diff options
author | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
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committer | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
commit | de39851f4a06da54856b1da36edf92e3ab9fb9cc (patch) | |
tree | 407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/pallettown.asm | |
parent | 070c9649645f564c081bfaedbe07b64191868e2d (diff) |
Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/pallettown.asm')
-rwxr-xr-x | scripts/pallettown.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scripts/pallettown.asm b/scripts/pallettown.asm index e7bd2f57..c43b9682 100755 --- a/scripts/pallettown.asm +++ b/scripts/pallettown.asm @@ -54,7 +54,7 @@ PalletTownScript1: ; 18eb2 (6:4eb2) call DisplayTextID ld a,$FF ld [wJoyIgnore],a - ld a,0 + ld a,HS_PALLET_TOWN_OAK ld [wcc4d],a predef ShowObject @@ -141,10 +141,10 @@ PalletTownScript5: ; 18f56 (6:4f56) jr nz,.next ld hl,wd74a set 2,[hl] - ld a,$27 + ld a,HS_DAISY_SITTING ld [wcc4d],a predef HideObject - ld a,$28 + ld a,HS_DAISY_WALKING ld [wcc4d],a predef_jump ShowObject .next |