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authorRangi <remy.oukaour+rangi42@gmail.com>2020-11-04 15:16:20 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2020-11-04 19:44:31 -0500
commitaae999f72bd81a3156c7e00da4ebf499f52da5a6 (patch)
tree32fef70a31af3a0b5ad2b0d34042c312574fb42d /macros/scripts
parent87131eaa1ba5dc898e64c7415b5bce61c6aa146d (diff)
Start reorganizing pokeyellow
Diffstat (limited to 'macros/scripts')
-rw-r--r--macros/scripts/gfx_anims.asm37
1 files changed, 37 insertions, 0 deletions
diff --git a/macros/scripts/gfx_anims.asm b/macros/scripts/gfx_anims.asm
new file mode 100644
index 00000000..f475ad8d
--- /dev/null
+++ b/macros/scripts/gfx_anims.asm
@@ -0,0 +1,37 @@
+; pic + oam animations
+
+frame: MACRO
+ db \1
+x = \2
+IF _NARG > 2
+REPT _NARG - 2
+x = x | (\3 << 1)
+ shift
+ENDR
+ENDC
+ db x
+ENDM
+
+ const_def -1, -1
+
+ const endanim_command ; $ff
+endanim: MACRO
+ db endanim_command
+ENDM
+
+ const dorestart_command ; $fe
+dorestart: MACRO
+ db dorestart_command
+ENDM
+
+ const dorepeat_command ; $fd
+dorepeat: MACRO
+ db dorepeat_command
+ db \1 ; command offset to jump to
+ENDM
+
+ const delanim_command ; $fc
+delanim: MACRO
+; Removes the object from the screen, as opposed to `endanim` which just stops all motion
+ db delanim_command
+ENDM