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authorluckytyphlosion <alan.rj.huang@gmail.com>2015-10-03 17:44:40 -0400
committerluckytyphlosion <alan.rj.huang@gmail.com>2015-10-03 17:44:40 -0400
commit79aa0bfbc6d11532129d1457545eebd88ea7b70a (patch)
tree79f5bc6378a3fbe9436bbe807493994758dbc1a2 /yellow
parentfbeac8adb657c01192d2c755a45005b0f0f3c332 (diff)
bank1f audio.
Also move yellow/audio.asm to audio.asm
Diffstat (limited to 'yellow')
-rwxr-xr-xyellow/audio.asm455
-rwxr-xr-xyellow/main.asm7
2 files changed, 1 insertions, 461 deletions
diff --git a/yellow/audio.asm b/yellow/audio.asm
index 3313f764..b61fccd8 100755
--- a/yellow/audio.asm
+++ b/yellow/audio.asm
@@ -1,455 +1,2 @@
-AUDIO_1 EQU $2
-AUDIO_2 EQU $8
-AUDIO_3 EQU $1f
-
-INCLUDE "constants.asm"
INCLUDE "charmap.asm"
-
-SECTION "Sound Effect Headers 1", ROMX, BANK[AUDIO_1]
-INCLUDE "audio/headers/sfxheaders1.asm"
-
-SECTION "Sound Effect Headers 2", ROMX, BANK[AUDIO_2]
-INCLUDE "audio/headers/sfxheaders2.asm"
-
-SECTION "Music Headers 1", ROMX, BANK[AUDIO_1]
-INCLUDE "audio/headers/musicheaders1.asm"
-
-SECTION "Music Headers 2", ROMX, BANK[AUDIO_2]
-INCLUDE "audio/headers/musicheaders2.asm"
-
-SECTION "Sound Effects 1", ROMX, BANK[AUDIO_1]
-
-INCLUDE "audio/sfx/snare1_1.asm"
-INCLUDE "audio/sfx/snare2_1.asm"
-INCLUDE "audio/sfx/snare3_1.asm"
-INCLUDE "audio/sfx/snare4_1.asm"
-INCLUDE "audio/sfx/snare5_1.asm"
-INCLUDE "audio/sfx/triangle1_1.asm"
-INCLUDE "audio/sfx/triangle2_1.asm"
-INCLUDE "audio/sfx/snare6_1.asm"
-INCLUDE "audio/sfx/snare7_1.asm"
-INCLUDE "audio/sfx/snare8_1.asm"
-INCLUDE "audio/sfx/snare9_1.asm"
-INCLUDE "audio/sfx/cymbal1_1.asm"
-INCLUDE "audio/sfx/cymbal2_1.asm"
-INCLUDE "audio/sfx/cymbal3_1.asm"
-INCLUDE "audio/sfx/muted_snare1_1.asm"
-INCLUDE "audio/sfx/triangle3_1.asm"
-INCLUDE "audio/sfx/muted_snare2_1.asm"
-INCLUDE "audio/sfx/muted_snare3_1.asm"
-INCLUDE "audio/sfx/muted_snare4_1.asm"
-
-INCLUDE "audio/sfx/start_menu_1.asm"
-INCLUDE "audio/sfx/pokeflute.asm"
-INCLUDE "audio/sfx/cut_1.asm"
-INCLUDE "audio/sfx/go_inside_1.asm"
-INCLUDE "audio/sfx/swap_1.asm"
-INCLUDE "audio/sfx/tink_1.asm"
-INCLUDE "audio/sfx/59_1.asm"
-INCLUDE "audio/sfx/purchase_1.asm"
-INCLUDE "audio/sfx/collision_1.asm"
-INCLUDE "audio/sfx/go_outside_1.asm"
-INCLUDE "audio/sfx/press_ab_1.asm"
-INCLUDE "audio/sfx/save_1.asm"
-INCLUDE "audio/sfx/heal_hp_1.asm"
-INCLUDE "audio/sfx/poisoned_1.asm"
