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2011-12-27Fix small encoding error (unicode).Sawakita
hg-commit-id: 8200663be6e4
2011-12-27Add pointers to items usage functions, main item usage handling function and ↵Sawakita
pokeballs usage functions. hg-commit-id: e32c6c284c8e
2011-12-27Add status ailments masks (FRZ, SLP).Sawakita
hg-commit-id: 59498d11c5aa
2011-12-21Add another common function.IIMarckus
Don’t know what it does yet. hg-commit-id: fb665f100641
2011-12-21These are coordinates on the tilemap.IIMarckus
hg-commit-id: a85da897ad46
2011-12-21More $54→# conversion.IIMarckus
hg-commit-id: 4cfdf4b2861b
2011-12-21More text nulls.IIMarckus
hg-commit-id: e6826566b661
2011-12-21Add a character for the numero sign.IIMarckus
Unicode has a character for just about anything… hg-commit-id: 55e8f69345df
2011-12-21Add characters for textbox borders to the array.IIMarckus
hg-commit-id: b09b0823f1bc
2011-12-21Add a weird OT string write.IIMarckus
hg-commit-id: 86260ed8fe9b
2011-12-21Add Pokedex number ↔ index number conversion functions.IIMarckus
hg-commit-id: 39d1a9be9251
2011-12-21Treat apostrophes specially, since they’re combining characters.IIMarckus
This will need to be changed a bit if there are ever cases in‐game where ’m, et cetera do NOT get combined into one character. Maybe doubling it up to be treated as a single character (’’). hg-commit-id: c90b7888ad5a
2011-12-21Add various data from the credits (graphics, displayed mons, text).IIMarckus
hg-commit-id: cb2b41ecc2b2
2011-12-21Add move names.IIMarckus
hg-commit-id: 8d2968b72693
2011-12-21Add Japanese text entry and Pokédex entries.IIMarckus
hg-commit-id: 8de61c31d46c
2011-12-21Add ….IIMarckus
hg-commit-id: 24a16073172d
2011-12-21Add é and fix a typo when converting text.IIMarckus
hg-commit-id: 2aaa737ef65a
2011-12-21Add support for Unicode, and use it to put in ♀ and ♂.IIMarckus
hg-commit-id: a482b0ef7a01
2011-12-18Replace more byte values with text.IIMarckus
hg-commit-id: aafedf1b0032
2011-12-18More text nulls.IIMarckus
hg-commit-id: 5aefc8f9848c
2011-12-18Use "@" for nulls. This makes fixed‐width text tables easier to read.IIMarckus
hg-commit-id: 96453d82d299
2011-12-17More text, and some new characters. Make $50 equal to "@".IIMarckus
hg-commit-id: 5a8e07fda917
2011-12-17Fix typo.Sawakita
hg-commit-id: ef1a0adbf542
2011-12-17Add some missing correspondencies to prepocessor's char table.Sawakita
hg-commit-id: 79e797343ae0
2011-12-17Add more text strings.IIMarckus
hg-commit-id: 04245bd85515
2011-12-17Don’t rebuild the character table every line.IIMarckus
This change halves execution time on my machine. hg-commit-id: aa8e5c92d38c
2011-12-17Make use of the new text preprocesser to make text readable.IIMarckus
hg-commit-id: 984aa67c548c
2011-12-16Add a text preprocessor, so that we can enter strings in db commands.IIMarckus
Depending on how well this works, it may be removed later. Hopefully not. hg-commit-id: d244e025471f
2011-12-16More animation code, and the sound data for attacks.IIMarckus
hg-commit-id: 411724212aa0
2011-12-15More uncommented animation code.IIMarckus
hg-commit-id: c5d9abf0f6e3
2011-12-15Add title screen monsters from Green and Blue as well.IIMarckus
Having data from all versions is a long‐term goal, but until the ROMs for those versions can be easily built and compared to the originals, it will be very easy for errors to slip in. Adding stuff from Green, Blue, and Yellow is okay with me, but for now Red is the only version guaranteed to have correct data. hg-commit-id: c595f0981208
2011-12-15Poké Ball animation code cleanup.IIMarckus
hg-commit-id: 812dc01df153
2011-12-14This has already been explained.IIMarckus
Also, the value in the comment was wrong ($FFD6, not $FFD3). hg-commit-id: 0c73f2ee5227
2011-12-14Add Pokémon that appear on the title screen.IIMarckus
hg-commit-id: 946c0db2db3b
2011-12-12Minor comment changes.IIMarckus
hg-commit-id: a25973059a03
2011-12-12Add random number generation functions.IIMarckus
hg-commit-id: e7d865799d77
2011-12-12Document the byte before a trainer’s AI pointer.IIMarckus
hg-commit-id: 6b0145fce032
2011-11-14Minor clarifications in Pallet Town scripts.IIMarckus
hg-commit-id: f42fc4aeadc6
2011-11-14More minor label fixes.IIMarckus
hg-commit-id: e0d74b3b39cd
2011-11-14Fix pointer label.IIMarckus
hg-commit-id: 88f7d6719e99
2011-11-14Add Blue’s house map.IIMarckus
hg-commit-id: 4f46a3ac0e71
2011-11-13Minor cleanup.IIMarckus
hg-commit-id: da3b7f586edf
2011-11-13Add Pallet Town map.IIMarckus
hg-commit-id: 53d9e5cf0c1e
2011-11-13Add constants for direction of connections.IIMarckus
hg-commit-id: b7e25e860a9e
2011-11-13Add Red’s room map.IIMarckus
hg-commit-id: 73e8118562b5
2011-11-13Fix pointerIIMarckus
hg-commit-id: 3aab9ee72906
2011-11-13Add Red’s House 1F map.IIMarckus
hg-commit-id: 89152a0294e8
2011-08-28Add variant pics from other versions.IIMarckus
hg-commit-id: 9775b379a90a
2011-08-28Extract compressed pics into separate files.IIMarckus
Pointers to them will come later. hg-commit-id: 51001a669f3c
2011-07-31Fill out the dictionary some more.IIMarckus
hg-commit-id: d1ffa00657b2