diff options
Diffstat (limited to 'engine')
-rw-r--r-- | engine/bank3c/main.asm | 5 | ||||
-rw-r--r-- | engine/bank3d/link_menu.asm | 4 | ||||
-rw-r--r-- | engine/bank3d/main.asm | 8 | ||||
-rw-r--r-- | engine/bank3f/main.asm | 16 | ||||
-rw-r--r-- | engine/battle/link_battle_versus_text.asm | 2 | ||||
-rwxr-xr-x | engine/hall_of_fame.asm | 6 | ||||
-rwxr-xr-x | engine/multiply_divide.asm | 4 | ||||
-rwxr-xr-x | engine/palettes.asm | 11 | ||||
-rwxr-xr-x | engine/town_map.asm | 255 |
9 files changed, 168 insertions, 143 deletions
diff --git a/engine/bank3c/main.asm b/engine/bank3c/main.asm index 92f5634c..4e898e9f 100644 --- a/engine/bank3c/main.asm +++ b/engine/bank3c/main.asm @@ -1,4 +1,6 @@ -INCLUDE "engine/bank3c/overworld.asm" +;INCLUDE "engine/bank3c/overworld.asm" + +INCBIN "baserom.gbc",$f0000,$f0274 - $f0000 ResetStatusAndHalveMoneyOnBlackout:: ; f0274 (3c:4274) ; Reset player status on blackout. @@ -114,3 +116,4 @@ Pointer_f0a76:: ; f0a76 (3c:4a76) db $27,$07,$7b,$4a,$ff db $01,$ec,$02,$ed,$03,$ee,$ff +INCBIN "baserom.gbc",$f0a82,$f4000 - $f0a82 diff --git a/engine/bank3d/link_menu.asm b/engine/bank3d/link_menu.asm index 8777aef7..5cf1dc8e 100644 --- a/engine/bank3d/link_menu.asm +++ b/engine/bank3d/link_menu.asm @@ -353,10 +353,10 @@ PetitCup:: ; f553a (3d:553a) ld a,BANK(Pointer_4050b) call FarCopyData ld hl,wcd6d -.loop +.loop2 ld a,[hli] cp "@" - jr nz,.loop + jr nz,.loop2 ld a,[hli] cp $7 jp nc,asm_f5689 diff --git a/engine/bank3d/main.asm b/engine/bank3d/main.asm index b1d9d2a7..7a2435a5 100644 --- a/engine/bank3d/main.asm +++ b/engine/bank3d/main.asm @@ -600,10 +600,10 @@ RemoveItemFromInventory_: ; f5be1 (3d:5be1) .done ret -TrainerInfoTextBoxTileGraphics: INCBIN "gfx/trainer_info.2bpp" -BlankLeaderNames: INCBIN "gfx/blank_leader_names.2bpp" -CircleTile: INCBIN "gfx/circle_tile.2bpp" -BadgeNumbersTileGraphics: INCBIN "gfx/badge_numbers.2bpp" +TrainerInfoTextBoxTileGraphics: INCBIN "gfx/trainer_info.2bpp" +BlankLeaderNames: INCBIN "gfx/blank_leader_names.2bpp" +CircleTile: INCBIN "gfx/circle_tile.2bpp" +BadgeNumbersTileGraphics: INCBIN "gfx/badge_numbers.2bpp" Func_f5ea4:: ; f5ea4 (3d:5ea4) ld a,[W_CURMAP] diff --git a/engine/bank3f/main.asm b/engine/bank3f/main.asm index f7d6c99e..71362c2c 100644 --- a/engine/bank3f/main.asm +++ b/engine/bank3f/main.asm @@ -289,7 +289,17 @@ Func_fc69a:: ; fc69a (3f:469a) .asm_fc6c1 ld [wd431],a ret - -Func_fcc08:: ; fcc08 (3f:4c08) -Func_fcf0c:: ; fcf0c (3f:4f0c) +INCBIN "baserom.gbc",$fc6c5,$fe66f - $fc6c5 + +OfficerJennySprite: INCBIN "gfx/sprites/officer_jenny.2bpp" +PikachuSprite: INCBIN "gfx/sprites/pikachu.2bpp" +SandshrewSprite: INCBIN "gfx/sprites/sandshrew.2bpp" +OddishSprite: INCBIN "gfx/sprites/oddish.2bpp" +BulbasaurSprite: INCBIN "gfx/sprites/bulbasaur.2bpp" +JigglypuffSprite: INCBIN "gfx/sprites/jigglypuff.2bpp" +Clefairy2Sprite: INCBIN "gfx/sprites/clefairy2.2bpp" +ChanseySprite: INCBIN "gfx/sprites/chansey.2bpp" +SurfingPikachuSprite: INCBIN "gfx/sprites/surfing_pikachu.2bpp" +JessieSprite: INCBIN "gfx/sprites/jessie.2bpp" +JamesSprite: INCBIN "gfx/sprites/james.2bpp"
