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-rwxr-xr-xengine/overworld/hidden_objects.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/hidden_objects.asm b/engine/overworld/hidden_objects.asm
index cba2a221..6e515b5a 100755
--- a/engine/overworld/hidden_objects.asm
+++ b/engine/overworld/hidden_objects.asm
@@ -61,7 +61,7 @@ CheckForHiddenObject: ; f25f8 (3c:65f8)
; checks if the coordinates in front of the player's sprite match Y in b and X in c
; [hCoordsInFrontOfPlayerMatch] = $00 if they match, $ff if they don't match
CheckIfCoordsInFrontOfPlayerMatch: ; 46a01 (11:6a01)
- ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
+ ld a, [wPlayerFacingDirection] ; player's sprite facing direction
cp SPRITE_FACING_UP
jr z, .facingUp
cp SPRITE_FACING_LEFT