diff options
Diffstat (limited to 'engine/items')
-rw-r--r-- | engine/items/inventory.asm | 9 | ||||
-rwxr-xr-x | engine/items/item_effects.asm | 534 | ||||
-rwxr-xr-x | engine/items/tms.asm | 6 | ||||
-rwxr-xr-x | engine/items/town_map.asm | 23 |
4 files changed, 417 insertions, 155 deletions
diff --git a/engine/items/inventory.asm b/engine/items/inventory.asm index bf433175..c2e0b2b4 100644 --- a/engine/items/inventory.asm +++ b/engine/items/inventory.asm @@ -27,16 +27,17 @@ AddItemToInventory_:: ld a, [hli] and a jr z, .addNewItem -.loop +.notAtEndOfInventory ld a, [hli] ld b, a ; b = ID of current item in table ld a, [wcf91] ; a = ID of item being added cp b ; does the current item in the table match the item being added? jp z, .increaseItemQuantity ; if so, increase the item's quantity inc hl +.loop ld a, [hl] - cp $ff ; is it the end of the table? - jr nz, .loop + cp a, $ff ; is it the end of the table? + jr nz, .notAtEndOfInventory .addNewItem ; add an item not yet in the inventory pop hl ld a, d @@ -101,7 +102,7 @@ RemoveItemFromInventory_:: push hl inc hl ld a, [wWhichPokemon] ; index (within the inventory) of the item being removed - sla a + add a add l ld l, a jr nc, .noCarry diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index d4164332..b1b458ab 100755 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -114,7 +114,9 @@ ItemUseBall: ; If this is for the old man battle, skip checking if the party & box are full. ld a, [wBattleType] - dec a + cp BATTLE_TYPE_OLD_MAN + jr z, .canUseBall + cp BATTLE_TYPE_PIKACHU jr z, .canUseBall ld a, [wPartyCount] ; is party full? @@ -153,16 +155,26 @@ ItemUseBall: jp z, .setAnimData ld a, [wBattleType] - dec a - jr nz, .notOldManBattle + cp BATTLE_TYPE_OLD_MAN + jr z, .oldManBattle + cp BATTLE_TYPE_PIKACHU + jr z, .oldManBattle ; pikachu battle technically old man battle + jr .notOldManBattle .oldManBattle ld hl, wGrassRate ld de, wPlayerName ld bc, NAME_LENGTH call CopyData ; save the player's name in the Wild Monster data (part of the Cinnabar Island Missingno. glitch) + ld a, [wBattleType] + cp BATTLE_TYPE_OLD_MAN + jp nz, .captured + ld a, $1 + ld [wCapturedMonSpecies], a + CheckEvent EVENT_02F + ld b, $63 + jp nz, .setAnimData jp .captured - .notOldManBattle ; If the player is fighting the ghost Marowak, set the value that indicates the ; Pokémon can't be caught and skip the capture calculations. @@ -281,6 +293,7 @@ ItemUseBall: inc a .skip2 + ; Let W = ((MaxHP * 255) / BallFactor) / max(HP / 4, 1). Calculate W. ldh [hDivisor], a ld b, 4 @@ -348,6 +361,7 @@ ItemUseBall: jr z, .skip4 .skip4 + ; Let Y = (CatchRate * 100) / BallFactor2. Calculate Y. ld a, b ldh [hDivisor], a @@ -372,7 +386,7 @@ ItemUseBall: ldh [hDivisor], a ld b, 4 call Divide - + ; Determine Status2. ; no status ailment: Status2 = 0 ; Burn/Paralysis/Poison: Status2 = 5 @@ -512,9 +526,10 @@ ItemUseBall: ld [wcf91], a ld [wd11e], a ld a, [wBattleType] - dec a ; is this the old man battle? - jr z, .oldManCaughtMon ; if so, don't give the player the caught Pokémon - + cp BATTLE_TYPE_OLD_MAN ; is this the old man battle? + jp z, .oldManCaughtMon ; if so, don't give the player the caught Pokémon + cp BATTLE_TYPE_PIKACHU + jr z, .oldManCaughtMon ; same with Pikachu battle ld hl, ItemUseBallText05 call PrintText @@ -546,12 +561,18 @@ ItemUseBall: predef ShowPokedexData .skipShowingPokedexData + ld a, $1 + ld [wd49c], a + ld a, $85 + ld [wPikachuMood], a ld a, [wPartyCount] cp PARTY_LENGTH ; is party full? jr z, .sendToBox xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a call ClearSprites + ld hl, .emptyString + call PrintText call AddPartyMon jr .done @@ -584,6 +605,9 @@ ItemUseBall: ld [wItemQuantity], a jp RemoveItemFromInventory +.emptyString + db "@" + ItemUseBallText00: ;"It dodged the thrown ball!" ;"This pokemon can't be caught" @@ -649,21 +673,28 @@ ItemUseBicycle: call ItemUseReloadOverworldData xor a ld [wWalkBikeSurfState], a ; change player state to walking + ld a, $00 + ld [wPikachuSpawnState], a call PlayDefaultMusic ; play walking music ld hl, GotOffBicycleText - jr .printText + jp PrintText + .tryToGetOnBike call IsBikeRidingAllowed jp nc, NoCyclingAllowedHere call ItemUseReloadOverworldData xor a ; no keys pressed ldh [hJoyHeld], a ; current joypad state - inc a + ld a, $1 ld [wWalkBikeSurfState], a ; change player state to bicycling - ld hl, GotOnBicycleText call PlayDefaultMusic ; play bike riding music -.printText - jp PrintText + xor a + ld [wWalkBikeSurfState], a + ld hl, GotOnBicycleText + call PrintText + ld a, $1 + ld [wWalkBikeSurfState], a + ret ; used for Surf out-of-battle effect ItemUseSurfboard: @@ -673,7 +704,7 @@ ItemUseSurfboard: jr z, .tryToStopSurfing .tryToSurf call IsNextTileShoreOrWater - jp c, SurfingAttemptFailed + jp nc, SurfingAttemptFailed ld hl, TilePairCollisionsWater call CheckForTilePairCollisions jp c, SurfingAttemptFailed @@ -686,6 +717,7 @@ ItemUseSurfboard: call PlayDefaultMusic ; play surfing music ld hl, SurfingGotOnText jp PrintText + .tryToStopSurfing xor a ldh [hSpriteIndexOrTextID], a @@ -698,23 +730,20 @@ ItemUseSurfboard: ld hl, TilePairCollisionsWater call CheckForTilePairCollisions jr c, .cannotStopSurfing - ld hl, wTilesetCollisionPtr ; pointer to list of passable tiles - ld a, [hli] - ld h, [hl] - ld l, a ; hl now points to passable tiles - ld a, [wTileInFrontOfPlayer] ; tile in front of the player - ld b, a -.passableTileLoop - ld a, [hli] - cp b - jr z, .stopSurfing - cp $ff - jr nz, .passableTileLoop + ld a, [wTileInFrontOfPlayer] + ld c, a + call IsTilePassable + jr nc, .stopSurfing .cannotStopSurfing ld hl, SurfingNoPlaceToGetOffText jp PrintText + .stopSurfing call .makePlayerMoveForward + ld a, $3 + ld [wPikachuSpawnState], a + ld hl, wPikachuOverworldStateFlags + set 5, [hl] ld hl, wd730 set 7, [hl] xor a @@ -722,7 +751,9 @@ ItemUseSurfboard: dec a ld [wJoyIgnore], a call PlayDefaultMusic ; play walking music + call GBPalWhiteOutWithDelay3 jp LoadWalkingPlayerSpriteGraphics + ; uses a simulated button press to make the player move forward .makePlayerMoveForward ld a, [wPlayerDirection] ; direction the player is going @@ -770,25 +801,43 @@ ItemUseEvoStone: ld a, $ff ld [wUpdateSpritesEnabled], a call DisplayPartyMenu + ld a, [wcf91] + ld [wLoadedMon], a pop bc jr c, .canceledItemUse ld a, b ld [wcf91], a - ld a, $01 - ld [wForceEvolution], a + call Func_d85d + jr nc, .noEffect + callfar IsThisPartymonStarterPikachu_Party + jr nc, .notPlayerPikachu + ld e, $1b + callfar PlayPikachuSoundClip + ld a, [wWhichPokemon] + ld hl, wPartyMonNicks + call GetPartyMonName + ld hl, RefusingText + call PrintText + ld a, $4 + ld [wd49c], a + ld a, $82 + ld [wPikachuMood], a + jr .canceledItemUse + +.notPlayerPikachu ld a, SFX_HEAL_AILMENT call PlaySoundWaitForCurrent call WaitForSoundToFinish + ld a, $01 + ld [wForceEvolution], a callfar TryEvolvingMon ; try to evolve pokemon - ld a, [wEvolutionOccurred] - and a - jr z, .noEffect pop af ld [wWhichPokemon], a ld hl, wNumBagItems ld a, 1 ; remove 1 stone ld [wItemQuantity], a jp RemoveItemFromInventory + .noEffect call ItemUseNoEffect .canceledItemUse @@ -797,6 +846,55 @@ ItemUseEvoStone: