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Diffstat (limited to 'home/start_menu.asm')
-rw-r--r--home/start_menu.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/home/start_menu.asm b/home/start_menu.asm
index 8edccfe2..12c9685c 100644
--- a/home/start_menu.asm
+++ b/home/start_menu.asm
@@ -15,7 +15,7 @@ RedisplayStartMenu_DoNotDrawStartMenu::
call HandleMenuInput
ld b, a
.checkIfUpPressed
- bit 6, a ; was Up pressed?
+ bit BIT_D_UP, a
jr z, .checkIfDownPressed
ld a, [wCurrentMenuItem] ; menu selection
and a
@@ -33,7 +33,7 @@ RedisplayStartMenu_DoNotDrawStartMenu::
call EraseMenuCursor
jr .loop
.checkIfDownPressed
- bit 7, a
+ bit BIT_D_DOWN, a
jr z, .buttonPressed
; if the player pressed tried to go past the bottom item, wrap around to the top
CheckEvent EVENT_GOT_POKEDEX
@@ -54,7 +54,7 @@ RedisplayStartMenu_DoNotDrawStartMenu::
ld a, [wCurrentMenuItem]
ld [wBattleAndStartSavedMenuItem], a ; save current menu selection
ld a, b
- and %00001010 ; was the Start button or B button pressed?
+ and B_BUTTON | START ; was the Start button or B button pressed?
jp nz, CloseStartMenu
call SaveScreenTilesToBuffer2 ; copy background from wTileMap to wTileMapBackup2
CheckEvent EVENT_GOT_POKEDEX
@@ -79,7 +79,7 @@ RedisplayStartMenu_DoNotDrawStartMenu::
CloseStartMenu::
call Joypad
ldh a, [hJoyPressed]
- bit 0, a ; was A button newly pressed?
+ bit BIT_A_BUTTON, a
jr nz, CloseStartMenu
call LoadTextBoxTilePatterns
jp CloseTextDisplay