\ No newline at end of file diff --git a/engine/battle/link_battle_versus_text.asm b/engine/battle/link_battle_versus_text.asm index d2dfe5c0..c29e1c85 100644 --- a/engine/battle/link_battle_versus_text.asm +++ b/engine/battle/link_battle_versus_text.asm @@ -2,7 +2,7 @@ DisplayLinkBattleVersusTextBox: ; f41cf (3d:41cf) call LoadTextBoxTilePatterns hlCoord 3, 4 - ld b, $70c + ld bc, $70c call TextBoxBorder hlCoord 4, 5 ld de, wPlayerName diff --git a/engine/hall_of_fame.asm b/engine/hall_of_fame.asm index 179fcc82..9481afab 100755 --- a/engine/hall_of_fame.asm +++ b/engine/hall_of_fame.asm @@ -58,7 +58,7 @@ AnimateHallOfFame: ; 701c6 (1c:41c6) ld c, $50 call DelayFrames hlCoord 2, 13 - ld b, $30e + ld bc, $30e call TextBoxBorder hlCoord 4, 15 ld de, HallOfFameText @@ -129,7 +129,7 @@ Func_702a2: ; 702a2 (1c:42a2) and a jr z, .asm_702f4 sla e -.asm_702c7 +.asm_702f4 call .asm_70302 xor a ld [hSCY], a @@ -229,7 +229,7 @@ Func_703d1: ; 703d1 (1c:43d1) ld bc, $60a call TextBoxBorder hlCoord 5, 0 - ld b, $209 + ld bc, $209 call TextBoxBorder hlCoord 7, 2 ld de, wPlayerName ; wd158 diff --git a/engine/multiply_divide.asm b/engine/multiply_divide.asm index 3b2ea21e..571096b4 100755 --- a/engine/multiply_divide.asm +++ b/engine/multiply_divide.asm @@ -122,9 +122,9 @@ _Divide: ; f6672 (3d:6672) jr nz, .asm_f66d7 dec b .asm_f66d7 - ld a, [H_DIVIDEND+4] ; $ff99 + ld a, [H_DIVISOR] ; $ff99 srl a - ld [H_REMAINDER], a ; $ff99 + ld [H_DIVISOR], a ; $ff99 ld a, [H_DIVIDEBUFFER] rr a ld [H_DIVIDEBUFFER], a diff --git a/engine/palettes.asm b/engine/palettes.asm index c87959f7..5df64c7a 100755 --- a/engine/palettes.asm +++ b/engine/palettes.asm @@ -36,7 +36,7 @@ BuildBattlePalPacket: ; 71eda (1c:5eda) and a jr z, .asm_71ef9 ld hl, wPartyMon1 - ld a, [wPlayerMonNumber + ld a, [wPlayerMonNumber] ld bc, wPartyMon2 - wPartyMon1 call AddNTimes .asm_71ef9 @@ -1132,10 +1132,11 @@ Func_725be:: ; 725be (1c:65be) callba Func_bf450 ; 2f:7250 ret -INCLUDE "data/sgb_packets.asm" +INCBIN "baserom.gbc",$725e2,$734b9 - $725e2 +;INCLUDE "data/sgb_packets.asm" -INCLUDE "data/mon_palettes.asm" +;INCLUDE "data/mon_palettes.asm" -INCLUDE "data/super_palettes.asm" +;INCLUDE "data/super_palettes.asm" -INCLUDE "data/sgb_border.asm"
\ No newline at end of file +;INCLUDE "data/sgb_border.asm"