-INCLUDE "audio/sfx/heal_ailment_1.asm"
-INCLUDE "audio/sfx/trade_machine_1.asm"
-INCLUDE "audio/sfx/turn_on_pc_1.asm"
-INCLUDE "audio/sfx/turn_off_pc_1.asm"
-INCLUDE "audio/sfx/enter_pc_1.asm"
-INCLUDE "audio/sfx/shrink_1.asm"
-INCLUDE "audio/sfx/switch_1.asm"
-INCLUDE "audio/sfx/healing_machine_1.asm"
-INCLUDE "audio/sfx/teleport_exit1_1.asm"
-INCLUDE "audio/sfx/teleport_enter1_1.asm"
-INCLUDE "audio/sfx/teleport_exit2_1.asm"
-INCLUDE "audio/sfx/ledge_1.asm"
-INCLUDE "audio/sfx/teleport_enter2_1.asm"
-INCLUDE "audio/sfx/fly_1.asm"
-INCLUDE "audio/sfx/denied_1.asm"
-INCLUDE "audio/sfx/arrow_tiles_1.asm"
-INCLUDE "audio/sfx/push_boulder_1.asm"
-INCLUDE "audio/sfx/ss_anne_horn_1.asm"
-INCLUDE "audio/sfx/withdraw_deposit_1.asm"
-INCLUDE "audio/sfx/safari_zone_pa.asm"
-INCLUDE "audio/sfx/unused_1.asm"
-INCLUDE "audio/sfx/cry09_1.asm"
-INCLUDE "audio/sfx/cry23_1.asm"
-INCLUDE "audio/sfx/cry24_1.asm"
-INCLUDE "audio/sfx/cry11_1.asm"
-INCLUDE "audio/sfx/cry25_1.asm"
-INCLUDE "audio/sfx/cry03_1.asm"
-INCLUDE "audio/sfx/cry0f_1.asm"
-INCLUDE "audio/sfx/cry10_1.asm"
-INCLUDE "audio/sfx/cry00_1.asm"
-INCLUDE "audio/sfx/cry0e_1.asm"
-INCLUDE "audio/sfx/cry06_1.asm"
-INCLUDE "audio/sfx/cry07_1.asm"
-INCLUDE "audio/sfx/cry05_1.asm"
-INCLUDE "audio/sfx/cry0b_1.asm"
-INCLUDE "audio/sfx/cry0c_1.asm"
-INCLUDE "audio/sfx/cry02_1.asm"
-INCLUDE "audio/sfx/cry0d_1.asm"
-INCLUDE "audio/sfx/cry01_1.asm"
-INCLUDE "audio/sfx/cry0a_1.asm"
-INCLUDE "audio/sfx/cry08_1.asm"
-INCLUDE "audio/sfx/cry04_1.asm"
-INCLUDE "audio/sfx/cry19_1.asm"
-INCLUDE "audio/sfx/cry16_1.asm"
-INCLUDE "audio/sfx/cry1b_1.asm"
-INCLUDE "audio/sfx/cry12_1.asm"
-INCLUDE "audio/sfx/cry13_1.asm"
-INCLUDE "audio/sfx/cry14_1.asm"
-INCLUDE "audio/sfx/cry1e_1.asm"
-INCLUDE "audio/sfx/cry15_1.asm"
-INCLUDE "audio/sfx/cry17_1.asm"
-INCLUDE "audio/sfx/cry1c_1.asm"
-INCLUDE "audio/sfx/cry1a_1.asm"
-INCLUDE "audio/sfx/cry1d_1.asm"
-INCLUDE "audio/sfx/cry18_1.asm"
-INCLUDE "audio/sfx/cry1f_1.asm"
-INCLUDE "audio/sfx/cry20_1.asm"
-INCLUDE "audio/sfx/cry21_1.asm"
-INCLUDE "audio/sfx/cry22_1.asm"
-
-SECTION "Sound Effects 2", ROMX, BANK[AUDIO_2]
-
-INCLUDE "audio/sfx/snare1_2.asm"
-INCLUDE "audio/sfx/snare2_2.asm"
-INCLUDE "audio/sfx/snare3_2.asm"
-INCLUDE "audio/sfx/snare4_2.asm"
-INCLUDE "audio/sfx/snare5_2.asm"
-INCLUDE "audio/sfx/triangle1_2.asm"
-INCLUDE "audio/sfx/triangle2_2.asm"
-INCLUDE "audio/sfx/snare6_2.asm"
-INCLUDE "audio/sfx/snare7_2.asm"
