Age | Commit message (Collapse) | Author |
|
it makes it confusing to edit/move the tilemaps in gfx/
|
|
|
|
Some Makefile stuff
|
|
|
|
Lots of commentary in engine/battle/core.asm
|
|
|
|
|
|
|
|
|
|
|
|
|
|
doesn't have a release yet.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pointed out by Lin.
|
|
|
|
|
|
|
|
|
|
|
|
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
|