diff options
Diffstat (limited to 'engine')
| -rwxr-xr-x | engine/battle/animations.asm | 14 | ||||
| -rwxr-xr-x | engine/events/in_game_trades.asm | 1 | ||||
| -rwxr-xr-x | engine/gfx/mon_icons.asm | 8 | ||||
| -rwxr-xr-x | engine/gfx/palettes.asm | 1 | ||||
| -rwxr-xr-x | engine/items/item_effects.asm | 23 | ||||
| -rwxr-xr-x | engine/menus/main_menu.asm | 8 | ||||
| -rwxr-xr-x | engine/menus/naming_screen.asm | 4 | ||||
| -rw-r--r-- | engine/menus/text_box.asm | 216 | ||||
| -rwxr-xr-x | engine/movie/trade.asm | 18 | ||||
| -rwxr-xr-x | engine/overworld/emotion_bubbles.asm | 1 | 
10 files changed, 42 insertions, 252 deletions
| diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index 85019fa1..e10b5e0d 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -848,8 +848,8 @@ TradeShakePokeball:  	jp PlaySound  BallMoveDistances1: -	db -12,-12,-8 -	db $ff ; terminator +	db -12, -12, -8 +	db -1 ; end  ; function to make the pokeball jump up  TradeJumpPokeball: @@ -889,8 +889,8 @@ TradeJumpPokeball:  	jr .loop  BallMoveDistances2: -	db 11,12,-12,-7,7,12,-8,8 -	db $ff ; terminator +	db 11, 12, -12, -7, 7, 12, -8, 8 +	db -1 ; end  ; this function copies the current musical note graphic  ; so that there are two musical notes flying towards the defending pokemon @@ -1522,7 +1522,7 @@ SpiralBallAnimationCoordinates:  	db $58, $28  	db $50, $30  	db $50, $28 -	db $FF ; list terminator +	db -1 ; end  AnimationSquishMonPic:  ; Squishes the mon's sprite horizontally making it @@ -1677,13 +1677,13 @@ UpwardBallsAnimXCoordinatesPlayerTurn:  ; List of x coordinates for each pillar of "energy" balls in the  ; AnimationShootManyBallsUpward animation. It's unused in the game.  	db $10, $40, $28, $18, $38, $30 -	db $FF ; list terminator +	db -1 ; end  UpwardBallsAnimXCoordinatesEnemyTurn:  ; List of x coordinates for each pillar of "energy" balls in the  ; AnimationShootManyBallsUpward animation. It's unused in the game.  	db $60, $90, $78, $68, $88, $80 -	db $FF ; list terminator +	db -1 ; end  AnimationMinimizeMon:  ; Changes the mon's sprite to a mini black sprite. Used by the diff --git a/engine/events/in_game_trades.asm b/engine/events/in_game_trades.asm index 8a29d6a4..c6951615 100755 --- a/engine/events/in_game_trades.asm +++ b/engine/events/in_game_trades.asm @@ -233,6 +233,7 @@ InGameTrade_TrainerString:  	db "<TRAINER>@@@@@@@@@@"  InGameTradeTextPointers: +; entries correspond to TRADE_DIALOGSET_* constants  	dw TradeTextPointers1  	dw TradeTextPointers2  	dw TradeTextPointers3 diff --git a/engine/gfx/mon_icons.asm b/engine/gfx/mon_icons.asm index 8dd6fe75..16409640 100755 --- a/engine/gfx/mon_icons.asm +++ b/engine/gfx/mon_icons.asm @@ -55,11 +55,11 @@ GetAnimationSpeed:  	ld bc, $10  	ld a, [wCurrentMenuItem]  	call AddNTimes -	ld c, $40 ; amount to increase the tile id by +	ld c, ICONOFFSET  	ld a, [hl] -	cp $4 ; tile ID for ICON_BALL +	cp ICON_BALL << 2  	jr z, .editCoords -	cp $8 ; tile ID for ICON_HELIX +	cp ICON_HELIX << 2  	jr nz, .editTileIDS  ; ICON_BALL and ICON_HELIX only shake up and down  .editCoords @@ -274,7 +274,7 @@ GetPartyMonSpriteID:  	swap a ; use lower nybble if pokedex num is even  .skipSwap  	and $f0 -	srl a +	srl a ; value == ICON constant << 2  	srl a  	ret diff --git a/engine/gfx/palettes.asm b/engine/gfx/palettes.asm index 618e48b3..f2019e85 100755 --- a/engine/gfx/palettes.asm +++ b/engine/gfx/palettes.asm @@ -241,6 +241,7 @@ SetPal_TrainerCard:  	ret  SetPalFunctions: +; entries correspond to SET_PAL_* constants  	dw SetPal_BattleBlack  	dw SetPal_Battle  	dw SetPal_TownMap diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index a8ff1e06..05f8038f 100755 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -16,6 +16,7 @@ UseItem_::  	jp hl  ItemUsePtrTable: +; entries correspond to item ids  	dw ItemUseBall       ; MASTER_BALL  	dw ItemUseBall       ; ULTRA_BALL  	dw ItemUseBall       ; GREAT_BALL @@ -1808,23 +1809,17 @@ WakeUpEntireParty:  	jr nz, .loop  	ret -; Format: -; 00: Y -; 01: X  Route12SnorlaxFluteCoords: -	db 62,9  ; one space West of Snorlax -	db 61,10 ; one space North of Snorlax -	db 63,10 ; one space South of Snorlax -	db 62,11 ; one space East of Snorlax -	db $ff ; terminator +	dbmapcoord  9, 62 ; one space West of Snorlax +	dbmapcoord 10, 61 ; one space North of Snorlax +	dbmapcoord 10, 63 ; one space South of Snorlax +	dbmapcoord 11, 62 ; one space East of Snorlax +	db -1 ; end -; Format: -; 00: Y -; 01: X  Route16SnorlaxFluteCoords: -	db 10,27 ; one space East of Snorlax -	db 10,25 ; one space West of Snorlax -	db $ff ; terminator +	dbmapcoord 27, 10 ; one space East of Snorlax +	dbmapcoord 25, 10 ; one space West of Snorlax +	db -1 ; end  PlayedFluteNoEffectText:  	text_far _PlayedFluteNoEffectText diff --git a/engine/menus/main_menu.asm b/engine/menus/main_menu.asm index 3ecd99b1..95404cce 100755 --- a/engine/menus/main_menu.asm +++ b/engine/menus/main_menu.asm @@ -678,11 +678,11 @@ SetCursorPositionsFromOptions:  ; 00: X coordinate of menu cursor  ; 01: delay after printing a letter (in frames)  TextSpeedOptionData: -	db 14,5 ; Slow -	db  7,3 ; Medium -	db  1,1 ; Fast +	db 14, 5 ; Slow +	db  7, 3 ; Medium +	db  1, 1 ; Fast  	db 7 ; default X coordinate (Medium) -	db $ff ; terminator +	db -1 ; end  CheckForPlayerNameInSRAM:  ; Check if the player name data in SRAM has a string terminator character diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm index 34c1aad3..9347212e 100755 --- a/engine/menus/naming_screen.asm +++ b/engine/menus/naming_screen.asm @@ -231,10 +231,10 @@ DisplayNamingScreen:  	ld [wNamingScreenLetter], a  	call CalcStringLength  	ld a, [wNamingScreenLetter] -	cp $e5 +	cp "゙"  	ld de, Dakutens  	jr z, .dakutensAndHandakutens -	cp $e4 +	cp "゚"  	ld de, Handakutens  	jr z, .dakutensAndHandakutens  	ld a, [wNamingScreenType] diff --git a/engine/menus/text_box.asm b/engine/menus/text_box.asm index 2e69c5a4..5253ec48 100644 --- a/engine/menus/text_box.asm +++ b/engine/menus/text_box.asm @@ -125,148 +125,7 @@ GetAddressOfScreenCoords:  	add hl, de  	ret -; Format: -; 00: text box ID -; 01-02: function address -TextBoxFunctionTable: -	dbw MONEY_BOX, DisplayMoneyBox -	dbw BUY_SELL_QUIT_MENU, DoBuySellQuitMenu -	dbw FIELD_MOVE_MON_MENU, DisplayFieldMoveMonMenu -	db $ff ; terminator - -; Format: -; 00: text box ID -; 01: column of upper left corner -; 02: row of upper left corner -; 03: column of lower right corner -; 04: row of lower right corner -TextBoxCoordTable: -	db MESSAGE_BOX,       0, 12, 19, 17 -	db $03,               0,  0, 19, 14 -	db $07,               