-INCLUDE "audio/sfx/snare8_2.asm"
-INCLUDE "audio/sfx/snare9_2.asm"
-INCLUDE "audio/sfx/cymbal1_2.asm"
-INCLUDE "audio/sfx/cymbal2_2.asm"
-INCLUDE "audio/sfx/cymbal3_2.asm"
-INCLUDE "audio/sfx/muted_snare1_2.asm"
-INCLUDE "audio/sfx/triangle3_2.asm"
-INCLUDE "audio/sfx/muted_snare2_2.asm"
-INCLUDE "audio/sfx/muted_snare3_2.asm"
-INCLUDE "audio/sfx/muted_snare4_2.asm"
-
-INCLUDE "audio/sfx/press_ab_2.asm"
-INCLUDE "audio/sfx/start_menu_2.asm"
-INCLUDE "audio/sfx/tink_2.asm"
-INCLUDE "audio/sfx/heal_hp_2.asm"
-INCLUDE "audio/sfx/heal_ailment_2.asm"
-INCLUDE "audio/sfx/silph_scope.asm"
-INCLUDE "audio/sfx/ball_toss.asm"
-INCLUDE "audio/sfx/ball_poof.asm"
-INCLUDE "audio/sfx/faint_thud.asm"
-INCLUDE "audio/sfx/run.asm"
-INCLUDE "audio/sfx/dex_page_added.asm"
-INCLUDE "audio/sfx/swap_2.asm" ; added in yellow
-INCLUDE "audio/sfx/pokeflute_ch3.asm"
-INCLUDE "audio/sfx/peck.asm"
-INCLUDE "audio/sfx/faint_fall.asm"
-INCLUDE "audio/sfx/battle_09.asm"
-INCLUDE "audio/sfx/pound.asm"
-INCLUDE "audio/sfx/battle_0b.asm"
-INCLUDE "audio/sfx/battle_0c.asm"
-INCLUDE "audio/sfx/battle_0d.asm"
-INCLUDE "audio/sfx/battle_0e.asm"
-INCLUDE "audio/sfx/battle_0f.asm"
-INCLUDE "audio/sfx/damage.asm"
-INCLUDE "audio/sfx/not_very_effective.asm"
-INCLUDE "audio/sfx/battle_12.asm"
-INCLUDE "audio/sfx/battle_13.asm"
-INCLUDE "audio/sfx/battle_14.asm"
-INCLUDE "audio/sfx/vine_whip.asm"
-INCLUDE "audio/sfx/battle_16.asm"
-INCLUDE "audio/sfx/battle_17.asm"
-INCLUDE "audio/sfx/battle_18.asm"
-INCLUDE "audio/sfx/battle_19.asm"
-INCLUDE "audio/sfx/super_effective.asm"
-INCLUDE "audio/sfx/battle_1b.asm"
-INCLUDE "audio/sfx/battle_1c.asm"
-INCLUDE "audio/sfx/doubleslap.asm"
-INCLUDE "audio/sfx/battle_1e.asm"
-INCLUDE "audio/sfx/horn_drill.asm"
-INCLUDE "audio/sfx/battle_20.asm"
-INCLUDE "audio/sfx/battle_21.asm"
-INCLUDE "audio/sfx/battle_22.asm"
-INCLUDE "audio/sfx/battle_23.asm"
-INCLUDE "audio/sfx/battle_24.asm"
-INCLUDE "audio/sfx/battle_25.asm"
-INCLUDE "audio/sfx/battle_26.asm"
-INCLUDE "audio/sfx/battle_27.asm"
-INCLUDE "audio/sfx/battle_28.asm"
-INCLUDE "audio/sfx/battle_29.asm"
-INCLUDE "audio/sfx/battle_2a.asm"
-INCLUDE "audio/sfx/battle_2b.asm"
-INCLUDE "audio/sfx/battle_2c.asm"
-INCLUDE "audio/sfx/psybeam.asm"
-INCLUDE "audio/sfx/battle_2e.asm"
-INCLUDE "audio/sfx/battle_2f.asm"
-INCLUDE "audio/sfx/psychic_m.asm"
-INCLUDE "audio/sfx/battle_31.asm"
-INCLUDE "audio/sfx/battle_32.asm"
-INCLUDE "audio/sfx/battle_33.asm"