pop af ret +Func_d85d: + ld hl, EvosMovesPointerTable + ld a, [wLoadedMon] + dec a + ld c, a + ld b, $0 + add hl, bc + add hl, bc + ld de, wcd6d + ld a, BANK(TryEvolvingMon) + ld bc, $2 + call FarCopyData + ld hl, wcd6d + ld a, [hli] + ld h, [hl] + ld l, a + ld de, wcd6d + ld a, BANK(TryEvolvingMon) + ld bc, 13 + call FarCopyData + ld hl, wcd6d +.loop + ld a, [hli] + and a + jr z, .cannotEvolveWithUsedStone + inc hl + inc hl + cp EV_ITEM + jr nz, .loop + dec hl + dec hl + ld b, [hl] + ld a, [wcf91] + inc hl + inc hl + inc hl + cp b + jr nz, .loop + scf + ret + +.cannotEvolveWithUsedStone + and a + ret + +RefusingText: + text_far _RefusingText + text_end + ItemUseVitamin: ld a, [wIsInBattle] and a @@ -805,7 +903,7 @@ ItemUseVitamin: ItemUseMedicine: ld a, [wPartyCount] and a - jp z, .emptyParty + jp z, Func_e4bf ld a, [wWhichPokemon] push af ld a, [wcf91] @@ -820,15 +918,6 @@ ItemUseMedicine: ; if using softboiled call GoBackToPartyMenu jr .getPartyMonDataAddress -.emptyParty - ld hl, .emptyPartyText - xor a - ld [wActionResultOrTookBattleTurn], a ; item use failed - jp PrintText -.emptyPartyText - text "You don't have" - line "any #MON!" - prompt .notUsingSoftboiled call DisplayPartyMenu .getPartyMonDataAddress @@ -844,6 +933,16 @@ ItemUseMedicine: ld e, a ld [wd0b5], a pop af + push af + cp $28 + jr nc, .asm_d906 + push hl + push de + callabd_ModifyPikachuHappiness PIKAHAPPY_USEDITEM + pop de + pop hl +.asm_d906 + pop af ld [wcf91], a pop af ld [wWhichPokemon], a @@ -911,6 +1010,7 @@ ItemUseMedicine: call CopyData ; copy party stats to in-battle stat data predef DoubleOrHalveSelectedStats jp .doneHealing + .healHP inc hl ; hl = address of current HP ld a, [hli] @@ -928,7 +1028,22 @@ ItemUseMedicine: cp MAX_REVIVE jr z, .updateInBattleFaintedData jp .healingItemNoEffect + .updateInBattleFaintedData + ld a, [wWhichPokemon] + push af + ld a, [wUsedItemOnWhichPokemon] + ld [wWhichPokemon], a + push hl + push de + push bc + callfar Func_2fd6a + pop bc + pop de + pop hl + pop af + ld [wWhichPokemon], a + ld a, [wIsInBattle] and a jr z, .compareCurrentHPToMaxHP @@ -953,6 +1068,7 @@ ItemUseMedicine: pop de pop hl jr .compareCurrentHPToMaxHP + .notFainted ld a, [wcf91] cp REVIVE @@ -988,6 +1104,7 @@ ItemUseMedicine: dec hl dec hl jp .cureStatusAilment + .notFullHP ; if the pokemon's current HP doesn't equal its max HP xor a ld [wLowHealthAlarm], a ;disable low health alarm @@ -1051,15 +1168,15 @@ ItemUseMedicine: call AddNTimes ; calculate coordinates of HP bar of pokemon that used Softboiled ld a, SFX_HEAL_HP call PlaySoundWaitForCurrent - ldh a, [hFlagsFFF6] + ldh a, [hFlagsFFFA] set 0, a - ldh [hFlagsFFF6], a + ldh [hFlagsFFFA], a ld a, $02 ld [wHPBarType], a predef UpdateHPBar2 ; animate HP bar decrease of pokemon that used Softboiled - ldh a, [hFlagsFFF6] + ldh a, [hFlagsFFFA] res 0, a - ldh [hFlagsFFF6], a + ldh [hFlagsFFFA], a pop af ld b, a ; store heal amount (1/5 of max HP) ld hl, wHPBarOldHP + 1 @@ -1072,6 +1189,7 @@ ItemUseMedicine: pop af ld [hl], a jr .addHealAmount + .notUsingSoftboiled2 ld a, [wcf91] cp SODA_POP @@ -1126,6 +1244,7 @@ ItemUseMedicine: cp MAX_REVIVE jr z, .setCurrentHPToMaxHp ; if using a Max Revive jr .updateInBattleData + .setCurrentHPToHalfMaxHP dec hl dec de @@ -1140,6 +1259,7 @@ ItemUseMedicine: ld [wHPBarNewHP], a dec de jr .doneHealingPartyHP + .setCurrentHPToMaxHp ld a, [hli] ld [de], a @@ -1183,9 +1303,11 @@ ItemUseMedicine: dec d jr nz, .calculateHPBarCoordsLoop jr .doneHealing + .healingItemNoEffect call ItemUseNoEffect jp .done + .doneHealing ld a, [wPseudoItemID] and