diff options
Diffstat (limited to 'engine/menus')
-rw-r--r-- | engine/menus/display_text_id_init.asm | 4 | ||||
-rwxr-xr-x | engine/menus/league_pc.asm | 4 | ||||
-rwxr-xr-x | engine/menus/main_menu.asm | 18 | ||||
-rwxr-xr-x | engine/menus/naming_screen.asm | 4 | ||||
-rwxr-xr-x | engine/menus/oaks_pc.asm | 14 | ||||
-rwxr-xr-x | engine/menus/party_menu.asm | 60 | ||||
-rwxr-xr-x | engine/menus/pc.asm | 16 | ||||
-rwxr-xr-x | engine/menus/players_pc.asm | 56 | ||||
-rwxr-xr-x | engine/menus/pokedex.asm | 10 | ||||
-rwxr-xr-x | engine/menus/save.asm | 24 | ||||
-rwxr-xr-x | engine/menus/start_sub_menus.asm | 32 | ||||
-rw-r--r-- | engine/menus/text_box.asm | 8 |
12 files changed, 127 insertions, 123 deletions
diff --git a/engine/menus/display_text_id_init.asm b/engine/menus/display_text_id_init.asm index 45c76f9c..c02e5bbc 100644 --- a/engine/menus/display_text_id_init.asm +++ b/engine/menus/display_text_id_init.asm @@ -41,7 +41,7 @@ DisplayTextIDInit:: ; loop to copy C1X9 (direction the sprite is facing) to C2X9 for each sprite ; this is done because when you talk to an NPC, they turn to look your way ; the original direction they were facing must be restored after the dialogue is over - ld hl, wSpriteStateData1 + $19 + ld hl, wSprite01StateData1FacingDirection ld c, $0f ld de, $10 .spriteFacingDirectionCopyLoop @@ -54,7 +54,7 @@ DisplayTextIDInit:: jr nz, .spriteFacingDirectionCopyLoop ; loop to force all the sprites in the middle of animation to stand still ; (so that they don't like they're frozen mid-step during the dialogue) - ld hl, wSpriteStateData1 + 2 + ld hl, wSpritePlayerStateData1ImageIndex ld de, $10 ld c, e .spriteStandStillLoop diff --git a/engine/menus/league_pc.asm b/engine/menus/league_pc.asm index 170c0ef3..c07c6bc1 100755 --- a/engine/menus/league_pc.asm +++ b/engine/menus/league_pc.asm @@ -116,5 +116,5 @@ HallOfFameNoText: db "HALL OF FAME No @" AccessedHoFPCText: - TX_FAR _AccessedHoFPCText - db "@" + text_far _AccessedHoFPCText + text_end diff --git a/engine/menus/main_menu.asm b/engine/menus/main_menu.asm index fe82ec4a..43289ce8 100755 --- a/engine/menus/main_menu.asm +++ b/engine/menus/main_menu.asm @@ -136,7 +136,7 @@ LinkMenu: ld [wLetterPrintingDelayFlags], a ld hl, wd72e set 6, [hl] - ld hl, TextTerminator_6b20 + ld hl, LinkMenuEmptyText call PrintText call SaveScreenTilesToBuffer1 ld hl, WhereWouldYouLikeText @@ -293,16 +293,16 @@ LinkMenu: ret WhereWouldYouLikeText: - TX_FAR _WhereWouldYouLikeText - db "@" + text_far _WhereWouldYouLikeText + text_end PleaseWaitText: - TX_FAR _PleaseWaitText - db "@" + text_far _PleaseWaitText + text_end LinkCanceledText: - TX_FAR _LinkCanceledText - db "@" + text_far _LinkCanceledText + text_end StartNewGame: ld hl, wd732 @@ -329,7 +329,9 @@ SpecialEnterMap:: jp EnterMap ContinueText: - db "CONTINUE", $4e + db "CONTINUE" + next "" + ; fallthrough NewGameText: db "NEW GAME" diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm index efeab4c3..a84609c9 100755 --- a/engine/menus/naming_screen.asm +++ b/engine/menus/naming_screen.asm @@ -50,8 +50,8 @@ AskName: jp CopyData DoYouWantToNicknameText: - TX_FAR _DoYouWantToNicknameText - db "@" + text_far _DoYouWantToNicknameText + text_end DisplayNameRaterScreen:: ld hl, wBuffer diff --git a/engine/menus/oaks_pc.asm b/engine/menus/oaks_pc.asm index 03c9b8f1..cdb97aca 100755 --- a/engine/menus/oaks_pc.asm +++ b/engine/menus/oaks_pc.asm @@ -15,14 +15,14 @@ OpenOaksPC: jp LoadScreenTilesFromBuffer2 GetDexRatedText: - TX_FAR _GetDexRatedText - db "@" + text_far _GetDexRatedText + text_end ClosedOaksPCText: - TX_FAR _ClosedOaksPCText - TX_WAIT - db "@" + text_far _ClosedOaksPCText + text_linkpromptbutton + text_end AccessedOaksPCText: - TX_FAR _AccessedOaksPCText - db "@" + text_far _AccessedOaksPCText + text_end diff --git a/engine/menus/party_menu.asm b/engine/menus/party_menu.asm index 9ae5706e..f63a3cf0 100755 --- a/engine/menus/party_menu.asm +++ b/engine/menus/party_menu.asm @@ -254,62 +254,62 @@ PartyMenuMessagePointers: dw PartyMenuItemUseText PartyMenuNormalText: - TX_FAR _PartyMenuNormalText - db "@" + text_far _PartyMenuNormalText + text_end PartyMenuItemUseText: - TX_FAR _PartyMenuItemUseText - db "@" + text_far _PartyMenuItemUseText + text_end PartyMenuBattleText: - TX_FAR _PartyMenuBattleText - db "@" + text_far _PartyMenuBattleText + text_end PartyMenuUseTMText: - TX_FAR _PartyMenuUseTMText - db "@" + text_far _PartyMenuUseTMText + text_end PartyMenuSwapMonText: - TX_FAR _PartyMenuSwapMonText - db "@" + text_far _PartyMenuSwapMonText + text_end PotionText: - TX_FAR _PotionText - db "@" + text_far _PotionText + text_end AntidoteText: - TX_FAR _AntidoteText - db "@" + text_far _AntidoteText + text_end ParlyzHealText: - TX_FAR _ParlyzHealText - db "@" + text_far _ParlyzHealText + text_end BurnHealText: - TX_FAR _BurnHealText - db "@" + text_far _BurnHealText + text_end IceHealText: - TX_FAR _IceHealText - db "@" + text_far _IceHealText + text_end AwakeningText: - TX_FAR _AwakeningText - db "@" + text_far _AwakeningText + text_end FullHealText: - TX_FAR _FullHealText - db "@" + text_far _FullHealText + text_end ReviveText: - TX_FAR _ReviveText - db "@" + text_far _ReviveText + text_end RareCandyText: - TX_FAR _RareCandyText - TX_SFX_ITEM_1 ; probably supposed to play SFX_LEVEL_UP but the wrong music bank is loaded - TX_BLINK - db "@" + text_far _RareCandyText + sound_get_item_1 ; probably supposed to play SFX_LEVEL_UP but the wrong music bank is loaded + text_promptbutton + text_end SetPartyMenuHPBarColor: ld hl, wPartyMenuHPBarColors diff --git a/engine/menus/pc.asm b/engine/menus/pc.asm index 6ec45f2e..f296ad61 100755 --- a/engine/menus/pc.asm +++ b/engine/menus/pc.asm @@ -99,20 +99,20 @@ LogOff: ret TurnedOnPC1Text: - TX_FAR _TurnedOnPC1Text - db "@" + text_far _TurnedOnPC1Text + text_end AccessedBillsPCText: - TX_FAR _AccessedBillsPCText - db "@" + text_far _AccessedBillsPCText + text_end AccessedSomeonesPCText: - TX_FAR _AccessedSomeonesPCText - db "@" + text_far _AccessedSomeonesPCText + text_end AccessedMyPCText: - TX_FAR _AccessedMyPCText - db "@" + text_far _AccessedMyPCText + text_end ; removes one of the specified item ID [hItemToRemoveID] from bag (if existent) RemoveItemByID:: diff --git a/engine/menus/players_pc.asm