Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-03 | Factor out Mew's pics and base data | Rangi | |
2020-07-03 | Move more code from home.asm to home/ | Rangi | |
2020-07-03 | Replace raw hex values with HRAM constants | Rangi | |
To do: turn constants into labels and use ldh | |||
2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | |
2020-07-03 | data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects | Rangi | |
To do: Polished Map support for loading the objects | |||
2020-07-03 | Factor out graphics INCBINs from main.asm to gfx/*.asm | Rangi | |
2020-07-03 | Move graphics-only object file sources into gfx/ | Rangi | |
Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes. It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated"). | |||
2020-07-03 | Factor out data/sprites/ | Rangi | |
2020-07-03 | tilesets.asm -> tileset_constants.asm | Rangi | |
2020-07-03 | Organize macros/ like pokecrystal | Rangi | |
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||
2020-07-03 | Make suggested edits: | Rangi | |
- data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants | |||
2020-07-03 | Simplify map connections | Rangi | |
To do: Polished Map support for detecting the tileset | |||
2020-07-03 | Split up engine/events/hidden_object_functions | Rangi | |
2020-07-03 | Reorganize home header | Rangi | |
2020-07-03 | Reorganize constants/ | Rangi | |
To do: add comments associating constants with data and code | |||
2020-07-03 | Remove unused Yellow music | Rangi | |
2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | |
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||
2020-07-03 | Merge pull request #256 from Rangi42/master | Rangi | |
Add subdirectories to engine/ similar to pokecrystal | |||
2020-07-03 | Add engine/movie/oak_speech/ subdirectory | Rangi | |
2020-07-03 | INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm | Rangi | |
2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | |
2020-06-28 | Actually run .travis/webhook.sh | Rangi | |
2020-06-28 | Add Travis webhook for tools/unnamed.py | Rangi | |
2020-06-28 | Use --preserve instead of a hard-coded blank tile | Rangi | |
2020-06-28 | Update tools/gfx to support --preserve | Rangi | |
2020-06-28 | Merge pull request #254 from Rangi42/master | Rangi | |
Remove RAM address comments, and add original Red/Green graphics | |||
2020-06-28 | Add original Red/Green SGB border and slot machine graphics | Rangi | |
2020-06-27 | Add original Red/Green tileset graphics which differ from Red/Blue | Rangi | |
This is just for convenience, like the Red/Green Pokémon front sprites. | |||
2020-06-27 | Remove RAM address comments | Rangi | |
2020-06-27 | Merge pull request #253 from Rangi42/master | Rangi | |
Individual images for party menu icon graphics | |||
2020-06-27 | Move trade bubble from gfx/icons to gfx/trade | Rangi | |
2020-06-27 | Factor out shared audio/notes.asm | Rangi | |
2020-06-27 | Individual images for party menu icon graphics | Rangi | |
2020-06-27 | Move mon_nest_icon.png to gfx/town_map | Rangi | |
2020-06-27 | Travis builds with rgbds 0.4.0 from source | Rangi | |
2020-06-27 | Create .map files, and don't sort .sym files since rgbds 0.4.0 does that | Rangi | |
2020-06-27 | Merge pic/ into gfx/ | Rangi | |
2020-06-27 | Fix the slot machine tilemap, and adjust the slot graphics | Rangi | |
2020-06-27 | Replace .tilecoll files with tile ID db data | Rangi | |
2020-06-27 | Organize gfx/ | Rangi | |
2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | |
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||
2020-06-23 | Merge pull request #250 from Rangi42/master | Daniel Harding | |
Move more tables from engine/ to data/ | |||
2020-06-23 | Move more tables from engine/ to data/ | Rangi | |
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||
2020-06-21 | Merge pull request #243 from Nog-Frog/rename-unused-cd40 | Daniel Harding | |
Name UnusedCD40 | |||
2020-06-14 | Merge pull request #246 from Akatsuki-py/SubtractAmountPaidFromMoney | Daniel Harding | |
fix SubtractAmountPaidFromMoney comment | |||
2020-06-06 | remove two whitespaces | Akatsuki-py | |
2020-06-05 | fix SubtractAmountPaidFromMoney comment | Akatsuki-py | |
2020-06-02 | Merge pull request #245 from Nog-Frog/small-changes | Daniel Harding | |
Change wGrassRate to wLinkEnemyTrainerName | |||
2020-06-02 | Change wGrassRate to wLinkEnemyTrainerName | Nog-Frog | |
2020-05-29 | Replace hard-coded value of CRY_SFX_START | dannye | |