a ; using Softboiled? @@ -1201,15 +1323,15 @@ ItemUseMedicine: jr z, .playStatusAilmentCuringSound ld a, SFX_HEAL_HP call PlaySoundWaitForCurrent - ldh a, [hFlagsFFF6] + ldh a, [hFlagsFFFA] set 0, a - ldh [hFlagsFFF6], a + ldh [hFlagsFFFA], a ld a, $02 ld [wHPBarType], a predef UpdateHPBar2 ; animate the HP bar lengthening - ldh a, [hFlagsFFF6] + ldh a, [hFlagsFFFA] res 0, a - ldh [hFlagsFFF6], a + ldh [hFlagsFFFA], a ld a, REVIVE_MSG ld [wPartyMenuTypeOrMessageID], a ld a, [wcf91] @@ -1220,6 +1342,7 @@ ItemUseMedicine: ld a, POTION_MSG ld [wPartyMenuTypeOrMessageID], a jr .showHealingItemMessage + .playStatusAilmentCuringSound ld a, SFX_HEAL_AILMENT call PlaySoundWaitForCurrent @@ -1236,6 +1359,7 @@ ItemUseMedicine: call DelayFrames call WaitForTextScrollButtonPress jr .done + .canceledItemUse xor a ld [wActionResultOrTookBattleTurn], a ; item use failed @@ -1251,6 +1375,7 @@ ItemUseMedicine: and a ret nz jp ReloadMapData + .useVitamin push hl ld a, [hl] @@ -1306,6 +1431,7 @@ ItemUseMedicine: cp b jr nz, .statNameInnerLoop jr .statNameLoop + .gotStatName ld de, wcf4b ld bc, 10 @@ -1315,11 +1441,13 @@ ItemUseMedicine: ld hl, VitaminStatRoseText call PrintText jp RemoveUsedItem + .vitaminNoEffect pop hl ld hl, VitaminNoEffectText call PrintText jp GBPalWhiteOut + .recalculateStats ld bc, wPartyMon1Stats - wPartyMon1 add hl, bc @@ -1406,9 +1534,19 @@ ItemUseMedicine: xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a predef LearnMoveFromLevelUp ; learn level up move, if any + xor a ld [wForceEvolution], a - callfar TryEvolvingMon ; evolve pokemon, if appropriate + callabd_ModifyPikachuHappiness PIKAHAPPY_LEVELUP + ld a, [wWhichPokemon] + push af + ld a, [wUsedItemOnWhichPokemon] + ld [wWhichPokemon], a + callfar Func_2fd6a ; evolve pokemon, if appropriate + pop af + ld [wWhichPokemon], a + + callfar TryEvolvingMon ld a, $01 ld [wUpdateSpritesEnabled], a pop af @@ -1495,6 +1633,10 @@ ItemUseEscapeRope: ld a, [wCurMap] cp AGATHAS_ROOM jr z, .notUsable + cp BILLS_HOUSE + jr z, .notUsable + cp POKEMON_FAN_CLUB + jr z, .notUsable ld a, [wCurMapTileset] ld b, a ld hl, EscapeRopeTilesets @@ -1507,6 +1649,7 @@ ItemUseEscapeRope: ld hl, wd732 set 3, [hl] set 6, [hl] + call Func_1510 ld hl, wd72e res 4, [hl] ResetEvent EVENT_IN_SAFARI_ZONE @@ -1523,6 +1666,7 @@ ItemUseEscapeRope: ld c, 30 call DelayFrames jp RemoveUsedItem + .notUsable jp ItemUseNotTime @@ -1546,6 +1690,7 @@ ItemUseXAccuracy: jp z, ItemUseNotTime ld hl, wPlayerBattleStatus2 set USING_X_ACCURACY, [hl] ; X Accuracy bit + callabd_ModifyPikachuHappiness PIKAHAPPY_USEDXITEM jp PrintItemUseTextAndRemoveItem ; This function is bugged and never works. It always jumps to ItemUseNotTime. @@ -1559,11 +1704,13 @@ ItemUseCardKey: jr nz, .next0 ld hl, CardKeyTable1 jr .next1 + .next0 cp $24 jr nz, .next2 ld hl, CardKeyTable2 jr .next1 + .next2 cp $5e jp nz, ItemUseNotTime @@ -1586,6 +1733,7 @@ ItemUseCardKey: ld a, [hl] ld [wUnusedD71F], a jr .done + .nextEntry1 inc hl .nextEntry2 @@ -1593,6 +1741,7 @@ ItemUseCardKey: .nextEntry3 inc hl jr .loop + .done ld hl, ItemUseText00 call PrintText @@ -1614,6 +1763,15 @@ ItemUseGuardSpec: ld a, [wIsInBattle] and a jp z, ItemUseNotTime + + ld a, [wWhichPokemon] + push af + ld a, [wPlayerMonNumber] + ld [wWhichPokemon], a + callabd_ModifyPikachuHappiness PIKAHAPPY_USEDXITEM + pop af + ld [wWhichPokemon], a + ld hl, wPlayerBattleStatus2 set PROTECTED_BY_MIST, [hl] ; Mist bit jp PrintItemUseTextAndRemoveItem @@ -1630,6 +1788,15 @@ ItemUseDireHit: ld a, [wIsInBattle] and a jp z, ItemUseNotTime + + ld a, [wWhichPokemon] + push