Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-30 | First part of save file interpretation functions, thx Sawakita. | IIMarckus | |
Also box‐drawing functions. hg-commit-id: eaa7bd7c7804 | |||
2011-04-11 | Basic attack animation functions. | IIMarckus | |
hg-commit-id: d5377e1bb8b5 | |||
2011-04-11 | Correct misplaced comment. | IIMarckus | |
hg-commit-id: 3dbde39efffc | |||
2011-04-10 | Function that copies the attack data to memory. | IIMarckus | |
hg-commit-id: d2b2f3874e47 | |||
2011-04-10 | Add attack characteristics data. | IIMarckus | |
hg-commit-id: 2dbe132df9b8 | |||
2011-04-09 | Use Unicode characters, because they look nicer | IIMarckus | |
hg-commit-id: a90f2037f921 | |||
2011-04-09 | expand interrupts and vectors | IIMarckus | |
hg-commit-id: 9cd191243c8c | |||
2011-04-09 | Use human-readable names instead of memory addresses. | IIMarckus | |
hg-commit-id: da67afc569e2 | |||
2011-04-09 | Remove unnecessary comments. | IIMarckus | |
hg-commit-id: f093750985ee | |||
2011-04-09 | Fade-in / fade-out functions (thx Sawakita) | IIMarckus | |
hg-commit-id: fe4c5e88689d | |||
2011-04-09 | Filled out Oak's speech a bit more. | IIMarckus | |
hg-commit-id: 8d8a71cabb01 | |||
2011-04-09 | Let's not call things sprites when they aren't. | IIMarckus | |
hg-commit-id: 47c127c1d1b6 | |||
2011-04-09 | Add the function that moves pics left in Oak's speech | IIMarckus | |
hg-commit-id: 1c2ca8f29fbd | |||
2011-04-09 | This function waits for a Vblank to go by. | IIMarckus | |
Rename ConserveBattery to DelayFrame, and Delay to DelayFrames. hg-commit-id: 66b020480494 | |||
2011-04-09 | add in a function from Oak's speech | IIMarckus | |
hg-commit-id: 393c2c38d860 | |||
2011-03-20 | Add Hide/Show data for maps. | IIMarckus | |
Thx Sawakita hg-commit-id: 6d39560c8958 | |||
2011-03-16 | Remove redrle on clean | IIMarckus | |
hg-commit-id: e2bee0026767 | |||
2011-03-16 | $0 is a valid tile in maps, even though $00 is the terminating byte. | IIMarckus | |
Pointed out by Sawakita. hg-commit-id: 27881f5e6bd4 | |||
2011-03-13 | Add trade monsters | IIMarckus | |
hg-commit-id: 0e216fc33c42 | |||
2011-02-19 | Add evolutions / learned attacks. Thx Sawakita | IIMarckus | |
hg-commit-id: ae6415b2d6b3 | |||
2011-02-19 | Split compressed town map into a separate include, and give it a label | IIMarckus | |
hg-commit-id: 80533e98e95a | |||
2011-02-19 | Add a makefile rule for redrle | IIMarckus | |
hg-commit-id: 0555d242eac5 | |||
2011-02-19 | Add redrle, a program to compress and decompress Town Map tilemaps | IIMarckus | |
hg-commit-id: 42f97a056ab6 | |||
2010-12-27 | Add town map locations. Thanks once again to Sawakita. | IIMarckus | |
hg-commit-id: 294cd2e30768 | |||
2010-12-26 | Add map ID constants | IIMarckus | |
hg-commit-id: 73591e9194ac | |||
2010-12-22 | Sync with latest RGBDS | IIMarckus | |
hg-commit-id: 6812720c7a31 | |||
2010-12-20 | pokered.gbc should depend on constants.asm | IIMarckus | |
hg-commit-id: 640e32269727 | |||
2010-12-20 | Add tileset headers (thx Sawakita) | IIMarckus | |
hg-commit-id: 3a63e0677ec3 | |||
2010-12-03 | fix typo, thx Sawakita | IIMarckus | |
hg-commit-id: 6d5855c95eb8 | |||
2010-11-19 | minor comment improvements | IIMarckus | |
hg-commit-id: 391e80aabed8 | |||
2010-11-19 | add oak's speech | IIMarckus | |
hg-commit-id: 5054b6222332 | |||
2010-11-19 | add ClearScreen function | IIMarckus | |
hg-commit-id: 4f32cac305e9 | |||
2010-11-19 | add some delay-related functions | IIMarckus | |
hg-commit-id: de967f59fa61 | |||
2010-11-19 | add the conserve battery delay function | IIMarckus | |
hg-commit-id: db4f8980a3ec | |||
2010-11-19 | create a new macro to make byte–word pairs more readable | IIMarckus | |
hg-commit-id: 24c0b06fa1c3 | |||
2010-11-19 | Minor address→label replacement | IIMarckus | |
hg-commit-id: 5cd6b3b2f243 | |||
2010-11-19 | won't be getting to this for a while, so mark it with XXX | IIMarckus | |
hg-commit-id: 120ba4d6af85 | |||
2010-11-16 | Mention the predefined pointers used in map scripts. thx Sawakita | IIMarckus | |
These need to be documented. Could be the RBY equivalent of G/S’s scripting engine. hg-commit-id: 1da502fdda91 | |||
2010-11-12 | split constants into their own file | IIMarckus | |
hg-commit-id: c66973629bf6 | |||
2010-10-30 | Minor address→label replacement | IIMarckus | |
hg-commit-id: da374fe7f094 | |||
2010-10-30 | Expand enemy withdraw routine. Needs cleanup! | IIMarckus | |
hg-commit-id: 763da09f0b08 | |||
2010-10-29 | misc. label improvements | IIMarckus | |
hg-commit-id: fc108848b348 | |||
2010-10-29 | Expand some bankswitch routines in the home bank | IIMarckus | |
hg-commit-id: 01edc4778cee | |||
2010-10-29 | Replace a couple addresses with existing labels | IIMarckus | |
hg-commit-id: 146738f842e3 | |||
2010-10-29 | add some useful text macros | IIMarckus | |
hg-commit-id: ee1364b43984 | |||
2010-10-29 | Expand routine that gets item name given item id | IIMarckus | |
hg-commit-id: 1a57150ac99a | |||
2010-10-29 | decompose PrintText | IIMarckus | |
hg-commit-id: 2541bb953956 | |||
2010-10-29 | More trainer AI: status healing items, stat-raising items | IIMarckus | |
hg-commit-id: dd1cceb189ec | |||
2010-10-28 | These trainers use potions of various kinds | IIMarckus | |
hg-commit-id: d42dfe58f257 | |||
2010-10-28 | Expand each trainer's AI function | IIMarckus | |
hg-commit-id: 6ee95d526091 |