summaryrefslogtreecommitdiff
path: root/macros.asm
diff options
context:
space:
mode:
authorluckytyphlosion <alan.rj.huang@gmail.com>2015-08-30 17:55:02 -0400
committerluckytyphlosion <alan.rj.huang@gmail.com>2015-08-30 17:55:02 -0400
commitd2ed7674f499b1fd6c4059da40b8b42c6bf96995 (patch)
treef581489b522fc647477d7b36dee072d553c44fd1 /macros.asm
parent3394d8320f35f524231aa13bd9cae34e22246a6d (diff)
parent1a987d1e1ab96ca9553d4253c72858057332a03a (diff)
Merge branch 'master' of https://github.com/iimarckus/pokered
Doesn't build.
Diffstat (limited to 'macros.asm')
-rw-r--r--macros.asm222
1 files changed, 130 insertions, 92 deletions
diff --git a/macros.asm b/macros.asm
index 4836bc93..76951248 100644
--- a/macros.asm
+++ b/macros.asm
@@ -13,6 +13,10 @@ dex EQUS "db $5f, $50" ; End a Pokedex entry.
percent EQUS "* $ff / 100"
+lb: MACRO ; r, hi, lo
+ ld \1, (\2) << 8 + ((\3) & $ff)
+ ENDM
+
; Constant enumeration is useful for monsters, items, moves, etc.
const_def: MACRO
@@ -93,43 +97,37 @@ callab: MACRO
call Bankswitch
ENDM
-;\1 = r
-;\2 = X
-;\3 = Y
-coord: MACRO
- ld \1, wTileMap + 20 * \3 + \2
+jpba: MACRO
+ ld b, BANK(\1)
+ ld hl, \1
+ jp Bankswitch
ENDM
-
+
+jpab: MACRO
+ ld hl, \1
+ ld b, BANK(\1)
+ jp Bankswitch
+ ENDM
+
bcd2: MACRO
- dn ((\1) / 1000) % 10, ((\1) / 100) % 10
- dn ((\1) / 10) % 10, (\1) % 10
- ENDM
+ dn ((\1) / 1000) % 10, ((\1) / 100) % 10
+ dn ((\1) / 10) % 10, (\1) % 10
+ ENDM
bcd3: MACRO
- dn ((\1) / 100000) % 10, ((\1) / 10000) % 10
- dn ((\1) / 1000) % 10, ((\1) / 100) % 10
- dn ((\1) / 10) % 10, (\1) % 10
- ENDM
+ dn ((\1) / 100000) % 10, ((\1) / 10000) % 10
+ dn ((\1) / 1000) % 10, ((\1) / 100) % 10
+ dn ((\1) / 10) % 10, (\1) % 10
+ ENDM
coins equs "bcd2"
money equs "bcd3"
-;\1 = X
-;\2 = Y
-hlCoord: MACRO
- ld hl, wTileMap + 20 * \2 + \1
- ENDM
-
-;\1 = X
-;\2 = Y
-deCoord: MACRO
- ld de, wTileMap + 20 * \2 + \1
- ENDM
-
-;\1 = X
-;\2 = Y
-bcCoord: MACRO
- ld bc, wTileMap + 20 * \2 + \1
+;\1 = r
+;\2 = X
+;\3 = Y
+coord: MACRO
+ ld \1, wTileMap + 20 * \3 + \2
ENDM
;\1 = X
@@ -150,6 +148,14 @@ dwCoord: MACRO
dw wTileMap + 20 * \2 + \1
ENDM
+;\1 = r
+;\2 = X
+;\3 = Y
+;\4 = map width
+overworldMapCoord: MACRO
+ ld \1, wOverworldMap + ((\2) + 3) + (((\3) + 3) * ((\4) + (3 * 2)))
+ ENDM
+
;\1 = Map Width
;\2 = Rows above (Y-blocks)
;\3 = X movement (X-blocks)
@@ -181,7 +187,7 @@ IMAP: MACRO ; imap mapid_less_than,x-coordinate,y-coordinate,textpointer
; nybble: y-coordinate
; nybble: x-coordinate
; word : pointer to map name
- db \1
+ db \1 + 1
db \2 + \3 << 4
dw \4
ENDM
@@ -246,6 +252,10 @@ TX_BCD: MACRO
db \2
ENDM
+TX_ASM: MACRO
+ db $08
+ ENDM
+
; Predef macro.
