Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-01-02 | add celadon city map header | Bryan Bishop | |
hg-commit-id: bf3db4f1e388 | |||
2012-01-02 | Merge. | IIMarckus | |
hg-commit-id: 64f21d169ee9 | |||
2012-01-02 | Close branch for extras/extract_maps.py. | IIMarckus | |
hg-commit-id: 76899d56e4ba | |||
2012-01-02 | tools/extract_maps.py -> extras/ | Bryan Bishop | |
hg-commit-id: 0c8e34461ceb | |||
2012-01-02 | python tool to extract map header data | Bryan Bishop | |
hg-commit-id: 2c66c6dd1d5b | |||
2011-12-29 | Add more in‐battle checks. | IIMarckus | |
Could use some cleaning up. hg-commit-id: a3a53e66dd27 | |||
2011-12-29 | Flinch check. | IIMarckus | |
hg-commit-id: e6166d4407ef | |||
2011-12-29 | Make an implied rule for .gbc. | IIMarckus | |
Fixes a build issue with GNU Make. Pointed out by kanzure on IRC. hg-commit-id: d07c0e5f8385 | |||
2011-12-29 | $FFF3 checks whose turn it is. | IIMarckus | |
hg-commit-id: e2038c0cb5f9 | |||
2011-12-29 | Add status checks + text. | IIMarckus | |
hg-commit-id: 58043ea19ab5 | |||
2011-12-29 | Add some more Pokémon Tower battle stuff. | IIMarckus | |
hg-commit-id: 4510da2e0fc3 | |||
2011-12-29 | Add the ghost battle text. | IIMarckus | |
hg-commit-id: 29da85a6ac0b | |||
2011-12-29 | Add the tail end of some battle code. | IIMarckus | |
hg-commit-id: 1ae1fda42a8c | |||
2011-12-28 | PP decrement during battle. | IIMarckus | |
hg-commit-id: 7ea8b204a6b9 | |||
2011-12-27 | Cleanup, and added new RAM variables (and changed some others). | IIMarckus | |
hg-commit-id: 91fe5cdac0f3 | |||
2011-12-27 | Disassemble some name lists logic. | IIMarckus | |
From Sawakita, several months ago. hg-commit-id: e2533e235981 | |||
2011-12-27 | Add some mysterious unused names (from a convo with Sawakita a long time ago) | IIMarckus | |
hg-commit-id: 0dd354e3d7c5 | |||
2011-12-27 | Add some functions that MoveSprite calls. | IIMarckus | |
hg-commit-id: a5ed1444c203 | |||
2011-12-27 | Add the MoveSprite function. | IIMarckus | |
hg-commit-id: d9a244bd968e | |||
2011-12-27 | Expand some already‐referenced text. | IIMarckus | |
hg-commit-id: d2cf570756e9 | |||
2011-12-27 | And update the paths for the fossils… | IIMarckus | |
hg-commit-id: 5c617657d739 | |||
2011-12-27 | Turns out the fossil pictures differ between Red/Green and Blue. | IIMarckus | |
hg-commit-id: e18bd5df3c7e | |||
2011-12-27 | Fix Red/Green Alakazam frontpic. Pointed out by Chaos Rush. | IIMarckus | |
hg-commit-id: d31ed9dea0d2 | |||
2011-12-26 | Split large chunks of text into separate files, and improve Makefile. | IIMarckus | |
hg-commit-id: 59e6e303019d | |||
2011-12-26 | Remove TX_NULL; it is obsoleted by db "@" | IIMarckus | |
hg-commit-id: 9fdfeb4cbdf0 | |||
2011-12-27 | Fix (hopefully) unicode mis-behaviour. | Sawakita | |
hg-commit-id: 78ad0d43eabc | |||
2011-12-27 | Fix small encoding error (unicode). | Sawakita | |
hg-commit-id: 8200663be6e4 | |||
2011-12-27 | Add pointers to items usage functions, main item usage handling function and ↵ | Sawakita | |
pokeballs usage functions. hg-commit-id: e32c6c284c8e | |||
2011-12-27 | Add status ailments masks (FRZ, SLP). | Sawakita | |
hg-commit-id: 59498d11c5aa | |||
2011-12-21 | Add another common function. | IIMarckus | |
Don’t know what it does yet. hg-commit-id: fb665f100641 | |||
2011-12-21 | These are coordinates on the tilemap. | IIMarckus | |
hg-commit-id: a85da897ad46 | |||
2011-12-21 | More $54→# conversion. | IIMarckus | |
hg-commit-id: 4cfdf4b2861b | |||
2011-12-21 | More text nulls. | IIMarckus | |
hg-commit-id: e6826566b661 | |||
2011-12-21 | Add a character for the numero sign. | IIMarckus | |
Unicode has a character for just about anything… hg-commit-id: 55e8f69345df | |||
2011-12-21 | Add characters for textbox borders to the array. | IIMarckus | |
hg-commit-id: b09b0823f1bc | |||
2011-12-21 | Add a weird OT string write. | IIMarckus | |
hg-commit-id: 86260ed8fe9b | |||
2011-12-21 | Add Pokedex number ↔ index number conversion functions. | IIMarckus | |
hg-commit-id: 39d1a9be9251 | |||
2011-12-21 | Treat apostrophes specially, since they’re combining characters. | IIMarckus | |
This will need to be changed a bit if there are ever cases in‐game where ’m, et cetera do NOT get combined into one character. Maybe doubling it up to be treated as a single character (’’). hg-commit-id: c90b7888ad5a | |||
2011-12-21 | Add various data from the credits (graphics, displayed mons, text). | IIMarckus | |
hg-commit-id: cb2b41ecc2b2 | |||
2011-12-21 | Add move names. | IIMarckus | |
hg-commit-id: 8d2968b72693 | |||
2011-12-21 | Add Japanese text entry and Pokédex entries. | IIMarckus | |
hg-commit-id: 8de61c31d46c | |||
2011-12-21 | Add …. | IIMarckus | |
hg-commit-id: 24a16073172d | |||
2011-12-21 | Add é and fix a typo when converting text. | IIMarckus | |
hg-commit-id: 2aaa737ef65a | |||
2011-12-21 | Add support for Unicode, and use it to put in ♀ and ♂. | IIMarckus | |
hg-commit-id: a482b0ef7a01 | |||
2011-12-18 | Replace more byte values with text. | IIMarckus | |
hg-commit-id: aafedf1b0032 | |||
2011-12-18 | More text nulls. | IIMarckus | |
hg-commit-id: 5aefc8f9848c | |||
2011-12-18 | Use "@" for nulls. This makes fixed‐width text tables easier to read. | IIMarckus | |
hg-commit-id: 96453d82d299 | |||
2011-12-17 | More text, and some new characters. Make $50 equal to "@". | IIMarckus | |
hg-commit-id: 5a8e07fda917 | |||
2011-12-17 | Fix typo. | Sawakita | |
hg-commit-id: ef1a0adbf542 | |||
2011-12-17 | Add some missing correspondencies to prepocessor's char table. | Sawakita | |
hg-commit-id: 79e797343ae0 |