-INCLUDE "audio/sfx/battle_34.asm"
-INCLUDE "audio/sfx/battle_35.asm"
-INCLUDE "audio/sfx/battle_36.asm"
-INCLUDE "audio/sfx/unused_2.asm"
-INCLUDE "audio/sfx/cry09_2.asm"
-INCLUDE "audio/sfx/cry23_2.asm"
-INCLUDE "audio/sfx/cry24_2.asm"
-INCLUDE "audio/sfx/cry11_2.asm"
-INCLUDE "audio/sfx/cry25_2.asm"
-INCLUDE "audio/sfx/cry03_2.asm"
-INCLUDE "audio/sfx/cry0f_2.asm"
-INCLUDE "audio/sfx/cry10_2.asm"
-INCLUDE "audio/sfx/cry00_2.asm"
-INCLUDE "audio/sfx/cry0e_2.asm"
-INCLUDE "audio/sfx/cry06_2.asm"
-INCLUDE "audio/sfx/cry07_2.asm"
-INCLUDE "audio/sfx/cry05_2.asm"
-INCLUDE "audio/sfx/cry0b_2.asm"
-INCLUDE "audio/sfx/cry0c_2.asm"
-INCLUDE "audio/sfx/cry02_2.asm"
-INCLUDE "audio/sfx/cry0d_2.asm"
-INCLUDE "audio/sfx/cry01_2.asm"
-INCLUDE "audio/sfx/cry0a_2.asm"
-INCLUDE "audio/sfx/cry08_2.asm"
-INCLUDE "audio/sfx/cry04_2.asm"
-INCLUDE "audio/sfx/cry19_2.asm"
-INCLUDE "audio/sfx/cry16_2.asm"
-INCLUDE "audio/sfx/cry1b_2.asm"
-INCLUDE "audio/sfx/cry12_2.asm"
-INCLUDE "audio/sfx/cry13_2.asm"
-INCLUDE "audio/sfx/cry14_2.asm"
-INCLUDE "audio/sfx/cry1e_2.asm"
-INCLUDE "audio/sfx/cry15_2.asm"
-INCLUDE "audio/sfx/cry17_2.asm"
-INCLUDE "audio/sfx/cry1c_2.asm"
-INCLUDE "audio/sfx/cry1a_2.asm"
-INCLUDE "audio/sfx/cry1d_2.asm"
-INCLUDE "audio/sfx/cry18_2.asm"
-INCLUDE "audio/sfx/cry1f_2.asm"
-INCLUDE "audio/sfx/cry20_2.asm"
-INCLUDE "audio/sfx/cry21_2.asm"
-INCLUDE "audio/sfx/cry22_2.asm"
-;Audio2_WavePointers: INCLUDE "audio/wave_instruments.asm"
-
-SECTION "Audio Engine 1", ROMX, BANK[AUDIO_1]
-
-PlayBattleMusic:: ; 9064 (2:5064)
- xor a
- ld [wAudioFadeOutControl], a
- ld [wLowHealthAlarm], a
- call StopAllMusic
- call DelayFrame
- ld c, $8 ; BANK(Music_GymLeaderBattle)
- ld a, [W_GYMLEADERNO]
- and a
- jr z, .notGymLeaderBattle
- ld a, $ea ; MUSIC_GYM_LEADER_BATTLE
- jr .playSong
-.notGymLeaderBattle
- ld a, [W_CUROPPONENT]
- cp 200
- jr c, .wildBattle
- cp OPP_SONY3
- jr z, .finalBattle
- cp OPP_LANCE
- jr nz, .normalTrainerBattle
- ld a, $ea ; MUSIC_GYM_LEADER_BATTLE ; lance also plays gym leader theme
- jr .playSong
-.normalTrainerBattle
- ld a, $ed ; MUSIC_TRAINER_BATTLE
- jr .playSong
-.finalBattle
- ld a, $f3 ; MUSIC_FINAL_BATTLE
- jr .playSong
-.wildBattle
- ld a, $f0 ; MUSIC_WILD_BATTLE
-.playSong
- jp PlayMusic
-
-
-INCLUDE "audio/engine_1.asm"
-
-
-; an alternate start for MeetRival which has a different first measure
-Music_RivalAlternateStart:: ; 99bd (2:59bd)
