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-rw-r--r--home/overworld.asm10
1 files changed, 5 insertions, 5 deletions
diff --git a/home/overworld.asm b/home/overworld.asm
index 0b2f527f..e323fa49 100644
--- a/home/overworld.asm
+++ b/home/overworld.asm
@@ -869,9 +869,9 @@ INCLUDE "data/bike_riding_tilesets.asm"
; load the tile pattern data of the current tileset into VRAM
LoadTilesetTilePatternData::
- ld a, [wTilesetGFXPtr]
+ ld a, [wTilesetGfxPtr]
ld l, a
- ld a, [wTilesetGFXPtr + 1]
+ ld a, [wTilesetGfxPtr + 1]
ld h, a
ld de, vTileset
ld bc, $600
@@ -1078,7 +1078,7 @@ IsSpriteOrSignInFrontOfPlayer::
.extendRangeOverCounter
; check if the player is front of a counter in a pokemon center, pokemart, etc. and if so, extend the range at which he can talk to the NPC
predef GetTileAndCoordsInFrontOfPlayer ; get the tile in front of the player in c
- ld hl, wTileSetTalkingOverTiles ; list of tiles that extend talking range (counter tiles)
+ ld hl, wTilesetTalkingOverTiles ; list of tiles that extend talking range (counter tiles)
ld b, 3
ld d, $20 ; talking range in pixels (long range)
.counterTilesLoop
@@ -1584,9 +1584,9 @@ ScheduleWestColumnRedraw::
; Input: c = tile block ID, hl = destination address
DrawTileBlock::
push hl
- ld a, [wTileSetBlocksPtr] ; pointer to tiles
+ ld a, [wTilesetBlocksPtr] ; pointer to tiles
ld l, a
- ld a, [wTileSetBlocksPtr + 1]
+ ld a, [wTilesetBlocksPtr + 1]
ld h, a
ld a, c
swap a