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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-11-06 10:34:05 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-11-06 10:34:05 -0500 |
commit | 4efb3e307cd6b4bf267ab0d509f8e5ab498f798e (patch) | |
tree | cd405b6d1ca27c14bfbed4fd3c2fefe91be7ee33 /scripts/LancesRoom.asm | |
parent | 5db3bdd6551fad07066b669db1e44a6151aaa0b4 (diff) |
Sync more with pokered
Diffstat (limited to 'scripts/LancesRoom.asm')
-rwxr-xr-x | scripts/LancesRoom.asm | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/scripts/LancesRoom.asm b/scripts/LancesRoom.asm index 68d2020e..174a1505 100755 --- a/scripts/LancesRoom.asm +++ b/scripts/LancesRoom.asm @@ -18,22 +18,21 @@ LanceShowOrHideEntranceBlocks: ; open entrance ld a, $31 ld b, $32 - jp .LanceSetEntranceBlocks - + jp .setEntranceBlocks .closeEntrance ld a, $72 ld b, $73 -.LanceSetEntranceBlocks +.setEntranceBlocks ; Replaces the tile blocks so the player can't leave. push bc ld [wNewTileBlockID], a lb bc, 6, 2 - call .LanceSetEntranceBlock + call .SetEntranceBlock pop bc ld a, b ld [wNewTileBlockID], a lb bc, 6, 3 -.LanceSetEntranceBlock +.SetEntranceBlock: predef_jump ReplaceTileBlock ResetLanceScript: |