- ld c, BANK(Music_MeetRival)
- ld a, MUSIC_MEET_RIVAL
- call PlayMusic
- ld hl, wChannelCommandPointers
- ld de, Music_MeetRival_branch_b1a2
- call Audio1_OverwriteChannelPointer
- ld de, Music_MeetRival_branch_b21d
- call Audio1_OverwriteChannelPointer
- ld de, Music_MeetRival_branch_b2b5
-
-Audio1_OverwriteChannelPointer: ; 99d6 (2:59d6)
- ld a, e
- ld [hli], a
- ld a, d
- ld [hli], a
- ret
-
-; an alternate tempo for MeetRival which is slightly slower
-Music_RivalAlternateTempo:: ; 99db (2:59db)
- ld c, BANK(Music_MeetRival)
- ld a, MUSIC_MEET_RIVAL
- call PlayMusic
- ld de, Music_MeetRival_branch_b119
- jr asm_99ed
-
-; applies both the alternate start and alternate tempo
-Music_RivalAlternateStartAndTempo:: ; 99e7 (2:59e7)
- call Music_RivalAlternateStart
- ld de, Music_MeetRival_branch_b19b
-asm_99ed: ; 99ed (2:59ed)
- ld hl, wChannelCommandPointers
- jp Audio1_OverwriteChannelPointer
- ret
-
-; an alternate tempo for Cities1 which is used for the Hall of Fame room
-Music_Cities1AlternateTempo:: ; 99f4 (2:59f4)
- ld a, 10
- ld [wAudioFadeOutCounterReloadValue], a
- ld [wAudioFadeOutCounter], a
- ld a, $ff ; stop playing music after the fade-out is finished
- ld [wAudioFadeOutControl], a
- ld c, 100
- call DelayFrames ; wait for the fade-out to finish
- ld c, BANK(Music_Cities1)
- ld a, $c3 ; MUSIC_CITIES1
- call PlayMusic
- ld hl, wChannelCommandPointers
- ld de, Music_Cities1_branch_aa6f
- jp Audio1_OverwriteChannelPointer
-
-SECTION "Audio Engine 2", ROMX, BANK[AUDIO_2]
-
-Music_DoLowHealthAlarm:: ; 2131e (8:531e)
- ld a, [wLowHealthAlarm]
- cp $ff
- jr z, .disableAlarm
-
- bit 7, a ;alarm enabled?
- ret z ;nope
-
- and $7f ;low 7 bits are the timer.
- jr nz, .asm_21383 ;if timer > 0, play low tone.
-
- call .playToneHi
- ld a, 30 ;keep this tone for 30 frames.
- jr .asm_21395 ;reset the timer.
-
-.asm_21383
- cp 20
- jr nz, .asm_2138a ;if timer == 20,
- call .playToneLo ;actually set the sound registers.
-
-.asm_2138a
- ld a, $86
- ld [wChannelSoundIDs + CH4], a ;disable sound channel?
- ld a, [wLowHealthAlarm]
- and $7f ;decrement alarm timer.
- dec a
-
-.asm_21395
- ; reset the timer and enable flag.
- set 7, a
- ld [wLowHealthAlarm], a
- ret
-
-.disableAlarm
- xor a
- ld [wLowHealthAlarm], a ;disable alarm
- ld [wChannelSoundIDs + CH4], a ;re-enable sound channel?
- ld de, .toneDataSilence
- jr .playTone
-
-;update the sound registers to change the frequency.