af + ld a, [wPlayerMonNumber] + ld [wWhichPokemon], a + callabd_ModifyPikachuHappiness PIKAHAPPY_USEDXITEM + pop af + ld [wWhichPokemon], a + ld hl, wPlayerBattleStatus2 set GETTING_PUMPED, [hl] ; Focus Energy bit jp PrintItemUseTextAndRemoveItem @@ -1642,6 +1809,7 @@ ItemUseXStat: ld a, 2 ld [wActionResultOrTookBattleTurn], a ; item not used ret + .inBattle ld hl, wPlayerMoveNum ld a, [hli] @@ -1660,6 +1828,15 @@ ItemUseXStat: xor a ldh [hWhoseTurn], a ; set turn to player's turn farcall StatModifierUpEffect ; do stat increase move + + ld a, [wWhichPokemon] + push af + ld a, [wPlayerMonNumber] + ld [wWhichPokemon], a + callabd_ModifyPikachuHappiness PIKAHAPPY_USEDXITEM + pop af + ld [wWhichPokemon], a + pop hl pop af ld [hld], a ; restore [wPlayerMoveEffect] @@ -1677,31 +1854,48 @@ ItemUsePokeflute: cp ROUTE_12 jr nz, .notRoute12 CheckEvent EVENT_BEAT_ROUTE12_SNORLAX - jr nz, .noSnorlaxToWakeUp + jr nz, .noSnorlaxOrPikachuToWakeUp ; if the player hasn't beaten Route 12 Snorlax ld hl, Route12SnorlaxFluteCoords call ArePlayerCoordsInArray - jr nc, .noSnorlaxToWakeUp + jr nc, .noSnorlaxOrPikachuToWakeUp ld hl, PlayedFluteHadEffectText call PrintText SetEvent EVENT_FIGHT_ROUTE12_SNORLAX ret + .notRoute12 cp ROUTE_16 - jr nz, .noSnorlaxToWakeUp + jr nz, .notRoute16 CheckEvent EVENT_BEAT_ROUTE16_SNORLAX - jr nz, .noSnorlaxToWakeUp + jr nz, .noSnorlaxOrPikachuToWakeUp ; if the player hasn't beaten Route 16 Snorlax ld hl, Route16SnorlaxFluteCoords call ArePlayerCoordsInArray - jr nc, .noSnorlaxToWakeUp + jr nc, .noSnorlaxOrPikachuToWakeUp ld hl, PlayedFluteHadEffectText call PrintText SetEvent EVENT_FIGHT_ROUTE16_SNORLAX ret -.noSnorlaxToWakeUp + +.notRoute16 + cp PEWTER_POKECENTER + jr nz, .noSnorlaxOrPikachuToWakeUp + call CheckPikachuFollowingPlayer + jr z, .noSnorlaxOrPikachuToWakeUp + callfar IsPikachuRightNextToPlayer + jr nc, .noSnorlaxOrPikachuToWakeUp + ld hl, PlayedFluteHadEffectText + call PrintText + call ItemUseReloadOverworldData + ldpikaemotion e, PikachuEmotion26 + callfar PlaySpecificPikachuEmotion + ret + +.noSnorlaxOrPikachuToWakeUp ld hl, PlayedFluteNoEffectText jp PrintText + .inBattle xor a ld [wWereAnyMonsAsleep], a @@ -1721,8 +1915,15 @@ ItemUsePokeflute: ld [hl], a ld hl, wEnemyMonStatus ld a, [hl] + ld c, a and b ; remove Sleep status ld [hl], a + ld a, c + and SLP + jr z, .asm_e063 + ld a, $1 + ld [wWereAnyMonsAsleep], a +.asm_e063 call LoadScreenTilesFromBuffer2 ; restore saved screen ld a, [wWereAnyMonsAsleep] and a ; were any pokemon asleep before playing the flute? @@ -1798,8 +1999,7 @@ PlayedFluteHadEffectText: and a jr nz, .done ; play out-of-battle pokeflute music - ld a, SFX_STOP_ALL_MUSIC - call PlaySound + call StopAllMusic ld a, SFX_POKEFLUTE ld c, BANK(SFX_Pokeflute) call PlayMusic @@ -1860,13 +2060,28 @@ INCLUDE "data/wild/good_rod.asm" ItemUseSuperRod: call FishingInit jp c, ItemUseNotTime - call ReadSuperRodData - ld a, e + callfar ReadSuperRodData + ld c, e + ld b, d + ld a, $2 + ld [wRodResponse], a + ld a, c + and a ; are there fish in the map? + jr z, DoNotGenerateFishingEncounter ; if not, do not generate an encounter + ld a, $1 + ld [wRodResponse], a + call Random + and $1 + jr nz, RodResponse + xor a + ld [wRodResponse], a + jr DoNotGenerateFishingEncounter + RodResponse: ld [wRodResponse], a dec a ; is there a bite? - jr nz, .next + jr nz, DoNotGenerateFishingEncounter ; if yes, store level and species data ld a, 1 ld [wMoveMissed], a @@ -1875,7 +2090,7 @@ RodResponse: ld a, c ; species ld [wCurOpponent], a -.next +DoNotGenerateFishingEncounter: ld hl, wWalkBikeSurfState