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Author
2020-07-05
Fix Japanese charmap: large "オ" is $84, small "ォ" is $F4
Rangi
2020-07-05
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
Port _RemovePokemon documentation from pokeyellow
Rangi
2020-07-05
Port two HRAM labels from pokeyellow
Rangi
2020-07-05
Logical spacing in data/sgb/sgb_palettes.asm
Rangi
2020-07-05
Port and improve hidden_object macro from pokeyellow
Rangi
2020-07-05
Port credits command constants from pokeyellow
Rangi
2020-07-05
Make .gitignore consistent with pokegold and pokecrystal
Rangi
2020-07-05
Use constants for damage limits in CalculateDamage
Rangi
2020-07-05
Correct comments in AISwitchIfEnoughMons
Rangi
2020-07-05
Update map hide/show data labels
Rangi
2020-07-05
File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program ...
Rangi
2020-07-05
Use SHA-1, not MD5, for 'make compare'
Rangi
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
Merge pull request #257 from Rangi42/master
Rangi
2020-07-04
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET...
Rangi
2020-07-04
Verify that rgbds is at least verson 0.4.0
Rangi
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2020-07-04
Make suggested changes from review
Rangi
2020-07-03
Document why Mew is set apart
Rangi
2020-07-03
home/pic.asm -> home/uncompress.asm; home/uncompress.asm -> home/pics.asm
Rangi
2020-07-03
Factor out Mew's pics and base data
Rangi
2020-07-03
Move more code from home.asm to home/
Rangi
2020-07-03
Replace raw hex values with HRAM constants
Rangi
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
Rangi
2020-07-03
Factor out graphics INCBINs from main.asm to gfx/*.asm
Rangi
2020-07-03
Move graphics-only object file sources into gfx/
Rangi
2020-07-03
Factor out data/sprites/
Rangi
2020-07-03
tilesets.asm -> tileset_constants.asm
Rangi
2020-07-03
Organize macros/ like pokecrystal
Rangi
2020-07-03
Make suggested edits:
Rangi
2020-07-03
Simplify map connections
Rangi
2020-07-03
Split up engine/events/hidden_object_functions
Rangi
2020-07-03
Reorganize home header
Rangi
2020-07-03
Reorganize constants/
Rangi
2020-07-03
Remove unused Yellow music
Rangi
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-03
Merge pull request #256 from Rangi42/master
Rangi
2020-07-03
Add engine/movie/oak_speech/ subdirectory
Rangi
2020-07-03
INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm
Rangi
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-06-28
Actually run .travis/webhook.sh
Rangi
2020-06-28
Add Travis webhook for tools/unnamed.py
Rangi
2020-06-28
Use --preserve instead of a hard-coded blank tile
Rangi
2020-06-28
Update tools/gfx to support --preserve
Rangi
2020-06-28
Merge pull request #254 from Rangi42/master
Rangi
2020-06-28
Add original Red/Green SGB border and slot machine graphics
Rangi
2020-06-27
Add original Red/Green tileset graphics which differ from Red/Blue
Rangi
2020-06-27
Remove RAM address comments
Rangi
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