-;the tone set here stays until we change it.
-.playToneHi
- ld de, .toneDataHi
- jr .playTone
-
-.playToneLo
- ld de, .toneDataLo
-
-;update sound channel 1 to play the alarm, overriding all other sounds.
-.playTone
- ld hl, rNR10 ;channel 1 sound register
- ld c, $5
- xor a
-
-.copyLoop
- ld [hli], a
- ld a, [de]
- inc de
- dec c
- jr nz, .copyLoop
- ret
-
-;bytes to write to sound channel 1 registers for health alarm.
-;starting at FF11 (FF10 is always zeroed), so these bytes are:
-;length, envelope, freq lo, freq hi
-.toneDataHi
- db $A0,$E2,$50,$87
-
-.toneDataLo
- db $B0,$E2,$EE,$86
-
-;written to stop the alarm
-.toneDataSilence
- db $00,$00,$00,$80
-
-INCLUDE "engine/menu/bills_pc.asm"
-
-INCLUDE "audio/engine_2.asm"
-
-SECTION "Music 1", ROMX, BANK[AUDIO_1]
-
-Audio1_WavePointers: INCLUDE "audio/wave_instruments.asm"
-
-INCLUDE "audio/music/pkmnhealed.asm"
-INCLUDE "audio/music/routes1.asm"
-INCLUDE "audio/music/routes2.asm"
-INCLUDE "audio/music/routes3.asm"
-INCLUDE "audio/music/routes4.asm"
-INCLUDE "audio/music/indigoplateau.asm"
-INCLUDE "audio/music/pallettown.asm"
-INCLUDE "audio/music/unusedsong.asm"
-INCLUDE "audio/music/cities1.asm"
-INCLUDE "audio/sfx/get_item1_1.asm"
-INCLUDE "audio/music/museumguy.asm"
-INCLUDE "audio/music/meetprofoak.asm"
-INCLUDE "audio/music/meetrival.asm"
-INCLUDE "audio/sfx/pokedex_rating_1.asm"
-INCLUDE "audio/sfx/get_item2_1.asm"
-INCLUDE "audio/sfx/get_key_item_1.asm"
-INCLUDE "audio/music/ssanne.asm"
-INCLUDE "audio/music/cities2.asm"
-INCLUDE "audio/music/celadon.asm"
-INCLUDE "audio/music/cinnabar.asm"
-INCLUDE "audio/music/vermilion.asm"
-INCLUDE "audio/music/lavender.asm"
-INCLUDE "audio/music/safarizone.asm"
-INCLUDE "audio/music/gym.asm"
-INCLUDE "audio/music/pokecenter.asm"
-
-SECTION "Music 2", ROMX, BANK[AUDIO_2]
-
-INCLUDE "audio/sfx/unused2_2.asm"
-INCLUDE "audio/music/gymleaderbattle.asm"
-INCLUDE "audio/music/trainerbattle.asm"
-INCLUDE "audio/music/wildbattle.asm"
-INCLUDE "audio/music/finalbattle.asm"
-INCLUDE "audio/sfx/level_up.asm"
-INCLUDE "audio/sfx/get_item2_2.asm"
-INCLUDE "audio/sfx/caught_mon.asm"
-INCLUDE "audio/music/defeatedtrainer.asm"
-INCLUDE "audio/music/defeatedwildmon.asm"
-INCLUDE "audio/music/defeatedgymleader.asm" \ No newline at end of file
+INCLUDE "audio.asm" \ No newline at end of file
diff --git a/yellow/main.asm b/yellow/main.asm
index 77dcc839..ed853b80 100755
--- a/yellow/main.asm
+++ b/yellow/main.asm
@@ -1139,13 +1139,6 @@ RedFishingRodTiles: INCBIN "gfx/red_fishingrod_tiles.2bpp"
dr $7a22a,$7c000
-
-SECTION "bank1F",ROMX,BANK[$1F]
-
- dr $7c000,$7d10d
-Func_7d10d: ; 7d10d (1f:510d)
- dr $7d10d,$80000
-
SECTION "bank20",ROMX,BANK[$20]
dr $80000,$80f14