diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-08-28 12:10:55 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-08-28 12:10:55 -0400 |
commit | 637f38b139c43c15eb1f4a67562a78389d4f42a7 (patch) | |
tree | ed116b29979bb2aeb3a02789aa92d3769278361a /scripts/BillsHouse.asm | |
parent | 407b813250a768a85c619e06c3f1f010575f31c4 (diff) |
Use decimal, not hex, for sprite (object) coordinates in map scripts
Diffstat (limited to 'scripts/BillsHouse.asm')
-rwxr-xr-x | scripts/BillsHouse.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/BillsHouse.asm b/scripts/BillsHouse.asm index 75594801..2085f417 100755 --- a/scripts/BillsHouse.asm +++ b/scripts/BillsHouse.asm @@ -69,9 +69,9 @@ BillsHouseScript3: ldh [hSpriteScreenYCoord], a ld a, $40 ldh [hSpriteScreenXCoord], a - ld a, $6 + ld a, 6 ldh [hSpriteMapYCoord], a - ld a, $5 + ld a, 5 ldh [hSpriteMapXCoord], a call SetSpritePosition1 ld a, HS_BILL_1 |