ld a, [hl] ; store the value in a push af @@ -1895,22 +2110,28 @@ FishingInit: jr z, .notInBattle scf ; can't fish during battle ret + .notInBattle call IsNextTileShoreOrWater - ret c + jr nc, .cannotFish ld a, [wWalkBikeSurfState] cp 2 ; Surfing? - jr z, .surfing + jr z, .cannotFish call ItemUseReloadOverworldData ld hl, ItemUseText00 call PrintText ld a, SFX_HEAL_AILMENT call PlaySound + ld a, $2 + ld [wd49c], a + ld a, $81 + ld [wPikachuMood], a ld c, 80 call DelayFrames and a ret -.surfing + +.cannotFish scf ; can't fish when surfing ret @@ -1963,7 +2184,23 @@ ItemUsePPRestore: call DisplayPartyMenu jr nc, .chooseMove jp .itemNotUsed + .chooseMove + ld a, [wIsInBattle] + and a + jr z, .usePPItem + ld a, [wWhichPokemon] + ld b, a + ld a, [wPlayerMonNumber] + cp b + jr nz, .usePPItem + ld a, [wPlayerBattleStatus3] + bit TRANSFORMED, a + jr z, .usePPItem + call ItemUseNotTime + jp .itemNotUsed + +.usePPItem ld a, [wPPRestoreItem] cp ELIXER jp nc, .useElixir ; if Elixir or Max Elixir @@ -2003,6 +2240,7 @@ ItemUsePPRestore: ld hl, PPMaxedOutText call PrintText jr .chooseMove + .PPNotMaxedOut ld a, [hl] add 1 << 6 ; increase PP Up count by 1 @@ -2010,6 +2248,8 @@ ItemUsePPRestore: ld a, 1 ; 1 PP Up used ld [wd11e], a call RestoreBonusPP ; add the bonus PP to current PP + ld a, SFX_HEAL_AILMENT + call PlaySound ld hl, PPIncreasedText call PrintText .done @@ -2018,6 +2258,7 @@ ItemUsePPRestore: call GBPalWhiteOut call RunDefaultPaletteCommand jp RemoveUsedItem + .afterRestoringPP ; after using a (Max) Ether/Elixir ld a, [wWhichPokemon] ld b, a @@ -2036,10 +2277,12 @@ ItemUsePPRestore: ld hl, PPRestoredText call PrintText jr .done + .useEther call .restorePP jr nz, .afterRestoringPP jp .noEffect + ; unsets zero flag if PP was restored, sets zero flag if not ; however, this is bugged for Max Ethers and Max Elixirs (see below) .restorePP @@ -2074,6 +2317,7 @@ ItemUsePPRestore: add b ld [hl], a ret + .fullyRestorePP ld a, [hl] ; move PP ; Note that this code has a bug. It doesn't mask out the upper two bits, which @@ -2083,6 +2327,7 @@ ItemUsePPRestore: cp b ; does current PP equal max PP? ret z jr .storeNewAmount + .useElixir ; decrement the item ID so that ELIXER becomes ETHER and MAX_ELIXER becomes MAX_ETHER ld hl, wPPRestoreItem @@ -2186,6 +2431,7 @@ ItemUseTMHM: ld a, 2 ld [wActionResultOrTookBattleTurn], a ; item not used ret + .useMachine ld a, [wWhichPokemon] push af @@ -2231,10 +2477,13 @@ ItemUseTMHM: ld hl, MonCannotLearnMachineMoveText call PrintText jr .chooseMon + .checkIfAlreadyLearnedMove callfar CheckIfMoveIsKnown ; check if the pokemon already knows the move jr c, .chooseMon predef LearnMove ; teach move + ld a, [wWhichPokemon] + ld d, a pop af ld [wcf91], a pop af @@ -2242,6 +2491,28 @@ ItemUseTMHM: ld a, b and a ret z + + ld a, [wWhichPokemon] + push af + ld a, d + ld [wWhichPokemon], a + callabd_ModifyPikachuHappiness PIKAHAPPY_USEDTMHM + callfar IsThisPartymonStarterPikachu_Party + jr nc, .notTeachingThunderboltOrThunderToPikachu + ld a, [wcf91] + cp TM_THUNDERBOLT ; are we teaching thunderbolt to the player pikachu? + jr z, .teachingThunderboltOrThunderToPlayerPikachu + cp TM_THUNDER ; are we teaching thunder then? + jr nz, .notTeachingThunderboltOrThunderToPikachu +.teachingThunderboltOrThunderToPlayerPikachu + ld a, $5 + ld [wd49c], a + ld a, $85 + ld [wPikachuMood], a +.notTeachingThunderboltOrThunderToPikachu + pop af + ld [wWhichPokemon], a + ld a, [wcf91] call IsItemHM ret c @@ -2288,6 +2559,12 @@ ItemUseNotYoursToUse: ld hl, ItemUseNotYoursToUseText jr ItemUseFailed +Func_e4bf: + ld a, $2 + ld [wActionResultOrTookBattleTurn], a + ld hl, DontHavePokemonText + jp PrintText + ThrowBallAtTrainerMon: call RunDefaultPaletteCommand call LoadScreenTilesFromBuffer1 ; restore saved screen @@ -2349,6 +2626,10 @@ BoxFullCannotThrowBallText: text_far _BoxFullCannotThrowBallText text_end +DontHavePokemonText: + text_far _DontHavePokemonText + text_end + ItemUseText00: text_far _ItemUseText001 text_low @@ -2483,6 +2764,7 @@ GetMaxPP: .sourceWithOneMon call GetSelectedMoveOffset2 jr .next + .sourceWithMultipleMon call GetSelectedMoveOffset .next @@ -2584,6 +2866,7 @@ TossItem_:: pop hl and a ret + .tooImportantToToss push hl ld hl, TooImportantToTossText @@ -2650,7 +2933,7 @@ SendNewMonToBox: ld a, [wcf91] ld [wd0b5], a ld c, a -.asm_e7b1 +.asm_e6f5 inc de ld a, [de] ld b, a @@ -2658,13 +2941,13 @@ SendNewMonToBox: ld c, b ld [de], a cp $ff - jr nz, .asm_e7b1 + jr nz, .asm_e6f5 call GetMonHeader ld hl, wBoxMonOT ld bc, NAME_LENGTH ld a, [wNumInBox] dec a - jr z, .asm_e7ee + jr z, .asm_e732 dec a call AddNTimes push hl @@ -2676,7 +2959,7 @@ SendNewMonToBox: ld a, [wNumInBox] dec a ld b, a -.asm_e7db +.asm_e71f push bc push hl ld bc, NAME_LENGTH @@ -2688,15 +2971,15 @@ SendNewMonToBox: add hl, bc pop bc dec b - jr nz, .asm_e7db -.asm_e7ee + jr nz, .asm_e71f +.asm_e732 ld hl, wPlayerName ld de, wBoxMonOT ld bc, NAME_LENGTH call CopyData ld a, [wNumInBox] dec a - jr z, .asm_e82a + jr z, .asm_e76e ld hl, wBoxMonNicks ld bc, NAME_LENGTH dec a @@ -2710,7 +2993,7 @@ SendNewMonToBox: ld a, [wNumInBox] dec a ld b, a -.asm_e817 +.asm_e75b push bc push hl ld bc, NAME_LENGTH @@ -2722,15 +3005,15 @@ SendNewMonToBox: add hl, bc pop bc dec b - jr nz, .asm_e817 -.asm_e82a + jr nz, .asm_e75b +.asm_e76e ld hl, wBoxMonNicks ld a, NAME_MON_SCREEN ld [wNamingScreenType], a predef AskName ld a, [wNumInBox] dec a - jr z, .asm_e867 + jr z, .asm_e7ab ld hl, wBoxMons ld bc, wBoxMon2 - wBoxMon1 dec a @@ -2744,7 +3027,7 @@ SendNewMonToBox: ld a, [wNumInBox] dec a ld b, a -.asm_e854 +.asm_e798 push bc push hl ld bc, wBoxMon2 - wBoxMon1 @@ -2756,8 +3039,8 @@ SendNewMonToBox: add hl, bc pop bc dec b - jr nz, .asm_e854 -.asm_e867 + jr nz, .asm_e798 +.asm_e7ab ld a, [wEnemyMonLevel] ld [wEnemyMonBoxLevel], a ld hl, wEnemyMon @@ -2787,11 +3070,11 @@ SendNewMonToBox: inc de xor a ld b, NUM_STATS * 2 -.asm_e89f +.asm_e7e3 ld [de], a inc de dec b - jr nz, .asm_e89f + jr nz, .asm_e7e3 ld hl, wEnemyMonDVs ld a, [hli] ld [de], a @@ -2800,89 +3083,52 @@ SendNewMonToBox: ld [de], a ld hl, wEnemyMonPP ld b, NUM_MOVES -.asm_e8b1 +.asm_e7f5 ld a, [hli] inc de ld [de], a dec b - jr nz, .asm_e8b1 + jr nz, .asm_e7f5 + ld a, [wcf91] + cp KADABRA + jr nz, .notKadabra + ld a, $60 ; twistedspoon in gsc + ld [wBoxMon1CatchRate], a +.notKadabra ret ; checks if the tile in front of the player is a shore or water tile ; used for surfing and fishing ; unsets carry if it is, sets carry if not -IsNextTileShoreOrWater: +IsNextTileShoreOrWater:: ld a, [wCurMapTileset] ld hl, WaterTilesets ld de, 1 - call IsInArray - jr nc, .notShoreOrWater + call IsInArray ; does the current map allow surfing? + ret nc ; if not, return + ld hl, WaterTile ld a, [wCurMapTileset] cp SHIP_PORT ; Vermilion Dock tileset - ld a, [wTileInFrontOfPlayer] ; tile in front of player jr z, .skipShoreTiles ; if it's the Vermilion Dock tileset - cp $48 ; eastern shore tile in Safari Zone - jr z, .shoreOrWater - cp $32 ; usual eastern shore tile - jr z, .shoreOrWater + cp GYM ; eastern shore tile in Safari Zone + jr z, .skipShoreTiles + cp DOJO ; usual eastern shore tile + jr z, .skipShoreTiles + ld hl, ShoreTiles .skipShoreTiles - cp $14 ; water tile - jr z, .shoreOrWater -.notShoreOrWater - scf - ret -.shoreOrWater - and a - ret - -INCLUDE "data/tilesets/water_tilesets.asm" - -ReadSuperRodData: -; return e = 2 if no fish on this map -; return e = 1 if a bite, bc = level,species -; return e = 0 if no bite - ld a, [wCurMap] - ld de, 3 ; each fishing group is three bytes wide - ld hl, SuperRodData + ld a, [wTileInFrontOfPlayer] + ld de, $1 call IsInArray - jr c, .ReadFishingGroup - ld e, $2 ; $2 if no fishing groups found ret -.ReadFishingGroup -; hl points to the fishing group entry in the index - inc hl ; skip map id - - ; read fishing group address - ld a, [hli] - ld h, [hl] - ld l, a - - ld b, [hl] ; how many mons in group - inc hl ; point to data - ld e, $0 ; no bite yet - -.RandomLoop - call Random - srl a - ret c ; 50% chance of no battle - - and %11 ; 2-bit random number - cp b - jr nc, .RandomLoop ; if a is greater than the number of mons, regenerate - - ; get the mon - add a - ld c, a - ld b, $0 - add hl, bc - ld b, [hl] ; level - inc hl - ld c, [hl] ; species - ld e, $1 ; $1 if there's a bite - ret +INCLUDE "data/tilesets/water_tilesets.asm" -INCLUDE "data/wild/super_rod.asm" +; shore tiles +ShoreTiles: + db $48, $32 +WaterTile: + db $14 + db $ff ; terminator ; reloads map view and processes sprite data ; for items that cause the overworld to be displayed diff --git a/engine/items/tms.asm b/engine/items/tms.asm index ea7fbcad..dcf2665d 100755 --- a/engine/items/tms.asm +++ b/engine/items/tms.asm @@ -11,6 +11,8 @@ CanLearnTM: ld hl, TechnicalMachines .findTMloop ld a, [hli] + cp $ff ; reached terminator? + jr z, .done cp b jr z, .TMfoundLoop inc c @@ -19,6 +21,10 @@ CanLearnTM: pop hl ld b, FLAG_TEST predef_jump FlagActionPredef +.done + pop hl + ld c, 0 + ret ; converts TM/HM number in wd11e into move number ; HMs start at 51 diff --git a/engine/items/town_map.asm b/engine/items/town_map.asm index 42d313d9..c401d1c1 100755 --- a/engine/items/town_map.asm +++ b/engine/items/town_map.asm @@ -105,6 +105,13 @@ DisplayTownMap: ld [wWhichTownMapLocation], a jp .townMapLoop +.asm_70f87 + ldh a, [hJoy5] + and D_DOWN | D_UP + ret z + callfar PlayPikachuSoundClip + ret + INCLUDE "data/maps/town_map_order.asm" TownMapCursor: @@ -139,11 +146,14 @@ MonsNestText: LoadTownMap_Fly:: call ClearSprites call LoadTownMap + ld a, $1 + ldh [hJoy7], a call LoadPlayerSpriteGraphics call LoadFontTilePatterns ld de, BirdSprite + ld b, BANK(BirdSprite) + ld c, $c ld hl, vSprites tile $04 - lb bc, BANK(BirdSprite), 12 call CopyVideoData ld de, TownMapUpArrow ld hl, vChars1 tile $6d @@ -181,7 +191,7 @@ LoadTownMap_Fly:: ld c, 15 call DelayFrames hlcoord 18, 0 - ld [hl], "▲" + ld [hl], "▶" hlcoord 19, 0 ld [hl], "▼" pop hl @@ -215,6 +225,7 @@ LoadTownMap_Fly:: .pressedB xor a ld [wTownMapSpriteBlinkingEnabled], a + ldh [hJoy7], a call GBPalWhiteOutWithDelay3 pop hl pop af @@ -281,15 +292,14 @@ LoadTownMap: call ClearScreen call UpdateSprites hlcoord 0, 0 - ld b, $12 - ld c, $12 + lb bc, $12, $12 call TextBoxBorder call DisableLCD ld hl, WorldMapTileGraphics ld de, vChars2 tile $60 ld bc, WorldMapTileGraphicsEnd - WorldMapTileGraphics ld a, BANK(WorldMapTileGraphics) - call FarCopyData2 + call FarCopyData ld hl, MonNestIcon ld de, vSprites tile $04 ld bc, MonNestIconEnd - MonNestIcon @@ -398,8 +408,7 @@ DisplayWildLocations: jr nz, .drawPlayerSprite ; if no OAM entries were written, print area unknown text hlcoord 1, 7 - ld b, 2 - ld c, 15 + lb bc, 2, 15 call TextBoxBorder hlcoord 2, 9 ld de, AreaUnknownText |