b/engine/menus/players_pc.asm index 403632fa..ebaacd52 100755 --- a/engine/menus/players_pc.asm +++ b/engine/menus/players_pc.asm @@ -247,57 +247,57 @@ PlayersPCMenuEntries: next "LOG OFF@" TurnedOnPC2Text: - TX_FAR _TurnedOnPC2Text - db "@" + text_far _TurnedOnPC2Text + text_end WhatDoYouWantText: - TX_FAR _WhatDoYouWantText - db "@" + text_far _WhatDoYouWantText + text_end WhatToDepositText: - TX_FAR _WhatToDepositText - db "@" + text_far _WhatToDepositText + text_end DepositHowManyText: - TX_FAR _DepositHowManyText - db "@" + text_far _DepositHowManyText + text_end ItemWasStoredText: - TX_FAR _ItemWasStoredText - db "@" + text_far _ItemWasStoredText + text_end NothingToDepositText: - TX_FAR _NothingToDepositText - db "@" + text_far _NothingToDepositText + text_end NoRoomToStoreText: - TX_FAR _NoRoomToStoreText - db "@" + text_far _NoRoomToStoreText + text_end WhatToWithdrawText: - TX_FAR _WhatToWithdrawText - db "@" + text_far _WhatToWithdrawText + text_end WithdrawHowManyText: - TX_FAR _WithdrawHowManyText - db "@" + text_far _WithdrawHowManyText + text_end WithdrewItemText: - TX_FAR _WithdrewItemText - db "@" + text_far _WithdrewItemText + text_end NothingStoredText: - TX_FAR _NothingStoredText - db "@" + text_far _NothingStoredText + text_end CantCarryMoreText: - TX_FAR _CantCarryMoreText - db "@" + text_far _CantCarryMoreText + text_end WhatToTossText: - TX_FAR _WhatToTossText - db "@" + text_far _WhatToTossText + text_end TossHowManyText: - TX_FAR _TossHowManyText - db "@" + text_far _TossHowManyText + text_end diff --git a/engine/menus/pokedex.asm b/engine/menus/pokedex.asm index baf656b6..542ef873 100755 --- a/engine/menus/pokedex.asm +++ b/engine/menus/pokedex.asm @@ -478,7 +478,7 @@ ShowPokedexDataInternal: coord hl, 2, 8 ld a, "№" ld [hli], a - ld a, "⠄" + ld a, "<DOT>" ld [hli], a ld de, wd11e lb bc, LEADING_ZEROES | 1, 3 @@ -518,14 +518,14 @@ ShowPokedexDataInternal: coord hl, 12, 6 lb bc, 1, 2 call PrintNumber ; print feet (height) - ld a, $60 ; feet symbol tile (one tick) + ld a, "′" ld [hl], a inc de inc de ; de = address of inches (height) coord hl, 15, 6 lb bc, LEADING_ZEROES | 1, 2 call PrintNumber ; print inches (height) - ld a, $61 ; inches symbol tile (two ticks) + ld a, "″" ld [hl], a ; now print the weight (note that weight is stored in tenths of pounds internally) inc de @@ -558,7 +558,7 @@ ShowPokedexDataInternal: inc hl ld a, [hli] ld [hld], a ; make space for the decimal point by moving the last digit forward one tile - ld [hl], "⠄" ; decimal point tile + ld [hl], "<DOT>" ; decimal point tile pop af ld [hDexWeight + 1], a ; restore original value of [hDexWeight + 1] pop af @@ -590,7 +590,7 @@ ShowPokedexDataInternal: ret HeightWeightText: - db "HT ?",$60,"??",$61 + db "HT ?′??