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-rwxr-xr-xengine/battle/animations.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 31148392..0d93b295 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -2040,7 +2040,7 @@ _AnimationSlideMonOff:
; functions below catch it by checking if the tile number is within the valid
; range and if not, replacing it with a blank tile.
-.PlayerNextTile ; 79702 (1e:5702)
+.PlayerNextTile
ld a, [hl]
add 7
; bugfix: compares against the max tile + 1 as opposed to the max tile
@@ -2049,7 +2049,7 @@ _AnimationSlideMonOff:
ld a, " "
ret
-.EnemyNextTile ; 7970b (1e:570b)
+.EnemyNextTile
ld a, [hl]
sub 7
; This has the same problem as above, but it has no visible effect because