Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-07-16 | Add a comment to the "compare" target. | yenatch | |
2014-07-15 | Don't redundantly define sprite dimensions | U-Daniel-PC\Daniel | |
dimensions are defined in the .pic files | |||
2014-07-13 | Combine poke%.gbc build targets into a generalized one. | yenatch | |
Now only one target is needed for all versions. $$* also works instead of %, but in a pattern rule % is probably clearer. | |||
2014-07-12 | Merge pull request #48 from yenatch/master | yenatch | |
Clean up post-split main.asm. Get rid of static wram addresses. Lay out a foundation for Yellow. | |||
2014-07-11 | Add image suffixes to the makefile. | yenatch | |
Explicitly define png dependencies (none). This keeps make from looking for nonexistent dependencies with extensions like ".png.o". This doesn't make it go any faster, but it at least makes debug easier. | |||
2014-07-11 | Remove inline comments in an object recipe. | yenatch | |
2014-07-11 | Reorganize makefile targets for clarity. | yenatch | |
2014-07-11 | Comment the makefile. | yenatch | |
2014-07-08 | Update INSTALL.md | U-Daniel-PC\Daniel | |
- git no longer requires gettext by default (needed for "git submodule init") - Windows doesn't have sudo - pip mysteriously will not install png.py | |||
2014-06-26 | Fix Makefile: .map and .sym | U-Fish-PC\Daniel | |
The Makefile previously made the files '.map' and '.sym' instead of 'poke[red/blue].map' and 'poke[red/blue].sym' | |||
2014-06-25 | S_SPRITEBUFFER0 static address | U-Fish-PC\Daniel | |
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-06-16 | Use macros to define predefs. | yenatch | |
2014-06-16 | Fix a typo in home/vcopy.asm. | yenatch | |
This must have happened when the file got split out of home.asm. Since it was the first character on the line, it was interpreted as a label. | |||
2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | |
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||
2014-06-16 | Remove generated "indirect jump" comments. | yenatch | |
The destination is obvious when using the predef macro. | |||
2014-06-14 | Hall of Fame sram labels and related constants. | yenatch | |
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-06-10 | Use MAX_LEVEL instead of 100/$64 | U-Fish-PC\Daniel | |
2014-06-10 | Make each pitch/instrument its own macro | U-Fish-PC\Daniel | |
2014-06-10 | More music bank references | U-Fish-PC\Daniel | |
Now the AUDIO constants in audio.asm can be edited freely | |||
2014-06-09 | Clean up white space | U-Fish-PC\Daniel | |
2014-06-09 | Clean up music bank references | U-Fish-PC\Daniel | |
2014-06-09 | Merge branch 'master' of https://github.com/yenatch/pokered | U-Fish-PC\Daniel | |
2014-06-09 | Combine wave files | U-Fish-PC\Daniel | |
2014-06-09 | Improve music command names | U-Fish-PC\Daniel | |
2014-06-06 | Space out monster constants to make gaps clearer. | yenatch | |
2014-06-06 | Comment SGB packets. | yenatch | |
2014-06-06 | Merge remote-tracking branch 'danny/master' | yenatch | |
2014-05-31 | Explicit sections for pics, sprites and misc graphics. | yenatch | |
2014-05-31 | Split out joypad code from main.asm. | yenatch | |
2014-05-31 | Split more code out of home.asm. | yenatch | |
2014-05-31 | Relabel a few missed map scripts and TheEndTextString | U-Fish-PC\Daniel | |
2014-05-31 | Remove duplicated data | U-Fish-PC\Daniel | |
2014-05-31 | Use rgbasm -h to use halt without nops. | yenatch | |
2014-05-31 | Clean up bg map and palette fade code in home.asm. | yenatch | |
2014-05-30 | Split the text engine out of home.asm. | yenatch | |
2014-05-30 | Recomment some copy/video functions in home.asm. | yenatch | |
2014-05-30 | Split out joypad and overworld code from home.asm. | yenatch | |
2014-05-30 | Merge branch 'master' of https://github.com/yenatch/pokered | U-Fish-PC\Daniel | |
Conflicts: engine/battle/1c.asm | |||
2014-05-30 | Fix IsDungeonMap comments | U-Fish-PC\Daniel | |
2014-05-30 | Remove redundant dimensions in image filenames. | yenatch | |
2014-05-30 | Dust off the makefile and prepare to build Yellow. | yenatch | |
2014-05-29 | Label and comment BattleTransition | U-Fish-PC\Daniel | |
2014-05-29 | Use VRAM constants where applicable. | yenatch | |
2014-05-29 | VRAM constants. | yenatch | |
2014-05-28 | TM_28 in Cerulean script | U-Fish-PC\Daniel | |
2014-05-27 | Use wOverworldMap in macros. | yenatch | |
2014-05-27 | Add macro TX_BCD for printing BCD numbers. | yenatch | |
This fixes some more static wram addresses. |