diff options
Diffstat (limited to 'engine/battle/common_text.asm')
-rw-r--r-- | engine/battle/common_text.asm | 63 |
1 files changed, 34 insertions, 29 deletions
diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index 5d427e97..e3c7e1fa 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -2,7 +2,7 @@ PrintBeginningBattleText: ; f4000 (3d:4000) ld a, [W_ISINBATTLE] ; W_ISINBATTLE dec a jr nz, .trainerBattle - ld a, [W_CURMAP] ; W_CURMAP + ld a, [W_CURMAP] cp POKEMONTOWER_3 jr c, .notPokemonTower cp LAVENDER_HOUSE_1 @@ -23,7 +23,7 @@ PrintBeginningBattleText: ; f4000 (3d:4000) call PlayCry .continue ld hl, WildMonAppearedText - ld a, [W_MOVEMISSED] ; W_MOVEMISSED + ld a, [W_MOVEMISSED] and a jr z, .notFishing ld hl, HookedMonAttackedText @@ -31,7 +31,7 @@ PrintBeginningBattleText: ; f4000 (3d:4000) jr .wildBattle .trainerBattle call .playSFX - ld c, $14 + ld c, 20 call DelayFrames ld hl, TrainerWantsToFightText .wildBattle @@ -77,7 +77,7 @@ PrintBeginningBattleText: ; f4000 (3d:4000) .playSFX xor a - ld [wc0f1], a + ld [wFrequencyModifier], a ld a, $80 ld [wc0f2], a ld a, $e9 ; (SFX_08_77 - SFX_Headers_08) / 3 @@ -120,10 +120,10 @@ PrintSendOutMonMessage: ; f40e0 (3d:40e5) ld [H_MULTIPLICAND], a ld hl, wEnemyMonHP ld a, [hli] - ld [wcce3], a + ld [wLastSwitchInEnemyMonHP], a ld [H_MULTIPLICAND + 1], a ld a, [hl] - ld [wcce4], a + ld [wLastSwitchInEnemyMonHP + 1], a ld [H_MULTIPLICAND + 2], a ld a, 25 ld [H_MULTIPLIER], a @@ -136,7 +136,7 @@ PrintSendOutMonMessage: ; f40e0 (3d:40e5) srl a rr b ld a, b - ld b, $4 + ld b, 4 ld [H_DIVISOR], a ; enemy mon max HP divided by 4 call Divide ld a, [H_QUOTIENT + 3] ; a = (enemy mon current HP * 25) / (enemy max HP / 4); this approximates the current percentage of max HP @@ -155,22 +155,22 @@ PrintSendOutMonMessage: ; f40e0 (3d:40e5) GoText: ; f413a (3d:413a) TX_FAR _GoText - db $08 ; asm + TX_ASM jr PrintPlayerMon1Text DoItText: ; f4141 (3d:4141) TX_FAR _DoItText - db $08 ; asm + TX_ASM jr PrintPlayerMon1Text GetmText: ; f4148 (3d:4148) TX_FAR _GetmText - db $08 ; asm + TX_ASM jr PrintPlayerMon1Text EnemysWeakText: ; f414f (3d:414f) TX_FAR _EnemysWeakText - db $08 ; asm + TX_ASM PrintPlayerMon1Text: ; f4154 (3d:4154) ld hl, PlayerMon1Text @@ -186,23 +186,23 @@ RetreatMon: ; f415d (3d:415d) PlayerMon2Text: ; f4163 (3d:4163) TX_FAR _PlayerMon2Text - db $08 ; asm + TX_ASM push de push bc ld hl, wEnemyMonHP + 1 - ld de, wcce4 + ld de, wLastSwitchInEnemyMonHP + 1 ld b, [hl] dec hl ld a, [de] sub b - ld [$ff98], a + ld [H_MULTIPLICAND + 2], a dec de ld b, [hl] ld a, [de] sbc b - ld [$ff97], a - ld a, $19 - ld [H_POWEROFTEN], a + ld [H_MULTIPLICAND + 1], a + ld a, 25 + ld [H_MULTIPLIER], a call Multiply ld hl, wEnemyMonMaxHP ld a, [hli] @@ -212,37 +212,42 @@ PlayerMon2Text: ; f4163 (3d:4163) srl a rr b ld a, b - ld b, $4 - ld [H_POWEROFTEN], a + ld b, 4 + ld [H_DIVISOR], a call Divide pop bc pop de - ld a, [$ff98] - ld hl, EnoughText + ld a, [H_QUOTIENT + 3] ; a = ((LastSwitchInEnemyMonHP - CurrentEnemyMonHP) / 25) / (EnemyMonMaxHP / 4) +; Assuming that the enemy mon hasn't gained HP since the last switch in, +; a approximates the percentage that the enemy mon's total HP has decreased +; since the last switch in. +; If the enemy mon has gained HP, then a is garbage due to wrap-around and +; can fall in any of the ranges below. + ld hl, EnoughText ; HP stayed the same and a ret z - ld hl, ComeBackText - cp $1e + ld hl, ComeBackText ; HP went down 1% - 29% + cp 30 ret c - ld hl, OKExclamationText - cp $46 + ld hl, OKExclamationText ; HP went down 30% - 69% + cp 70 ret c - ld hl, GoodText + ld hl, GoodText ; HP went down 70% or more ret EnoughText: ; f41b1 (3d:41b1) TX_FAR _EnoughText - db $08 ; asm + TX_ASM jr PrintComeBackText OKExclamationText: ; f41b8 (3d:41b8) TX_FAR _OKExclamationText - db $08 ; asm + TX_ASM jr PrintComeBackText GoodText: ; f41bf (3d:41bf) TX_FAR _GoodText - db $08 ; asm + TX_ASM jr PrintComeBackText PrintComeBackText: ; f41c6 (3d:41c6) |