diff options
| author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-10-19 20:26:35 -0400 | 
|---|---|---|
| committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-10-19 20:26:35 -0400 | 
| commit | bc287b9b80cec819e6df7b6b1ff7110eabf606f7 (patch) | |
| tree | b1d9a20ce8578ac1873e49a81660fe651b445c35 /engine | |
| parent | 5ebae4747b49d7067cc75919a2b0983fae6a88d7 (diff) | |
Some formatting changes
Diffstat (limited to 'engine')
| -rw-r--r-- | engine/battle/battle_transitions.asm | 79 | ||||
| -rw-r--r-- | engine/battle/trainer_ai.asm | 4 | ||||
| -rwxr-xr-x | engine/movie/splash.asm | 8 | ||||
| -rw-r--r-- | engine/overworld/field_move_messages.asm | 3 | ||||
| -rw-r--r-- | engine/overworld/push_boulder.asm | 12 | 
5 files changed, 57 insertions, 49 deletions
| diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm index 3a6db0b5..90e99f98 100644 --- a/engine/battle/battle_transitions.asm +++ b/engine/battle/battle_transitions.asm @@ -335,7 +335,18 @@ BattleTransition_FlashScreen_:  	ret  BattleTransition_FlashScreenPalettes: -	db $F9,$FE,$FF,$FE,$F9,$E4,$90,$40,$00,$40,$90,$E4 +	db %11111001 +	db %11111110 +	db %11111111 +	db %11111110 +	db %11111001 +	db %11100100 +	db %10010000 +	db %01000000 +	db %00000000 +	db %01000000 +	db %10010000 +	db %11100100  	db 1 ; end  ; used for low level trainer dungeon battles @@ -646,6 +657,11 @@ BattleTransition_Circle_Sub2:  	ld l, a  	jp BattleTransition_Circle_Sub3 +; halves +	const_def +	const CIRCLE_LEFT +	const CIRCLE_RIGHT +  half_circle: MACRO  	; quadrant x, circle data, target coord  	db \1 @@ -654,28 +670,28 @@ half_circle: MACRO  ENDM  BattleTransition_HalfCircle1: -	half_circle $01, BattleTransition_CircleData1, 18,  6 -	half_circle $01, BattleTransition_CircleData2, 19,  3 -	half_circle $01, BattleTransition_CircleData3, 18,  0 -	half_circle $01, BattleTransition_CircleData4, 14,  0 -	half_circle $01, BattleTransition_CircleData5, 10,  0 -	half_circle $00, BattleTransition_CircleData5,  9,  0 -	half_circle $00, BattleTransition_CircleData4,  5,  0 -	half_circle $00, BattleTransition_CircleData3,  1,  0 -	half_circle $00, BattleTransition_CircleData2,  0,  3 -	half_circle $00, BattleTransition_CircleData1,  1,  6 +	half_circle CIRCLE_RIGHT, BattleTransition_CircleData1, 18,  6 +	half_circle CIRCLE_RIGHT, BattleTransition_CircleData2, 19,  3 +	half_circle CIRCLE_RIGHT, BattleTransition_CircleData3, 18,  0 +	half_circle CIRCLE_RIGHT, BattleTransition_CircleData4, 14,  0 +	half_circle CIRCLE_RIGHT, BattleTransition_CircleData5, 10,  0 +	half_circle CIRCLE_LEFT,  BattleTransition_CircleData5,  9,  0 +	half_circle CIRCLE_LEFT,  BattleTransition_CircleData4,  5,  0 +	half_circle CIRCLE_LEFT,  BattleTransition_CircleData3,  1,  0 +	half_circle CIRCLE_LEFT,  BattleTransition_CircleData2,  0,  3 +	half_circle CIRCLE_LEFT,  BattleTransition_CircleData1,  1,  6  BattleTransition_HalfCircle2: -	half_circle $00, BattleTransition_CircleData1,  1, 11 -	half_circle $00, BattleTransition_CircleData2,  0, 14 -	half_circle $00, BattleTransition_CircleData3,  1, 17 -	half_circle $00, BattleTransition_CircleData4,  5, 17 -	half_circle $00, BattleTransition_CircleData5,  9, 17 -	half_circle $01, BattleTransition_CircleData5, 10, 17 -	half_circle $01, BattleTransition_CircleData4, 14, 17 -	half_circle $01, BattleTransition_CircleData3, 18, 17 -	half_circle $01, BattleTransition_CircleData2, 19, 14 -	half_circle $01, BattleTransition_CircleData1, 18, 11 +	half_circle CIRCLE_LEFT,  BattleTransition_CircleData1,  1, 11 +	half_circle CIRCLE_LEFT,  BattleTransition_CircleData2,  0, 14 +	half_circle CIRCLE_LEFT,  BattleTransition_CircleData3,  1, 17 +	half_circle CIRCLE_LEFT,  BattleTransition_CircleData4,  5, 17 +	half_circle CIRCLE_LEFT,  BattleTransition_CircleData5,  9, 17 +	