Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-12-15 | Poké Ball animation code cleanup. | IIMarckus | |
hg-commit-id: 812dc01df153 | |||
2011-12-14 | This has already been explained. | IIMarckus | |
Also, the value in the comment was wrong ($FFD6, not $FFD3). hg-commit-id: 0c73f2ee5227 | |||
2011-12-14 | Add Pokémon that appear on the title screen. | IIMarckus | |
hg-commit-id: 946c0db2db3b | |||
2011-12-12 | Minor comment changes. | IIMarckus | |
hg-commit-id: a25973059a03 | |||
2011-12-12 | Add random number generation functions. | IIMarckus | |
hg-commit-id: e7d865799d77 | |||
2011-12-12 | Document the byte before a trainer’s AI pointer. | IIMarckus | |
hg-commit-id: 6b0145fce032 | |||
2011-11-14 | Minor clarifications in Pallet Town scripts. | IIMarckus | |
hg-commit-id: f42fc4aeadc6 | |||
2011-11-14 | More minor label fixes. | IIMarckus | |
hg-commit-id: e0d74b3b39cd | |||
2011-11-14 | Fix pointer label. | IIMarckus | |
hg-commit-id: 88f7d6719e99 | |||
2011-11-14 | Add Blue’s house map. | IIMarckus | |
hg-commit-id: 4f46a3ac0e71 | |||
2011-11-13 | Minor cleanup. | IIMarckus | |
hg-commit-id: da3b7f586edf | |||
2011-11-13 | Add Pallet Town map. | IIMarckus | |
hg-commit-id: 53d9e5cf0c1e | |||
2011-11-13 | Add constants for direction of connections. | IIMarckus | |
hg-commit-id: b7e25e860a9e | |||
2011-11-13 | Add Red’s room map. | IIMarckus | |
hg-commit-id: 73e8118562b5 | |||
2011-11-13 | Fix pointer | IIMarckus | |
hg-commit-id: 3aab9ee72906 | |||
2011-11-13 | Add Red’s House 1F map. | IIMarckus | |
hg-commit-id: 89152a0294e8 | |||
2011-08-28 | Add variant pics from other versions. | IIMarckus | |
hg-commit-id: 9775b379a90a | |||
2011-08-28 | Extract compressed pics into separate files. | IIMarckus | |
Pointers to them will come later. hg-commit-id: 51001a669f3c | |||
2011-07-31 | Fill out the dictionary some more. | IIMarckus | |
hg-commit-id: d1ffa00657b2 | |||
2011-07-31 | Add $58 to the dictionary. | IIMarckus | |
This is a very strange character and should be looked at more closely. hg-commit-id: 11758d86cc50 | |||
2011-07-31 | Add missing label in dictionary. | IIMarckus | |
hg-commit-id: a6d437e52c1a | |||
2011-07-31 | Add Super Rod data. | IIMarckus | |
hg-commit-id: 45945e369724 | |||
2011-07-30 | Add Good Rod data. | IIMarckus | |
hg-commit-id: 14c828bf56a2 | |||
2011-06-05 | Fill out the dictionary some more. | IIMarckus | |
hg-commit-id: 0b2352698d90 | |||
2011-06-05 | Add attack type multipliers (thx Sawakita) | IIMarckus | |
hg-commit-id: b0aee07420f2 | |||
2011-05-30 | Partially fill out the dictionary. | IIMarckus | |
hg-commit-id: 3524be052533 | |||
2011-05-30 | Start of the text engine. | IIMarckus | |
hg-commit-id: 31967a870912 | |||
2011-05-30 | It makes sense for widths to be in decimal. | IIMarckus | |
hg-commit-id: 6dad4f222381 | |||
2011-05-30 | First part of save file interpretation functions, thx Sawakita. | IIMarckus | |
Also box‐drawing functions. hg-commit-id: eaa7bd7c7804 | |||
2011-04-11 | Basic attack animation functions. | IIMarckus | |
hg-commit-id: d5377e1bb8b5 | |||
2011-04-11 | Correct misplaced comment. | IIMarckus | |
hg-commit-id: 3dbde39efffc | |||
2011-04-10 | Function that copies the attack data to memory. | IIMarckus | |
hg-commit-id: d2b2f3874e47 | |||
2011-04-10 | Add attack characteristics data. | IIMarckus | |
hg-commit-id: 2dbe132df9b8 | |||
2011-04-09 | Use Unicode characters, because they look nicer | IIMarckus | |
hg-commit-id: a90f2037f921 | |||
2011-04-09 | expand interrupts and vectors | IIMarckus | |
hg-commit-id: 9cd191243c8c | |||
2011-04-09 | Use human-readable names instead of memory addresses. | IIMarckus | |
hg-commit-id: da67afc569e2 | |||
2011-04-09 | Remove unnecessary comments. | IIMarckus | |
hg-commit-id: f093750985ee | |||
2011-04-09 | Fade-in / fade-out functions (thx Sawakita) | IIMarckus | |
hg-commit-id: fe4c5e88689d | |||
2011-04-09 | Filled out Oak's speech a bit more. | IIMarckus | |
hg-commit-id: 8d8a71cabb01 | |||
2011-04-09 | Let's not call things sprites when they aren't. | IIMarckus | |
hg-commit-id: 47c127c1d1b6 | |||
2011-04-09 | Add the function that moves pics left in Oak's speech | IIMarckus | |
hg-commit-id: 1c2ca8f29fbd | |||
2011-04-09 | This function waits for a Vblank to go by. | IIMarckus | |
Rename ConserveBattery to DelayFrame, and Delay to DelayFrames. hg-commit-id: 66b020480494 | |||
2011-04-09 | add in a function from Oak's speech | IIMarckus | |
hg-commit-id: 393c2c38d860 | |||
2011-03-20 | Add Hide/Show data for maps. | IIMarckus | |
Thx Sawakita hg-commit-id: 6d39560c8958 | |||
2011-03-16 | Remove redrle on clean | IIMarckus | |
hg-commit-id: e2bee0026767 | |||
2011-03-16 | $0 is a valid tile in maps, even though $00 is the terminating byte. | IIMarckus | |
Pointed out by Sawakita. hg-commit-id: 27881f5e6bd4 | |||
2011-03-13 | Add trade monsters | IIMarckus | |
hg-commit-id: 0e216fc33c42 | |||
2011-02-19 | Add evolutions / learned attacks. Thx Sawakita | IIMarckus | |
hg-commit-id: ae6415b2d6b3 | |||
2011-02-19 | Split compressed town map into a separate include, and give it a label | IIMarckus | |
hg-commit-id: 80533e98e95a | |||
2011-02-19 | Add a makefile rule for redrle | IIMarckus | |
hg-commit-id: 0555d242eac5 |