″" next "WT ???lb@" ; XXX does anything point to this? diff --git a/engine/menus/save.asm b/engine/menus/save.asm index ee73c850..462e0eea 100755 --- a/engine/menus/save.asm +++ b/engine/menus/save.asm @@ -28,8 +28,8 @@ LoadSAV: ret FileDataDestroyedText: - TX_FAR _FileDataDestroyedText - db "@" + text_far _FileDataDestroyedText + text_end LoadSAV0: ld a, SRAM_ENABLE @@ -184,16 +184,16 @@ SaveSAVConfirm: ret WouldYouLikeToSaveText: - TX_FAR _WouldYouLikeToSaveText - db "@" + text_far _WouldYouLikeToSaveText + text_end GameSavedText: - TX_FAR _GameSavedText - db "@" + text_far _GameSavedText + text_end OlderFileWillBeErasedText: - TX_FAR _OlderFileWillBeErasedText - db "@" + text_far _OlderFileWillBeErasedText + text_end SaveSAVtoSRAM0: ld a, SRAM_ENABLE @@ -386,8 +386,8 @@ ChangeBox:: ret WhenYouChangeBoxText: - TX_FAR _WhenYouChangeBoxText - db "@" + text_far _WhenYouChangeBoxText + text_end CopyBoxToOrFromSRAM: ; copy an entire box from hl to de with b as the SRAM bank @@ -490,8 +490,8 @@ DisplayChangeBoxMenu: ret ChooseABoxText: - TX_FAR _ChooseABoxText - db "@" + text_far _ChooseABoxText + text_end BoxNames: db "BOX 1" diff --git a/engine/menus/start_sub_menus.asm b/engine/menus/start_sub_menus.asm index 526540df..9ec06556 100755 --- a/engine/menus/start_sub_menus.asm +++ b/engine/menus/start_sub_menus.asm @@ -190,8 +190,8 @@ StartMenu_Pokemon:: call GBPalWhiteOutWithDelay3 jp .goBackToMap .flashLightsAreaText - TX_FAR _FlashLightsAreaText - db "@" + text_far _FlashLightsAreaText + text_end .dig ld a, ESCAPE_ROPE ld [wcf91], a @@ -225,14 +225,14 @@ StartMenu_Pokemon:: call GBPalWhiteOutWithDelay3 jp .goBackToMap .warpToLastPokemonCenterText - TX_FAR _WarpToLastPokemonCenterText - db "@" + text_far _WarpToLastPokemonCenterText + text_end .cannotUseTeleportNowText - TX_FAR _CannotUseTeleportNowText - db "@" + text_far _CannotUseTeleportNowText + text_end .cannotFlyHereText - TX_FAR _CannotFlyHereText - db "@" + text_far _CannotFlyHereText + text_end .softboiled ld hl, wPartyMon1MaxHP ld a, [wWhichPokemon] @@ -270,8 +270,8 @@ StartMenu_Pokemon:: call PrintText jp .loop .notHealthyEnoughText - TX_FAR _NotHealthyEnoughText - db "@" + text_far _NotHealthyEnoughText + text_end .goBackToMap call RestoreScreenTilesAndReloadTilePatterns jp CloseTextDisplay @@ -280,8 +280,8 @@ StartMenu_Pokemon:: call PrintText jp .loop .newBadgeRequiredText - TX_FAR _NewBadgeRequiredText - db "@" + text_far _NewBadgeRequiredText + text_end ; writes a blank tile to all possible menu cursor positions on the party menu ErasePartyMenuCursors:: @@ -439,12 +439,12 @@ StartMenu_Item:: jp ItemMenuLoop CannotUseItemsHereText: - TX_FAR _CannotUseItemsHereText - db "@" + text_far _CannotUseItemsHereText + text_end CannotGetOffHereText: - TX_FAR _CannotGetOffHereText - db "@" + text_far _CannotGetOffHereText + text_end INCLUDE "data/items/use_party.asm" diff --git a/engine/menus/text_box.asm b/engine/menus/text_box.asm index 00045959..e3de41b4 100644 --- a/engine/menus/text_box.asm +++ b/engine/menus/text_box.asm @@ -220,7 +220,9 @@ TextBoxTextAndCoordTable: BuySellQuitText: db "BUY" next "SELL" - next "QUIT@@" + next "QUIT@" + + db "@" ; unused UseTossText: db "USE" @@ -245,7 +247,7 @@ JapaneseMainMenuText: next "さいしょから@" BattleMenuText: - db "FIGHT ",$E1,$E2 + db "FIGHT <PK><MN>" next "ITEM RUN@" SafariZoneBattleMenuText: @@ -258,7 +260,7 @@ SwitchStatsCancelText: next "CANCEL@" JapaneseAhText: - db "アッ!@" + db "アッ!@" JapanesePokedexMenu: db "データをみる" |