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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-03 16:37:47 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-03 16:37:47 -0400 |
commit | 9878f01e29b1443d6c894c1332cbf381fa12646e (patch) | |
tree | 8e763ca94f2b90faaa470416055c320dbdb89cbf /scripts/CeruleanCity.asm | |
parent | ccb01731fe8cd44ae4c8840ee8ddc02e6bdea97e (diff) |
Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
Diffstat (limited to 'scripts/CeruleanCity.asm')
-rwxr-xr-x | scripts/CeruleanCity.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/CeruleanCity.asm b/scripts/CeruleanCity.asm index 117ec4da..94ec2496 100755 --- a/scripts/CeruleanCity.asm +++ b/scripts/CeruleanCity.asm @@ -64,7 +64,7 @@ CeruleanCityScript0: ld a, [wWalkBikeSurfState] and a jr z, .asm_19512 - ld a, $ff + ld a, SFX_STOP_ALL_MUSIC ld [wNewSoundID], a call PlaySound .asm_19512 @@ -171,7 +171,7 @@ CeruleanCityScript2: ld a, $1 ld [hSpriteIndexOrTextID], a call DisplayTextID - ld a, $ff + ld a, SFX_STOP_ALL_MUSIC ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart |