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Building rgbds on macOS with `make` uses the system `bison`, which is an older version that doesn't support `-Wall`.
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- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
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(#318)
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AUDIO_1 is loaded during trade animations, not AUDIO_2
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Fixes #312
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Hard-code the version string in the failure message so it won't be in hex
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Update tileset header comments
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Rename *TilesetType to *TileAnimations
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