [wTitleMonSpecies], a
Func_43be
ret
-
+
Func_43bf: ; 43bf (1:43bf)
ld e, 0
jr asm_43c9
@@ -308,7 +308,7 @@ Func_43d9: ; 43d9 (1:43d9)
ld hl, wTitleMonSpecies
inc [hl]
ret
-
+
Func_43de: ; 43de (1:43de)
ld hl, wTitleMonSpecies + 1
ld a, [hl]
@@ -328,7 +328,7 @@ Func_43de: ; 43de (1:43de)
CopyFixedLengthText: ; 43f3 (1:43f3)
ld bc, NAME_LENGTH
jp CopyData
-
+
NintenText: db "NINTEN@"
SonyText: db "SONY@"
@@ -349,7 +349,7 @@ IncrementResetCounter: ; 4405 (1:4405)
.doReset
scf
ret
-
+
Func_4418: ; 4418 (1:4418)
xor a
call SwitchSRAMBankAndLatchClockData
diff --git a/engine/town_map.asm b/engine/town_map.asm
index 2d4f0023..82e24d75 100755
--- a/engine/town_map.asm
+++ b/engine/town_map.asm
@@ -587,12 +587,12 @@ LoadTownMapEntry: ; 7137a (1c:537a)
ld h, [hl]
ld l, a
ret
-
+
; ExternalMapEntries: ; 7139c (1c:539c)
; dr $7139c,$7140b
; InternalMapEntries: ; 7140b (1c:540b)
; dr $7140b,$7174b
-
+
INCLUDE "data/town_map_entries.asm"
INCLUDE "text/map_names.asm" ; TODO: relabel addresses