half_circle CIRCLE_RIGHT, BattleTransition_CircleData5, 10, 17 +	half_circle CIRCLE_RIGHT, BattleTransition_CircleData4, 14, 17 +	half_circle CIRCLE_RIGHT, BattleTransition_CircleData3, 18, 17 +	half_circle CIRCLE_RIGHT, BattleTransition_CircleData2, 19, 14 +	half_circle CIRCLE_RIGHT, BattleTransition_CircleData1, 18, 11  BattleTransition_Circle_Sub3:  	push hl @@ -704,7 +720,7 @@ BattleTransition_Circle_Sub3:  	add hl, bc  	ld a, [de]  	inc de -	cp $ff +	cp -1  	ret z  	and a  	jr z, BattleTransition_Circle_Sub3 @@ -722,17 +738,8 @@ BattleTransition_Circle_Sub3:  	jr nz, .loop2  	jr BattleTransition_Circle_Sub3 -BattleTransition_CircleData1: -	db $02,$03,$05,$04,$09,$FF - -BattleTransition_CircleData2: -	db $01,$01,$02,$02,$04,$02,$04,$02,$03,$FF - -BattleTransition_CircleData3: -	db $02,$01,$03,$01,$04,$01,$04,$01,$04,$01,$03,$01,$02,$01,$01,$01,$01,$FF - -BattleTransition_CircleData4: -	db $04,$01,$04,$00,$03,$01,$03,$00,$02,$01,$02,$00,$01,$FF - -BattleTransition_CircleData5: -	db $04,$00,$03,$00,$03,$00,$02,$00,$02,$00,$01,$00,$01,$00,$01,$FF +BattleTransition_CircleData1: db 2, 3, 5, 4, 9, -1 +BattleTransition_CircleData2: db 1, 1, 2, 2, 4, 2, 4, 2, 3, -1 +BattleTransition_CircleData3: db 2, 1, 3, 1, 4, 1, 4, 1, 4, 1, 3, 1, 2, 1, 1, 1, 1, -1 +BattleTransition_CircleData4: db 4, 1, 4, 0, 3, 1, 3, 0, 2, 1, 2, 0, 1, -1 +BattleTransition_CircleData5: db 4, 0, 3, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, -1 diff --git a/engine/battle/trainer_ai.asm b/engine/battle/trainer_ai.asm index 87bec842..2225dca1 100644 --- a/engine/battle/trainer_ai.asm +++ b/engine/battle/trainer_ai.asm @@ -146,11 +146,11 @@ AIMoveChoiceModification1:  	jr .nextMove  StatusAilmentMoveEffects: -	db $01 ; unused sleep effect +	db EFFECT_01 ; unused sleep effect  	db SLEEP_EFFECT  	db POISON_EFFECT  	db PARALYZE_EFFECT -	db $FF +	db -1 ; end  ; slightly encourage moves with specific effects.  ; in particular, stat-modifying moves and other move effects diff --git a/engine/movie/splash.asm b/engine/movie/splash.asm index be97b8e5..eede8ccb 100755 --- a/engine/movie/splash.asm +++ b/engine/movie/splash.asm @@ -110,7 +110,7 @@ AnimateShootingStar:  	ld c, 4  .smallStarsInnerLoop ; introduce new wave of 4 small stars OAM entries  	ld a, [de] -	cp $ff +	cp -1  	jr z, .next2  	ld [hli], a ; Y  	inc de @@ -165,27 +165,23 @@ SmallStarsWave1Coords:  	db $68, $40  	db $68, $58  	db $68, $78 -  SmallStarsWave2Coords:  	db $68, $38  	db $68, $48  	db $68, $60  	db $68, $70 -  SmallStarsWave3Coords:  	db $68, $34  	db $68, $4C  	db $68, $54  	db $68, $64 -  SmallStarsWave4Coords:  	db $68, $3C  	db $68, $5C  	db $68, $6C  	db $68, $74 -  SmallStarsEmptyWave: -	db $FF +	db -1 ; end  MoveDownSmallStars:  	ld b, 8 diff --git a/engine/overworld/field_move_messages.asm b/engine/overworld/field_move_messages.asm index 8e849e46..520ef8ad 100644 --- a/engine/overworld/field_move_messages.asm +++ b/engine/overworld/field_move_messages.asm @@ -46,7 +46,8 @@ IsSurfingAllowed:  	jp PrintText  CoordsData_cdf7: -	db $0B,$07,$FF +	dbmapcoord  7, 11 +	db -1 ; end  CurrentTooFastText:  	text_far _CurrentTooFastText diff --git a/engine/overworld/push_boulder.asm b/engine/overworld/push_boulder.asm index 4cef8b64..a8e532d3 100644 --- a/engine/overworld/push_boulder.asm +++ b/engine/overworld/push_boulder.asm @@ -71,16 +71,20 @@ TryPushingBoulder::  	ret  PushBoulderUpMovementData: -	db NPC_MOVEMENT_UP,$FF +	db NPC_MOVEMENT_UP +	db -1 ; end  PushBoulderDownMovementData: -	db NPC_MOVEMENT_DOWN,$FF +	db NPC_MOVEMENT_DOWN +	db -1 ; end  PushBoulderLeftMovementData: -	db NPC_MOVEMENT_LEFT,$FF +	db NPC_MOVEMENT_LEFT +	db -1 ; end  PushBoulderRightMovementData: -	db NPC_MOVEMENT_RIGHT,$FF +	db NPC_MOVEMENT_RIGHT +	db -1 ; end  DoBoulderDustAnimation::  	ld a, [wd730] | 
