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-rw-r--r--docs/bugs_and_glitches.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md
index e1c0527a..a82a52a8 100644
--- a/docs/bugs_and_glitches.md
+++ b/docs/bugs_and_glitches.md
@@ -29,7 +29,7 @@ The bug also exists in pokegold and pokecrystal.
DisplayOptionMenu_:
+
+ call JoypadLowSensitivity
- call InitOptions
+ call InitOptionsMenu
```
## Battle Transitions Fail to Account for Scripted Battles
@@ -56,4 +56,4 @@ A typical use for this would be to force the in game time to 255:59.
Counter simply doubles the value of wDamage which can hold the last value of damage dealt whether it was from you, your opponent, a switched out opponent, or a player in another battle.
This is because wDamage is used for both the player's damage and opponent's damage, and is not cleared out between switching or battles.
-**Fix:** TBD in [engine/battle/core.asm#L4960](/engine/battle/core.asm#L4960) \ No newline at end of file
+**Fix:** TBD in [engine/battle/core.asm#L4960](/engine/battle/core.asm#L4960)