diff options
Diffstat (limited to 'engine')
-rwxr-xr-x | engine/battle/end_of_battle.asm | 14 | ||||
-rw-r--r-- | engine/battle/wild_encounters.asm | 11 |
2 files changed, 14 insertions, 11 deletions
diff --git a/engine/battle/end_of_battle.asm b/engine/battle/end_of_battle.asm index 2f84c6fe..5782b274 100755 --- a/engine/battle/end_of_battle.asm +++ b/engine/battle/end_of_battle.asm @@ -1,4 +1,4 @@ -EndOfBattle: ; 137aa (4:77aa) +EndOfBattle: ; 13765 (4:7765) ld a, [wLinkState] cp LINK_STATE_BATTLING jr nz, .notLinkBattle @@ -10,6 +10,8 @@ EndOfBattle: ; 137aa (4:77aa) ld a, [wEnemyMonStatus] ld [hl], a call ClearScreen + ld b, SET_PAL_OVERWORLD + call RunPaletteCommand callab DisplayLinkBattleVersusTextBox ld a, [wBattleResult] cp $1 @@ -43,6 +45,8 @@ EndOfBattle: ; 137aa (4:77aa) xor a ld [wForceEvolution], a predef EvolutionAfterBattle + ld d, $82 + callab Func_fce5a .resetVariables xor a ld [wLowHealthAlarm], a ;disable low health alarm @@ -74,15 +78,15 @@ EndOfBattle: ; 137aa (4:77aa) ld [wDestinationWarpID], a ret -YouWinText: ; 13853 (4:7853) +YouWinText: ; 1381d (4:781d) db "YOU WIN@" -YouLoseText: ; 1385b (4:785b) +YouLoseText: ; 13825 (4:7825) db "YOU LOSE@" -DrawText: ; 13864 (4:7864) +DrawText: ; 1382e (4:782e) db " DRAW@" -PickUpPayDayMoneyText: ; 1386b (4:786b) +PickUpPayDayMoneyText: ; 13835 (4:7835) TX_FAR _PickUpPayDayMoneyText db "@" diff --git a/engine/battle/wild_encounters.asm b/engine/battle/wild_encounters.asm index 044f7ea5..f2f2f457 100644 --- a/engine/battle/wild_encounters.asm +++ b/engine/battle/wild_encounters.asm @@ -1,6 +1,6 @@ ; try to initiate a wild pokemon encounter ; returns success in Z -TryDoWildEncounter: ; 13870 (4:7870) +TryDoWildEncounter: ; 1383a (4:783a) ld a, [wNPCMovementScriptPointerTableNum] and a ret nz @@ -24,8 +24,9 @@ TryDoWildEncounter: ; 13870 (4:7870) ld [wRepelRemainingSteps], a .next ; determine if wild pokemon can appear in the half-block we're standing in -; is the bottom right tile (9,9) of the half-block we're standing in a grass/water tile? - coord hl, 9, 9 +; is the bottom left tile (8,9) of the half-block we're standing in a grass/water tile? +; note that by using the bottom left tile, this prevents the "left-shore" tiles from generating grass encounters + coord hl, 8, 9 ld c, [hl] ld a, [wGrassTile] cp c @@ -68,8 +69,6 @@ TryDoWildEncounter: ; 13870 (4:7870) cp $14 ; is the bottom left tile (8,9) of the half-block we're standing in a water tile? jr nz, .gotWildEncounterType ; else, it's treated as a grass tile by default ld hl, wWaterMons -; since the bottom right tile of a "left shore" half-block is $14 but the bottom left tile is not, -; "left shore" half-blocks (such as the one in the east coast of Cinnabar) load grass encounters. .gotWildEncounterType ld b, 0 add hl, bc @@ -101,7 +100,7 @@ TryDoWildEncounter: ; 13870 (4:7870) xor a ret -WildMonEncounterSlotChances: ; 13918 (4:7918) +WildMonEncounterSlotChances: ; 138e2 (4:78e2) ; There are 10 slots for wild pokemon, and this is the table that defines how common each of ; those 10 slots is. A random number is generated and then the first byte of each pair in this ; table is compared against that random number. If the random number is less than or equal |