diff options
Diffstat (limited to 'engine')
| -rwxr-xr-x | engine/battle/animations.asm | 37 | 
1 files changed, 18 insertions, 19 deletions
| diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index 2e478e5c..e27642c1 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -177,9 +177,9 @@ PlayAnimation:  	ld l, a  .animationLoop  	ld a, [hli] -	cp $FF +	cp -1  	jr z, .AnimationOver -	cp $C0 ; is this subanimation or a special effect? +	cp FIRST_SE_ID ; is this subanimation or a special effect?  	jr c, .playSubanimation  .doSpecialEffect  	ld c, a @@ -194,7 +194,7 @@ PlayAnimation:  	jr .searchSpecialEffectTableLoop  .foundMatch  	ld a, [hli] -	cp -1 ; is there a sound to play? +	cp NO_MOVE - 1 ; is there a sound to play?  	jr z, .skipPlayingSound  	ld [wAnimSoundID], a ; store sound  	push hl @@ -347,18 +347,17 @@ LoadAnimationTileset:  	ld c, a ; number of tiles  	jp CopyVideoData ; load tileset -AnimationTilesetPointers: -	db 79 ; number of tiles -	dw AnimationTileset1 -	db $FF - -	db 79 ; number of tiles -	dw AnimationTileset2 -	db $FF +anim_tileset: MACRO +	db \1 +	dw \2 +	db -1 ; padding +ENDM -	db 64 ; number of tiles -	dw AnimationTileset1 -	db $FF +AnimationTilesetPointers: +	; number of tiles, gfx pointer +	anim_tileset 79, AnimationTileset1 +	anim_tileset 79, AnimationTileset2 +	anim_tileset 64, AnimationTileset1  AnimationTileset1:  	INCBIN "gfx/battle/attack_anim_1.2bpp" @@ -412,7 +411,7 @@ MoveAnimation:  	ld [wSubAnimSubEntryAddr], a  	ld [wUnusedD09B], a  	ld [wSubAnimTransform], a -	dec a +	dec a ; NO_MOVE - 1  	ld [wAnimSoundID], a  	pop af  	pop bc @@ -461,10 +460,10 @@ PlayApplyingAttackAnimation:  	jp hl  AnimationTypePointerTable: -	dw ShakeScreenVertically ; enemy mon has used a damaging move without a side effect +	dw ShakeScreenVertically        ; enemy mon has used a damaging move without a side effect  	dw ShakeScreenHorizontallyHeavy ; enemy mon has used a damaging move with a side effect -	dw ShakeScreenHorizontallySlow ; enemy mon has used a non-damaging move -	dw BlinkEnemyMonSprite ; player mon has used a damaging move without a side effect +	dw ShakeScreenHorizontallySlow  ; enemy mon has used a non-damaging move +	dw BlinkEnemyMonSprite          ; player mon has used a damaging move without a side effect  	dw ShakeScreenHorizontallyLight ; player mon has used a damaging move with a side effect  	dw ShakeScreenHorizontallySlow2 ; player mon has used a non-damaging move @@ -549,7 +548,7 @@ SetAnimationPalette:  PlaySubanimation:  	ld a, [wAnimSoundID] -	cp $FF +	cp NO_MOVE - 1  	jr z, .skipPlayingSound  	call GetMoveSound  	call PlaySound | 