add_predef: MACRO
\1Predef::
@@ -276,7 +286,7 @@ add_tx_pre: MACRO
ENDM
tx_pre_id: MACRO
- ld a, (\1_id - TextPredefs) / 2
+ ld a, (\1_id - TextPredefs) / 2 + 1
ENDM
tx_pre: MACRO
@@ -588,75 +598,103 @@ endchannel: MACRO
ENDM
-;\1 (byte) = connected map id
-;\2 (byte) = connected map width
-;\3 (byte) = connected map height
-;\4 (byte) = x movement of connection strip
-;\5 (byte) = connection strip offset
-;\6 (byte) = width of connection strip
-;\7 (word) = connected map blocks pointer
+;\1 (byte) = current map id
+;\2 (byte) = connected map id
+;\3 (byte) = x movement of connection strip
+;\4 (byte) = connection strip offset
+;\5 (word) = connected map blocks pointer
NORTH_MAP_CONNECTION: MACRO
- db \1 ; map id
- dw \7 + (\2 * (\3 - 3)) + \5; "Connection Strip" location
- dw wOverworldMap + 3 + \4 ; current map position
- db \6 ; width of connection strip
- db \2 ; map width
- db (\3 * 2) - 1 ; y alignment (y coordinate of player when entering map)
- db (\4 - \5) * -2 ; x alignment (x coordinate of player when entering map)
- dw wOverworldMap + 1 + (\3 * (\2 + 6)) ; window (position of the upper left block after entering the map)
-ENDM
-
-;\1 (byte) = connected map id
-;\2 (byte) = connected map width
-;\3 (byte) = x movement of connection strip
-;\4 (byte) = connection strip offset
-;\5 (byte) = width of connection strip
-;\6 (word) = connected map blocks pointer
-;\7 (byte) = current map width
-;\8 (byte) = current map height
+ db \2 ; map id
+ dw \5 + (\2_WIDTH * (\2_HEIGHT - 3)) + \4; "Connection Strip" location
+ dw wOverworldMap + 3 + \3 ; current map position
+ IF (\1_WIDTH < \2_WIDTH)
+ db \1_WIDTH - \3 + 3 ; width of connection strip
+ ELSE
+ db \2_WIDTH - \4 ; width of connection strip
+ ENDC
+ db \2_WIDTH ; map width
+ db (\2_HEIGHT * 2) - 1 ; y alignment (y coordinate of player when entering map)
+ db (\3 - \4) * -2 ; x alignment (x coordinate of player when entering map)
+ dw wOverworldMap + 1 + (\2_HEIGHT * (\2_WIDTH + 6)) ; window (position of the upper left block after entering the map)
+ENDM
+
+;\1 (byte) = current map id
+;\2 (byte) = connected map id
+;\3 (byte) = x movement of connection strip
+;\4 (byte) = connection strip offset
+;\5 (word) = connected map blocks pointer
+;\6 (flag) = add 3 to width of connection strip (why?)