\ No newline at end of file diff --git a/engine/town_map.asm b/engine/town_map.asm index 5a718519..dafcd926 100755 --- a/engine/town_map.asm +++ b/engine/town_map.asm @@ -1,5 +1,5 @@ -DisplayTownMap: ; 70e3e (1c:4e3e) - call LoadTownMap +DisplayTownMap: ; 70eb7 (1c:4eb7) + ;call LoadTownMap ld hl, wUpdateSpritesEnabled ld a, [hl] push af @@ -10,7 +10,7 @@ DisplayTownMap: ; 70e3e (1c:4e3e) ld a, [W_CURMAP] ; W_CURMAP push af ld b, $0 - call Func_711c4 + call Func_7124e hlCoord 1, 0 ld de, wcd6d call PlaceString @@ -25,9 +25,9 @@ DisplayTownMap: ; 70e3e (1c:4e3e) xor a ld [wWhichTrade], a ; wWhichTrade pop af - jr Func_70e92 + jr Func_70f08 -Func_70e7e: ; 70e7e (1c:4e7e) +Func_70ef4: ; 70ef4 (1c:4ef4) ld hl, wTileMap ld bc, $114 call ClearScreenArea @@ -38,24 +38,24 @@ Func_70e7e: ; 70e7e (1c:4e7e) add hl, bc ld a, [hl] -Func_70e92: ; 70e92 (1c:4e92) +Func_70e92: ; 70f08 (1c:4f08) ld de, wHPBarMaxHP call Func_712f1 ld a, [de] push hl - call Func_71258 + call Func_712e1 ld a, $4 ld [wcd5b], a ld hl, wOAMBuffer + $10 call Func_71279 pop hl ld de, wcd6d -.asm_70eac +.loop ld a, [hli] ld [de], a inc de - cp $50 - jr nz, .asm_70eac + cp "@" + jr nz, .loop hlCoord 1, 0 ld de, wcd6d call PlaceString @@ -63,60 +63,66 @@ Func_70e92: ; 70e92 (1c:4e92) ld de, wTileMapBackup + 16 ld bc, $10 call CopyData -.asm_70ec8 +.asm_70f3e call TownMapSpriteBlinkingAnimation call JoypadLowSensitivity ld a, [hJoy5] ld b, a - and $c3 - jr z, .asm_70ec8 + and D_DOWN | D_UP | B_BUTTON | A_BUTTON + jr z, .asm_70f3e ld a, (SFX_02_3c - SFX_Headers_02) / 3 call PlaySound bit 6, b - jr nz, .asm_70ef2 + jr nz, .asm_70f68 bit 7, b - jr nz, .asm_70f01 + jr nz, .asm_70f77 xor a ld [wTownMapSpriteBlinkingEnabled], a ld [hJoy7], a ld [wTownMapSpriteBlinkingCounter], a - call Func_711ab + call Func_71235 pop hl pop af ld [hl], a ret -.asm_70ef2 +.asm_70f68 ld a, [wWhichTrade] ; wWhichTrade inc a cp $2f - jr nz, .asm_70efb + jr nz, .asm_70f71 xor a -.asm_70efb +.asm_70f71 ld [wWhichTrade], a ; wWhichTrade - jp Func_70e7e -.asm_70f01 + jp Func_70ef4 +.asm_70f77 ld a, [wWhichTrade] ; wWhichTrade dec a cp $ff - jr nz, .asm_70f0b + jr nz, .asm_70f81 ld a, $2e -.asm_70f0b +.asm_70f81 ld [wWhichTrade], a ; wWhichTrade - jp Func_70e7e - + jp Func_70ef4 +.asm_70f87 + ld a,[hJoy5] + and D_DOWN | D_UP | B_BUTTON | A_BUTTON + ret z + callab Func_f4000 + ret + INCLUDE "data/town_map_order.asm" -TownMapCursor: ; 70f40 (1c:4f40) +TownMapCursor: ; 70fc4 (1c:4fc4) INCBIN "gfx/town_map_cursor.1bpp" -LoadTownMap_Nest: ; 70f60 (1c:4f60) +LoadTownMap_Nest: ; 70fe4 (1c:4fe4) call LoadTownMap ld hl, wUpdateSpritesEnabled ld a, [hl] push af ld [hl], $ff push hl - call Func_711ef + call Func_71279 call GetMonName hlCoord 1, 0 call PlaceString @@ -125,29 +131,32 @@ LoadTownMap_Nest: ; 70f60 (1c:4f60) ld de, MonsNestText call PlaceString call WaitForTextScrollButtonPress - call Func_711ab + call Func_71235 pop hl pop af ld [hl], a ret -MonsNestText: ; 70f89 (1c:4f89) +MonsNestText: ; 7100d (1c:500d) db "'s NEST@" -LoadTownMap_Fly: ; 70f90 (1c:4f90) +LoadTownMap_Fly: ; 71014 (1c:5014) call ClearSprites call LoadTownMap + ld a, $1 + ld [hJoy7], a call LoadPlayerSpriteGraphics call LoadFontTilePatterns ld de, BirdSprite ; $4d80 + ld b, BANK(BirdSprite) + ld c, $c ld hl, vSprites + $40 - ld bc, (BANK(BirdSprite) << 8) + $0c call CopyVideoData ld de, TownMapUpArrow ; $5093 ld hl, vChars1 + $6d0 ld bc, (BANK(TownMapUpArrow) << 8) + $01 call CopyVideoDataDouble - call Func_71070 + call Func_710fb ld hl, wUpdateSpritesEnabled ld a, [hl] push af @@ -158,7 +167,7 @@ LoadTownMap_Fly: ; 70f90 (1c:4f90) call PlaceString ld a, [W_CURMAP] ; W_CURMAP ld b, $0 - call Func_711c4 + call Func_7124e ld hl, wTrainerEngageDistance deCoord 18, 0 @@ -173,36 +182,36 @@ LoadTownMap_Fly: ; 70f90 (1c:4f90) pop hl ld a, [hl] ld b, $4 - call Func_711c4 + call Func_7124e hlCoord 3, 0 ld de, wcd6d call PlaceString ld c, $f call DelayFrames hlCoord 18, 0 - ld [hl], $ed + ld [hl], "▶" hlCoord 19, 0 ld [hl], $ee pop hl -.asm_71004 +.asm_7108d push hl call DelayFrame call JoypadLowSensitivity ld a, [hJoy5] ld b, a pop hl - and $c3 - jr z, .asm_71004 + and D_DOWN | D_UP | B_BUTTON | A_BUTTON + jr z, .asm_7108b bit 0, b - jr nz, .asm_71026 + jr nz, .asm_710af ld a, (SFX_02_3c - SFX_Headers_02) / 3 call PlaySound bit 6, b - jr nz, .asm_71042 + jr nz, .asm_710cd bit 7, b - jr nz, .asm_71058 - jr .asm_71037 -.asm_71026 + jr nz, .asm_710e3 + jr .asm_710c0 +.asm_710af ld a, (SFX_02_3e - SFX_Headers_02) / 3 call PlaySound ld a, [hl] @@ -211,43 +220,44 @@ LoadTownMap_Fly: ; 70f90 (1c:4f90) set 3, [hl] inc hl set 7, [hl] -.asm_71037 +.asm_710c0 xor a ld [wTownMapSpriteBlinkingEnabled], a + ld [hJoy7], a call GBPalWhiteOutWithDelay3 pop hl pop af ld [hl], a ret -.asm_71042 +.asm_710cd deCoord 18, 0 inc hl ld a, [hl] cp $ff - jr z, .asm_71052 + jr z, .asm_710dd cp $fe - jr z, .asm_71042 + jr z, .asm_710cd jp .townMapFlyLoop -.asm_71052 +.asm_710dd ld hl, wTrainerEngageDistance jp .townMapFlyLoop -.asm_71058 +.asm_710e3 deCoord 19, 0 dec hl ld a, [hl] cp $ff - jr z, .asm_71068 + jr z, .asm_710f3 cp $fe - jr z, .asm_71058 + jr z, .asm_710e3 jp .townMapFlyLoop -.asm_71068 +.asm_710f3 ld hl, wcd49 - jr .asm_71058 + jr .asm_710e3 -ToText: ; 7106d (1c:506d) +ToText: ; 710f8 (1c:50f8) db "To@" -Func_71070: ; 71070 (1c:5070) +Func_710fb: ; 710fb (1c:50fb) ld hl, wWhichTrade ; wWhichTrade ld [hl], $ff inc hl @@ -256,31 +266,30 @@ Func_71070: ; 71070 (1c:5070) ld a, [W_TOWNVISITEDFLAG + 1] ld d, a ld bc, $b -.asm_71081 +.asm_7110c srl d rr e ld a, $fe - jr nc, .asm_7108a + jr nc, .asm_71115 ld a, b -.asm_7108a +.asm_71115 ld [hl], a inc hl inc b dec c - jr nz, .asm_71081 + jr nz, .asm_7110c ld [hl], $ff ret -TownMapUpArrow: ; 71093 (1c:5093) +TownMapUpArrow: ; 7111e (1c:511e) INCBIN "gfx/up_arrow.1bpp" -LoadTownMap: ; 7109b (1c:509b) +LoadTownMap: ; 71126 (1c:5126) call GBPalWhiteOutWithDelay3 call ClearScreen call UpdateSprites ld hl, wTileMap - ld b, $12 - ld c, $12 + ld bc, $1212 call TextBoxBorder call DisableLCD ld hl, WorldMapTileGraphics ; $65a8 @@ -288,7 +297,7 @@ LoadTownMap: ; 7109b (1c:509b) ld bc, $100 ld a, BANK(WorldMapTileGraphics) call FarCopyData2 - ld hl, MonNestIcon ; $56be + ld hl, MonNestIcon ; $574b ld de, vSprites + $40 ld bc, $8 ld a, BANK(MonNestIcon) @@ -298,7 +307,7 @@ LoadTownMap: ; 7109b (1c:509b) .asm_710d3 ld a, [de] and a - jr z, .asm_710e9 + jr z, .asm_71173 ld b, a and $f ld c, a @@ -306,13 +315,13 @@ LoadTownMap: ; 7109b (1c:509b) swap a and $f add $60 -.asm_710e2 +.loop ld [hli], a dec c - jr nz, .asm_710e2 + jr nz, .loop inc de - jr .asm_710d3 -.asm_710e9 + jr .asm_7115d +.asm_71073 call EnableLCD ld b, $2 call GoPAL_SET @@ -324,11 +333,11 @@ LoadTownMap: ; 7109b (1c:509b) ld [wTownMapSpriteBlinkingEnabled], a ret -CompressedMap: ; 71100 (1c:5100) +CompressedMap: ; 7118a (1c:518a) ; you can decompress this file with the redrle program in the extras/ dir INCBIN "gfx/town_map.rle" -Func_711ab: ; 711ab (1c:51ab) +Func_71235: ; 71235 (1c:5235) xor a ld [wTownMapSpriteBlinkingEnabled], a call GBPalWhiteOut @@ -339,7 +348,7 @@ Func_711ab: ; 711ab (1c:51ab) call UpdateSprites jp GoPAL_SET_CF1C -Func_711c4: ; 711c4 (1c:51c4) +Func_711c4: ; 7124e (1c:524e) push af ld a, b ld [wcd5b], a @@ -348,72 +357,72 @@ Func_711c4: ; 711c4 (1c:51c4) call Func_712f1 ld a, [de] push hl - call Func_71258 - call Func_7126d + call Func_712e1 + call Func_712f6 pop hl ld de, wcd6d -.asm_711dc +.asm_71266 ld a, [hli] ld [de], a inc de - cp $50 - jr nz, .asm_711dc + cp "@" + jr nz, .asm_71266 ld hl, wOAMBuffer ld de, wTileMapBackup ld bc, $a0 jp CopyData -Func_711ef: ; 711ef (1c:51ef) +Func_71279: ; 711ef (1c:51ef) callba FindWildLocationsOfMon - call Func_712d9 + call Func_71362 ld hl, wOAMBuffer ld de, wBuffer -.asm_71200 +.asm_7128a ld a, [de] cp $ff - jr z, .asm_7121d + jr z, .asm_712a7 and a - jr z, .asm_7121a + jr z, .asm_712a4 push hl - call Func_712f1 + call Func_7137a pop hl ld a, [de] cp $19 - jr z, .asm_7121a - call Func_71258 + jr z, .asm_712a4 + call Func_712e1 ld a, $4 ld [hli], a xor a ld [hli], a -.asm_7121a +.asm_712a4 inc de - jr .asm_71200 -.asm_7121d + jr .asm_7128a +.asm_712a7 ld a, l and a - jr nz, .asm_71236 + ; continue from here + jr nz, .asm_712bf hlCoord 1, 7 - ld b, $2 - ld c, $f + ld bc, $20f call TextBoxBorder hlCoord 2, 9 ld de, AreaUnknownText call PlaceString - jr .asm_7123e + jr .asm_712c7 .asm_71236 ld a, [W_CURMAP] ; W_CURMAP ld b, $0 - call Func_711c4 -.asm_7123e + call Func_7124e +.asm_712c7 ld