Age | Commit message (Expand) | Author |
2021-11-02 | Identify starter pikachu happiness boost medicine check (#72) | Daniel Harding |
2021-09-26 | Merge branch 'master' of https://github.com/pret/pokered | dannye |
2021-08-28 | wcf4b -> wStringBuffer | Rangi |
2021-05-31 | Some miscellaneous changes, syncing more with pokered | Rangi |
2021-05-31 | Merge branch 'master' of https://github.com/pret/pokered | dannye |
2021-05-31 | More WRAM label cleanup (still needs UNIONs and renaming) | Rangi |
2021-05-31 | Improve some RAM formatting | Rangi |
2021-05-31 | Improve some RAM formatting | Rangi |
2021-05-23 | Merge remote-tracking branch 'remotes/pokered/master' | Rangi |
2021-05-23 | Use macros for bit arrays | Rangi |
2021-04-30 | Merge branch 'master' of https://github.com/pret/pokered | dannye |
2021-04-27 | Use {interpolation} to generate sequences of RAM labels | Rangi |
2021-03-25 | Merge branch 'master' of https://github.com/pret/pokered | dannye |
2021-03-25 | Verify data table and name list sizes with assertion macros | Rangi |
2021-02-13 | Identify hUILayoutFlags | Rangi |
2021-02-13 | Identify hUILayoutFlags and hPikachuSpriteVRAMOffset | Rangi |
2020-11-14 | Merge branch 'master' of https://github.com/pret/pokered | dannye |
2020-11-14 | Fix file modes | dannye |
2020-11-05 | Remove trailing whitespace | Rangi |
2020-11-05 | Sync more with pokered | Rangi |
2020-11-05 | Sync more with pokeyellow | Rangi |
2020-11-05 | Organize home and macro code | Rangi |
2020-11-04 | Start reorganizing pokeyellow | Rangi |
2020-11-04 | Sync with pokered | dannye |
2020-09-27 | Add constant for ghost Marowak like pokered | SatoMew |
2020-09-22 | Replace ghost Marowak's ambiguous constant | SatoMew |
2020-08-31 | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi |
2020-08-31 | Use constants to delineate map types, and factor out more data | Rangi |
2020-07-20 | Add comments associating constants with data, and identify some more data | Rangi |
2020-07-08 | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi |
2020-07-07 | Use 'tile' and 'tiles' macros | Rangi |
2020-07-07 | Sync coordinate macros with pokecrystal | Rangi |
2020-07-07 | Use HIGH() and LOW() | Rangi |
2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi |
2020-07-05 | TM/HM constants named after moves | Rangi |
2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi |
2020-07-03 | Replace raw hex values with HRAM constants | Rangi |
2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi |
2020-07-03 | Organize macros/ like pokecrystal | Rangi |
2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi |
2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi |
2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi |
2020-06-23 | Move more tables from engine/ to data/ | Rangi |
2020-05-20 | Sync with pokered | dannye |
2019-07-27 | Update audio macro names | dannye |
2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi |
2018-03-24 | Use rgblink dmg mode | dannye |
2017-12-30 | Add space between arguments in assembly instructions and remove redundant a i... | xCrystal |
2017-12-30 | Uppercase battle status constants | xCrystal |