SOUTH_MAP_CONNECTION: MACRO
- db \1 ; map id
- dw \6 + \4 ; "Conection Strip" location
- dw wOverworldMap + 3 + (\8 + 3) * (\7 + 6) + \3 ; current map positoin
- db \5 ; width of connection strip
- db \2 ; map width
+ db \2 ; map id
+ dw \5 + \4 ; "Conection Strip" location
+ dw wOverworldMap + 3 + (\1_HEIGHT + 3) * (\1_WIDTH + 6) + \3 ; current map position
+ IF (\1_WIDTH < \2_WIDTH)
+ IF (_NARG > 5)
+ db \1_WIDTH - \3 + 3 ; width of connection strip
+ ELSE
+ db \1_WIDTH - \3 ; width of connection strip
+ ENDC
+ ELSE
+ db \2_WIDTH - \4 ; width of connection strip
+ ENDC
+ db \2_WIDTH ; map width
db 0 ; y alignment (y coordinate of player when entering map)
db (\3 - \4) * -2 ; x alignment (x coordinate of player when entering map)
- dw wOverworldMap + 7 + \2 ; window (position of the upper left block after entering the map)
+ dw wOverworldMap + 7 + \2_WIDTH ; window (position of the upper left block after entering the map)
ENDM
-;\1 (byte) = connected map id
-;\2 (byte) = connected map width
-;\3 (byte) = y movement of connection strip
-;\4 (byte) = connection strip offset
-;\5 (byte) = height of connection strip
-;\6 (word) = connected map blocks pointer
-;\7 (byte) = current map width
-EAST_MAP_CONNECTION: MACRO
- db \1 ; map id
- dw \6 + (\2 * \4) ; "Connection Strip" location
- dw wOverworldMap - 3 + (\7 + 6) * (\3 + 4) ; current map position
- db \5 ; height of connection strip
- db \2 ; map width
+;\1 (byte) = current map id
+;\2 (byte) = connected map id
+;\3 (byte) = y movement of connection strip
+;\4 (byte) = connection strip offset
+;\5 (word) = connected map blocks pointer
+WEST_MAP_CONNECTION: MACRO
+ db \2 ; map id
+ dw \5 + (\2_WIDTH * \4) + \2_WIDTH - 3 ; "Connection Strip" location
+ dw wOverworldMap + (\1_WIDTH + 6) * (\3 + 3) ; current map position
+ IF (\1_HEIGHT < \2_HEIGHT)
+ db \1_HEIGHT - \3 + 3 ; height of connection strip
+ ELSE
+ db \2_HEIGHT - \4 ; height of connection strip
+ ENDC
+ db \2_WIDTH ; map width
db (\3 - \4) * -2 ; y alignment
- db 0 ; x alignment
- dw wOverworldMap + 7 + \2 ; window (position of the upper left block after entering the map)
+ db (\2_WIDTH * 2) - 1 ; x alignment
+ dw wOverworldMap + 6 + (2 * \2_WIDTH) ; window (position of the upper left block after entering the map)
ENDM
-;\1 (byte) = connected map id
-;\2 (byte) = connected map width
-;\3 (byte) = y movement of connection strip
-;\4 (byte) = connection strip offset
-;\5 (byte) = height of connection strip
-;\6 (word) = connected map blocks pointer
-;\7 (byte) = current map width
-WEST_MAP_CONNECTION: MACRO
- db \1 ; map id
- dw \6 + (\2 * \4) + \2 - 3 ; "Connection Strip" location
- dw wOverworldMap + (\7 + 6) * (\3 + 3) ; current map position
- db \5 ; height of connection strip
- db \2 ; map width
+;\1 (byte) = current map id
+;\2 (byte) = connected map id
+;\3 (byte) = y movement of connection strip
+;\4 (byte) = connection strip offset
+;\5 (word) = connected map blocks pointer
+;\6 (flag) = add 3 to height of connection strip (why?)
+EAST_MAP_CONNECTION: MACRO
+ db \2 ; map id
+ dw \5 + (\2_WIDTH * \4) ; "Connection Strip" location
+ dw wOverworldMap - 3 + (\1_WIDTH + 6) * (\3 + 4) ; current map position
+ IF (\1_HEIGHT < \2_HEIGHT)
+ IF (_NARG > 5)
+ db \1_HEIGHT - \3 + 3 ; height of connection strip
+ ELSE
+ db \1_HEIGHT - \3 ; height of connection strip
+ ENDC
+ ELSE
+ db \2_HEIGHT - \4 ; height of connection strip
+ ENDC
+ db \2_WIDTH ; map width
db (\3 - \4) * -2 ; y alignment
- db (\2 * 2) - 1 ; x alignment
- dw wOverworldMap + 6 + (2 * \2) ; window (position of the upper left block after entring the map)
+ db 0 ; x alignment
+ dw wOverworldMap + 7 + \2_WIDTH ; window (position of the upper left block after entering the map)
+ENDM
+
+tmlearn: MACRO
+x = 0
+ rept _NARG
+if \1 != 0
+x = x | (1 << ((\1 - 1) % 8))
+endc
+ shift
+ endr
+ db x
ENDM