hl, wOAMBuffer ld de, wTileMapBackup ld bc, $a0 jp CopyData -AreaUnknownText: ; 7124a (1c:524a) +AreaUnknownText: ; 712d3 (1c:52d3) db " AREA UNKNOWN@" -Func_71258: ; 71258 (1c:5258) +Func_712e1: ; 712e1 (1c:52e1) push af and $f0 srl a @@ -429,14 +438,14 @@ Func_71258: ; 71258 (1c:5258) ld [hli], a ret -Func_7126d: ; 7126d (1c:526d) +Func_712f6: ; 712f6 (1c:52f6) ld a, [wcd5b] and a ld hl, wOAMBuffer + $90 - jr z, Func_71279 + jr z, Func_71302 ld hl, wOAMBuffer + $80 -Func_71279: ; 71279 (1c:5279) +Func_71302: ; 71302 (1c:5302) push hl ld hl, $fcfc add hl, bc @@ -444,7 +453,7 @@ Func_71279: ; 71279 (1c:5279) ld c, l pop hl -WriteAsymmetricMonPartySpriteOAM: ; 71281 (1c:5281) +WriteAsymmetricMonPartySpriteOAM: ; 7130a (1c:530a) ; Writes 4 OAM blocks for a helix mon party sprite, since is does not have ; a vertical line of symmetry. ld de, $202 @@ -477,7 +486,7 @@ WriteAsymmetricMonPartySpriteOAM: ; 71281 (1c:5281) jr nz, .loop ret -WriteSymmetricMonPartySpriteOAM: ; 712a6 (1c:52a6) +WriteSymmetricMonPartySpriteOAM: ; 7132f (1c:532f) ; Writes 4 OAM blocks for a mon party sprite other than a helix. All the ; sprites other than the helix one have a vertical line of symmetry which allows ; the X-flip OAM bit to be used so that only 2 rather than 4 tile patterns are @@ -519,9 +528,9 @@ WriteSymmetricMonPartySpriteOAM: ; 712a6 (1c:52a6) jr nz, .loop ret -Func_712d9: ; 712d9 (1c:52d9) +Func_71362: ; 71362 (1c:5362) ld de, wHPBarMaxHP -.asm_712dc +.asm_71365 ld a, [de] inc de cp $ff @@ -529,32 +538,32 @@ Func_712d9: ; 712d9 (1c:52d9) ld c, a ld l, e ld h, d -.asm_712e4 +.asm_7136d ld a, [hl] cp $ff - jr z, .asm_712dc + jr z, .asm_71365 cp c - jr nz, .asm_712ee + jr nz, .asm_71377 xor a ld [hl], a -.asm_712ee +.asm_71277 inc hl - jr .asm_712e4 + jr .asm_7126d -Func_712f1: ; 712f1 (1c:52f1) +Func_7137a: ; 7137a (1c:537a) cp REDS_HOUSE_1F - jr c, .asm_71304 + jr c, .asm_7138d ld bc, $4 ld hl, InternalMapEntries ; $5382 -.asm_712fb +.asm_71384 cp [hl] - jr c, .asm_71301 + jr c, .asm_7138a add hl, bc - jr .asm_712fb -.asm_71301 + jr .asm_71284 +.asm_7138a inc hl - jr .asm_7130d -.asm_71304 + jr .asm_71384 +.asm_7138d ld hl, ExternalMapEntries ; $5313 ld c, a ld b, $0 @@ -569,14 +578,16 @@ Func_712f1: ; 712f1 (1c:52f1) ld l, a ret -INCLUDE "data/town_map_entries.asm" +INCBIN "baserom.gbc",$7139c,$71753 - $7139c + +;INCLUDE "data/town_map_entries.asm" -INCLUDE "text/map_names.asm" +;INCLUDE "text/map_names.asm" ; TODO: relabel addresses -MonNestIcon: ; 716be (1c:56be) - INCBIN "gfx/mon_nest_icon.1bpp" +;MonNestIcon: ; 716be (1c:56be) ; relabel this too +; INCBIN "gfx/mon_nest_icon.1bpp" -TownMapSpriteBlinkingAnimation: ; 716c6 (1c:56c6) +TownMapSpriteBlinkingAnimation: ; 71753 (1c:5753) ld a, [wTownMapSpriteBlinkingCounter] inc a cp 25 |