diff options
Diffstat (limited to 'constants/misc_constants.asm')
-rw-r--r-- | constants/misc_constants.asm | 119 |
1 files changed, 115 insertions, 4 deletions
diff --git a/constants/misc_constants.asm b/constants/misc_constants.asm index 3452a393..b42745cc 100644 --- a/constants/misc_constants.asm +++ b/constants/misc_constants.asm @@ -1,15 +1,21 @@ MAX_LEVEL EQU 100 -NUM_MOVES EQU 4 + +NUM_MOVES EQU 4 +NUM_STATS EQU 5 +NUM_STAT_MODS EQU 8 +NUM_DVS EQU 2 PARTY_LENGTH EQU 6 MONS_PER_BOX EQU 20 NUM_BOXES EQU 12 -HOF_MON EQU $10 -HOF_TEAM EQU PARTY_LENGTH * HOF_MON -NUM_HOF_TEAMS EQU 50 +HOF_MON EQU $10 +HOF_TEAM EQU PARTY_LENGTH * HOF_MON +HOF_TEAM_CAPACITY EQU 50 +NAME_LENGTH EQU 11 +ITEM_NAME_LENGTH EQU 13 A_BUTTON EQU %00000001 B_BUTTON EQU %00000010 @@ -23,6 +29,12 @@ D_DOWN EQU %10000000 SCREEN_WIDTH EQU 20 SCREEN_HEIGHT EQU 18 +SCREEN_WIDTH_PIXELS EQU SCREEN_WIDTH * 8 +SCREEN_HEIGHT_PIXELS EQU SCREEN_HEIGHT * 8 + +BG_MAP_WIDTH EQU 32 +BG_MAP_HEIGHT EQU 32 + NPC_MOVEMENT_DOWN EQU $00 NPC_MOVEMENT_UP EQU $40 NPC_MOVEMENT_LEFT EQU $80 @@ -58,6 +70,105 @@ TRADE_CANCEL_MENU EQU 5 HEAL_CANCEL_MENU EQU 6 NO_YES_MENU EQU 7 +; menu exit method constants for list menus and the buy/sell/quit menu +CHOSE_MENU_ITEM EQU 1 ; pressed A +CANCELLED_MENU EQU 2 ; pressed B + +; menu exit method constants for two-option menus +CHOSE_FIRST_ITEM EQU 1 +CHOSE_SECOND_ITEM EQU 2 + +; move mon constants +BOX_TO_PARTY EQU 0 +PARTY_TO_BOX EQU 1 +DAYCARE_TO_PARTY EQU 2 +PARTY_TO_DAYCARE EQU 3 + +; emotion bubbles +EXCLAMATION_BUBBLE EQU 0 +QUESTION_BUBBLE EQU 1 +SMILE_BUBBLE EQU 2 + +; slot symbols +SLOTS7 EQU $0200 +SLOTSBAR EQU $0604 +SLOTSCHERRY EQU $0A08 +SLOTSFISH EQU $0E0C +SLOTSBIRD EQU $1210 +SLOTSMOUSE EQU $1614 + +; party menu types +NORMAL_PARTY_MENU EQU 0 +USE_ITEM_PARTY_MENU EQU 1 +BATTLE_PARTY_MENU EQU 2 +TMHM_PARTY_MENU EQU 3 +SWAP_MONS_PARTY_MENU EQU 4 +EVO_STONE_PARTY_MENU EQU 5 + +; party memu message IDs +ANTIDOTE_MSG EQU $F0 +BURN_HEAL_MSG EQU $F1 +ICE_HEAL_MSG EQU $F2 +AWAKENING_MSG EQU $F3 +PARALYZ_HEAL_MSG EQU $F4 +POTION_MSG EQU $F5 +FULL_HEAL_MSG EQU $F6 +REVIVE_MSG EQU $F7 +RARE_CANDY_MSG EQU $F8 + +; naming screen types +NAME_PLAYER_SCREEN EQU 0 +NAME_RIVAL_SCREEN EQU 1 +NAME_MON_SCREEN EQU 2 + +; mon data locations +; Note that some values are not supported by all functions that use these values. +PLAYER_PARTY_DATA EQU 0 +ENEMY_PARTY_DATA EQU 1 +BOX_DATA EQU 2 +DAYCARE_DATA EQU 3 +BATTLE_MON_DATA EQU 4 + +; player direction constants + +PLAYER_DIR_BIT_RIGHT EQU 0 +PLAYER_DIR_BIT_LEFT EQU 1 +PLAYER_DIR_BIT_DOWN EQU 2 +PLAYER_DIR_BIT_UP EQU 3 + +PLAYER_DIR_RIGHT EQU (1 << PLAYER_DIR_BIT_RIGHT) +PLAYER_DIR_LEFT EQU (1 << PLAYER_DIR_BIT_LEFT) +PLAYER_DIR_DOWN EQU (1 << PLAYER_DIR_BIT_DOWN) +PLAYER_DIR_UP EQU (1 << PLAYER_DIR_BIT_UP) + +; flag operations + +FLAG_RESET EQU 0 +FLAG_SET EQU 1 +FLAG_TEST EQU 2 + +; special text IDs +TEXT_MON_FAINTED EQU $d0 +TEXT_BLACKED_OUT EQU $d1 +TEXT_REPEL_WORE_OFF EQU $d2 +TEXT_SAFARI_GAME_OVER EQU $d3 + +; PrintNumber + +BIT_LEFT_ALIGN EQU 6 +BIT_LEADING_ZEROES EQU 7 + +LEFT_ALIGN EQU (1 << BIT_LEFT_ALIGN) +LEADING_ZEROES EQU (1 << BIT_LEADING_ZEROES) + +; HP bar +HP_BAR_GREEN EQU 0 +HP_BAR_YELLOW EQU 1 +HP_BAR_RED EQU 2 + +; D733 flags +BIT_TEST_BATTLE EQU 0 + ; serial ESTABLISH_CONNECTION_WITH_INTERNAL_CLOCK EQU $01 |