diff options
Diffstat (limited to 'scripts/mansion1.asm')
-rwxr-xr-x | scripts/mansion1.asm | 67 |
1 files changed, 32 insertions, 35 deletions
diff --git a/scripts/mansion1.asm b/scripts/mansion1.asm index 3e067a98..bbfb0a0b 100755 --- a/scripts/mansion1.asm +++ b/scripts/mansion1.asm @@ -13,47 +13,46 @@ Mansion1Subscript1: ; 442c5 (11:42c5) bit 5, [hl] res 5, [hl] ret z - ld a, [wd796] - bit 0, a - jr nz, .asm_442ec ; 0x442d2 $18 - ld bc, $060c + CheckEvent EVENT_MANSION_SWITCH_ON + jr nz, .asm_442ec + lb bc, 6, 12 call Mansion1Script_4430b - ld bc, $0308 + lb bc, 3, 8 call Mansion1Script_44304 - ld bc, $080a + lb bc, 8, 10 call Mansion1Script_44304 - ld bc, $0d0d + lb bc, 13, 13 jp Mansion1Script_44304 .asm_442ec - ld bc, $060c + lb bc, 6, 12 call Mansion1Script_44304 - ld bc, $0308 + lb bc, 3, 8 call Mansion1Script_4430b - ld bc, $080a + lb bc, 8, 10 call Mansion1Script_4430b - ld bc, $0d0d + lb bc, 13, 13 jp Mansion1Script_4430b Mansion1Script_44304: ; 44304 (11:4304) ld a, $2d - ld [wd09f], a - jr asm_44310 + ld [wNewTileBlockID], a + jr Mansion1ReplaceBlock Mansion1Script_4430b: ; 4430b (11:430b) ld a, $e - ld [wd09f], a -asm_44310: ; 44310 (11:4310) + ld [wNewTileBlockID], a +Mansion1ReplaceBlock: ; 44310 (11:4310) predef ReplaceTileBlock ret Mansion1Script_Switches: ; 44316 (11:4316) ld a, [wSpriteStateData1 + 9] - cp $4 + cp SPRITE_FACING_UP ret nz xor a ld [hJoyHeld], a ld a, $4 - ld [H_SPRITEHEIGHT], a + ld [hSpriteIndexOrTextID], a jp DisplayTextID Mansion1ScriptPointers: ; 44326 (11:4326) @@ -63,24 +62,24 @@ Mansion1ScriptPointers: ; 44326 (11:4326) Mansion1TextPointers: ; 4432c (11:432c) dw Mansion1Text1 - dw Predef5CText - dw Predef5CText + dw PickUpItemText + dw PickUpItemText dw Mansion1Text4 Mansion1TrainerHeaders: ; 44334 (11:4334) Mansion1TrainerHeader0: ; 44334 (11:4334) - db $1 ; flag's bit + dbEventFlagBit EVENT_BEAT_MANSION_1_TRAINER_0 db ($3 << 4) ; trainer's view range - dw wd798 ; flag's byte - dw Mansion1BattleText2 ; 0x434b TextBeforeBattle - dw Mansion1AfterBattleText2 ; 0x4355 TextAfterBattle - dw Mansion1EndBattleText2 ; 0x4350 TextEndBattle - dw Mansion1EndBattleText2 ; 0x4350 TextEndBattle + dwEventFlagAddress EVENT_BEAT_MANSION_1_TRAINER_0 + dw Mansion1BattleText2 ; TextBeforeBattle + dw Mansion1AfterBattleText2 ; TextAfterBattle + dw Mansion1EndBattleText2 ; TextEndBattle + dw Mansion1EndBattleText2 ; TextEndBattle db $ff Mansion1Text1: ; 44341 (11:4341) - db $08 ; asm + TX_ASM ld hl, Mansion1TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -98,27 +97,25 @@ Mansion1AfterBattleText2: ; 44355 (11:4355) db "@" Mansion1Text4: ; 4435a (11:435a) - db $8 + TX_ASM ld hl, MansionSwitchText call PrintText call YesNoChoice ld a, [wCurrentMenuItem] and a - jr nz, .asm_4438c ; 0x44368 $22 + jr nz, .asm_4438c ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, wd126 set 5, [hl] ld hl, MansionSwitchPressedText call PrintText - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound - ld hl, wd796 - bit 0, [hl] - set 0, [hl] - jr z, .asm_44392 ; 0x44386 $a - res 0, [hl] - jr .asm_44392 ; 0x4438a $6 + CheckAndSetEvent EVENT_MANSION_SWITCH_ON + jr z, .asm_44392 + ResetEventReuseHL EVENT_MANSION_SWITCH_ON + jr .asm_44392 .asm_4438c ld hl, MansionSwitchNotPressedText call PrintText |