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-rwxr-xr-xengine/battle/animations.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 6e5e9903..a5fb0253 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -1228,7 +1228,7 @@ Func_791fc: ; 791fc (1e:51fc)
Func_79209: ; 79209 (1e:5209)
ld a, $21
- jp Predef ; indirect jump to Func_480ff (480ff (12:40ff))
+ jp Predef
AnimationShakeScreen: ; 7920e (1e:520e)
; Shakes the screen for a while. Used in Earthquake/Fissure/etc. animations.
@@ -1236,7 +1236,7 @@ AnimationShakeScreen: ; 7920e (1e:520e)
Func_79210: ; 79210 (1e:5210)
ld a, $24
- jp Predef ; indirect jump to Func_48125 (48125 (12:4125))
+ jp Predef
AnimationWaterDropletsEverywhere: ; 79215 (1e:5215)
; Draws water droplets all over the screen and makes them
@@ -2144,7 +2144,7 @@ Func_79793: ; 79793 (1e:5793)
ld [wd0b5], a
call GetMonHeader
ld a, $4
- call Predef ; indirect jump to LoadMonBackSprite (3f103 (f:7103))
+ call Predef
xor a
call Func_79842
call Func_79820