0,  0, 11,  6 -	db LIST_MENU_BOX,     4,  2, 19, 12 -	db $10,               7,  0, 19, 17 -	db MON_SPRITE_POPUP,  6,  4, 14, 13 -	db $ff ; terminator - -; Format: -; 00: text box ID -; 01: column of upper left corner -; 02: row of upper left corner -; 03: column of lower right corner -; 04: row of lower right corner -; 05-06: address of text -; 07: column of beginning of text -; 08: row of beginning of text -; table of window positions and corresponding text [key, start column, start row, end column, end row, text pointer [2 bytes], text column, text row] -TextBoxTextAndCoordTable: -	db JP_MOCHIMONO_MENU_TEMPLATE -	db 0,0,14,17   ; text box coordinates -	dw JapaneseMochimonoText -	db 3,0   ; text coordinates - -	db USE_TOSS_MENU_TEMPLATE -	db 13,10,19,14 ; text box coordinates -	dw UseTossText -	db 15,11 ; text coordinates - -	db JP_SAVE_MESSAGE_MENU_TEMPLATE -	db 0,0,7,5     ; text box coordinates -	dw JapaneseSaveMessageText -	db 2,2   ; text coordinates - -	db JP_SPEED_OPTIONS_MENU_TEMPLATE -	db 0,6,5,10    ; text box coordinates -	dw JapaneseSpeedOptionsText -	db 2,7   ; text coordinates - -	db BATTLE_MENU_TEMPLATE -	db 8,12,19,17  ; text box coordinates -	dw BattleMenuText -	db 10,14 ; text coordinates - -	db SAFARI_BATTLE_MENU_TEMPLATE -	db 0,12,19,17  ; text box coordinates -	dw SafariZoneBattleMenuText -	db 2,14  ; text coordinates - -	db SWITCH_STATS_CANCEL_MENU_TEMPLATE -	db 11,11,19,17 ; text box coordinates -	dw SwitchStatsCancelText -	db 13,12 ; text coordinates - -	db BUY_SELL_QUIT_MENU_TEMPLATE -	db 0,0,10,6    ; text box coordinates -	dw BuySellQuitText -	db 2,1   ; text coordinates - -	db MONEY_BOX_TEMPLATE -	db 11,0,19,2   ; text box coordinates -	dw MoneyText -	db 13,0  ; text coordinates - -	db JP_AH_MENU_TEMPLATE -	db 7,6,11,10   ; text box coordinates -	dw JapaneseAhText -	db 8,8   ; text coordinates - -	db JP_POKEDEX_MENU_TEMPLATE -	db 11,8,19,17  ; text box coordinates -	dw JapanesePokedexMenu -	db 12,10 ; text coordinates - -; note that there is no terminator - -BuySellQuitText: -	db   "BUY" -	next "SELL" -	next "QUIT@" - -	db "@" ; unused - -UseTossText: -	db   "USE" -	next "TOSS@" - -JapaneseSaveMessageText: -	db   "きろく" -	next "メッセージ@" - -JapaneseSpeedOptionsText: -	db   "はやい" -	next "おそい@" - -MoneyText: -	db "MONEY@" - -JapaneseMochimonoText: -	db "もちもの@" - -JapaneseMainMenuText: -	db   "つづきから" -	next "さいしょから@" - -BattleMenuText: -	db   "FIGHT <PK><MN>" -	next "ITEM  RUN@" - -SafariZoneBattleMenuText: -	db   "BALL×       BAIT" -	next "THROW ROCK  RUN@" - -SwitchStatsCancelText: -	db   "SWITCH" -	next "STATS" -	next "CANCEL@" - -JapaneseAhText: -	db "アッ!@" - -JapanesePokedexMenu: -	db   "データをみる" -	next "なきごえ" -	next "ぶんぷをみる" -	next "キャンセル@" +INCLUDE "data/text_boxes.asm"  DisplayMoneyBox:  	ld hl, wd730 @@ -518,50 +377,7 @@ TwoOptionMenu_RestoreScreenTiles:  	call UpdateSprites  	ret -; Format: -; 00: byte width -; 01: byte height -; 02: byte put blank line before first menu item -; 03: word text pointer -TwoOptionMenuStrings: -	db 4,3,0 -	dw .YesNoMenu -	db 6,3,0 -	dw .NorthWestMenu -	db 6,3,0 -	dw .SouthEastMenu -	db 6,3,0 -	dw .YesNoMenu -	db 6,3,0 -	dw .NorthEastMenu -	db 7,3,0 -	dw .TradeCancelMenu -	db 7,4,1 -	dw .HealCancelMenu -	db 4,3,0 -	dw .NoYesMenu - -.NoYesMenu -	db   "NO" -	next "YES@" -.YesNoMenu -	db   "YES" -	next "NO@" -.NorthWestMenu -	db   "NORTH" -	next "WEST@" -.SouthEastMenu -	db   "SOUTH" -	next "EAST@" -.NorthEastMenu -	db   "NORTH" -	next "EAST@" -.TradeCancelMenu -	db   "TRADE" -	next "CANCEL@" -.HealCancelMenu -	db   "HEAL" -	next "CANCEL@" +INCLUDE "data/yes_no_menu_strings.asm"  DisplayFieldMoveMonMenu:  	xor a @@ -683,16 +499,7 @@ DisplayFieldMoveMonMenu:  	ld de, PokemonMenuEntries  	jp PlaceString -FieldMoveNames: -	db "CUT@" -	db "FLY@" -	db "@" -	db "SURF@" -	db "STRENGTH@" -	db "FLASH@" -	db "DIG@" -	db "TELEPORT@" -	db "SOFTBOILED@" +INCLUDE "data/moves/field_move_names.asm"  PokemonMenuEntries:  	db   "STATS" @@ -751,19 +558,4 @@ GetMonFieldMoves:  	pop hl  	ret -; Format: [Move id], [name index], [leftmost tile] -; Move id = id of move -; Name index = index of name in FieldMoveNames -; Leftmost tile = -1 + tile column in which the first letter of the move's name should be displayed -;                 "SOFTBOILED" is $08 because it has 4 more letters than "SURF", for example, whose value is $0C -FieldMoveDisplayData: -	db CUT, $01, $0C -	db FLY, $02, $0C -	db $B4, $03, $0C ; unused field move -	db SURF, $04, $0C -	db STRENGTH, $05, $0A -	db FLASH, $06, $0C -	db DIG, $07, $0C -	db TELEPORT, $08, $0A -	db SOFTBOILED, $09, $08 -	db $ff ; list terminator +INCLUDE "data/moves/field_moves.asm" diff --git a/engine/movie/trade.asm b/engine/movie/trade.asm index fa84e01d..bb06f231 100755 --- a/engine/movie/trade.asm +++ b/engine/movie/trade.asm @@ -604,7 +604,7 @@ Trade_AnimCircledMon:  	ld c, $14  .loop  	ld a, [hl] -	xor $40 +	xor ICONOFFSET  	ld [hl], a  	add hl, de  	dec c @@ -710,20 +710,20 @@ Trade_CircleOAMPointers:  	trade_circle_oam Trade_CircleOAM3, $18, $18  Trade_CircleOAM0: -	dbsprite  2,  7,  0,  0, $39, OAM_OBP1 -	dbsprite  2,  7,  0,  2, $3b, OAM_OBP1 +	dbsprite  2,  7,  0,  0, ICON_TRADEBUBBLE << 2 + 1, OAM_OBP1 +	dbsprite  2,  7,  0,  2, ICON_TRADEBUBBLE << 2 + 3, OAM_OBP1  Trade_CircleOAM1: -	dbsprite  6,  7,  0,  1, $38, OAM_OBP1 | OAM_HFLIP -	dbsprite  6,  7,  0,  3, $3a, OAM_OBP1 | OAM_HFLIP +	dbsprite  6,  7,  0,  1, ICON_TRADEBUBBLE << 2 + 0, OAM_OBP1 | OAM_HFLIP +	dbsprite  6,  7,  0,  3, ICON_TRADEBUBBLE << 2 + 2, OAM_OBP1 | OAM_HFLIP  Trade_CircleOAM2: -	dbsprite 10,  7,  0,  2, $3b, OAM_OBP1 | OAM_VFLIP -	dbsprite 10,  7,  0,  0, $39, OAM_OBP1 | OAM_VFLIP +	dbsprite 10,  7,  0,  2, ICON_TRADEBUBBLE << 2 + 3, OAM_OBP1 | OAM_VFLIP +	dbsprite 10,  7,  0,  0, ICON_TRADEBUBBLE << 2 + 1, OAM_OBP1 | OAM_VFLIP  Trade_CircleOAM3: -	dbsprite 14,  7,  0,  3, $3a, OAM_OBP1 | OAM_HFLIP | OAM_VFLIP -	dbsprite 14,  7,  0,  1, $38, OAM_OBP1 | OAM_HFLIP | OAM_VFLIP +	dbsprite 14,  7,  0,  3, ICON_TRADEBUBBLE << 2 + 2, OAM_OBP1 | OAM_HFLIP | OAM_VFLIP +	dbsprite 14,  7,  0,  1, ICON_TRADEBUBBLE << 2 + 0, OAM_OBP1 | OAM_HFLIP | OAM_VFLIP  ; a = species  Trade_LoadMonSprite: diff --git a/engine/overworld/emotion_bubbles.asm b/engine/overworld/emotion_bubbles.asm index 0315687d..5a41c226 100755 --- a/engine/overworld/emotion_bubbles.asm +++ b/engine/overworld/emotion_bubbles.asm @@ -62,6 +62,7 @@ EmotionBubble:  	jp UpdateSprites  EmotionBubblesPointerTable: +; entries correspond to *_BUBBLE constants  	dw ShockEmote  	dw QuestionEmote  	dw HappyEmote | 
