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authorU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2014-09-25 19:21:49 -0400
committerU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2014-09-25 19:21:49 -0400
commitde39851f4a06da54856b1da36edf92e3ab9fb9cc (patch)
tree407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/pokemontower7.asm
parent070c9649645f564c081bfaedbe07b64191868e2d (diff)
Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/pokemontower7.asm')
-rwxr-xr-xscripts/pokemontower7.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/scripts/pokemontower7.asm b/scripts/pokemontower7.asm
index cc736a08..5f0ed521 100755
--- a/scripts/pokemontower7.asm
+++ b/scripts/pokemontower7.asm
@@ -66,7 +66,7 @@ PokemonTower7Script3: ; 60d56 (18:4d56)
PokemonTower7Script4: ; 60d86 (18:4d86)
ld a, $ff
ld [wJoyIgnore], a
- ld a, $43
+ ld a, HS_POKEMONTOWER_7_MR_FUJI
ld [wcc4d], a
predef HideObject
ld a, $4
@@ -222,13 +222,13 @@ PokemonTower7Text4: ; 60e8a (18:4e8a)
set 7, [hl]
ld hl, wd769
set 7, [hl]
- ld a, $44
+ ld a, HS_LAVENDER_HOUSE_1_MR_FUJI
ld [wcc4d], a
predef ShowObject
- ld a, $17
+ ld a, HS_SAFFRON_CITY_E
ld [wcc4d], a
predef HideObject
- ld a, $18
+ ld a, HS_SAFFRON_CITY_F
ld [wcc4d], a
predef ShowObject
ld a, $4