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Author
2016-05-21
Oh wait, there's predef_const declarations. Huh.
pikalaxalt
2016-05-21
Some work on disassembling npc movement scripts (aka informed copy/paste ↵
pikalaxalt
from red)
2016-05-21
Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4
pikalaxalt
2016-05-21
Fix sfx separation
pikalaxalt
2016-05-21
Unhexlify unknown music macro arguments in bank AUDIO_4
pikalaxalt
2016-05-21
Audio bank 4 constants; space after commas in home/audio.asm
pikalaxalt
2016-05-21
Fix missing colons and missing LF at EOF
pikalaxalt
2016-05-21
Garbage data in bank AUDIO_4 replaced with static incbin
pikalaxalt
2016-05-21
Split sound effects 4
pikalaxalt
2016-05-20
Add space after commas in music headers
pikalaxalt
2016-05-20
Disassemble yellow sounds
pikalaxalt
2016-05-13
Finish reversion of .gb file extensions
pikalaxalt
2016-05-13
Remove the last remaining IF DEF(_YELLOW)
pikalaxalt
2016-05-13
Merge branch 'master' of https://github.com/pret/pokered
pikalaxalt
2016-05-13
Split default names strings into separate lines to make it less unpleasant ↵
pikalaxalt
to read
2016-04-25
Fix typo: ninetails.asm -> ninetales.asm
dannye
2016-04-14
Move yellow/main.asm code to main.asm
luckytyphlosion
Also fix an error in home/overworld.asm
2016-04-09
Replace bankswitch jumps with jpab, also fix hardcoded bank reference.
luckytyphlosion
2016-04-09
Some Bank3F Pikachu Emotions disassembling and partial documentation.
luckytyphlosion
2016-04-08
Add a TX_MART macro for inventories.
IIMarckus
2016-04-08
Clean up script labels in marts and Pokémon Centers.
IIMarckus
2016-04-06
Clean up labels and trainer headers for overworld Pokémon.
IIMarckus
2016-03-28
Complete documentation of bank1e
luckytyphlosion
Todo: address comments for data/animations.asm
2016-03-26
Delete animations_.asm
luckytyphlosion
2016-03-26
Document the rest of animations.asm
luckytyphlosion
2016-03-26
More animations.asm documentation
luckytyphlosion
2016-03-26
Merge pull request #7 from YamaArashi/master
YamaArashi
GBC palette code
2016-03-26
GBC palette code
YamaArashi
2016-03-22
Clean up more Yellow ifdefs.
IIMarckus
2016-03-19
More audio4 documentation.
luckytyphlosion
Todo: figure out how to disassemble music/sfx.
2016-03-19
Start working on bank20 audio
luckytyphlosion
Note: Address labels aren't correct.
2016-03-19
Document audio functions.
luckytyphlosion
2016-03-19
Some more animations.asm work.
luckytyphlosion
2016-03-17
Start working on engine/battle/animations.asm
luckytyphlosion
2016-03-17
Replaced some wram labels before committing, need to commit now.
luckytyphlosion
2016-03-17
Split bank3 up.
luckytyphlosion
2016-03-17
Split bank1 up.
luckytyphlosion
2016-03-14
Add a farcall alias.
yenatch
2016-02-21
Remove hardcoded length values in items.asm
Marcus Huderle
2016-02-20
Remove hardcoded values for CopyData in battle core.
Marcus Huderle
2016-02-17
Bump extras so that pypng doesn't need to be installed.
yenatch
2016-02-17
Bump extras.
yenatch
2016-02-17
Use rgbasm -D in the makefile.
yenatch
2016-02-17
apt-cyg died again
yenatch
2016-02-12
Get rid of yellow ifdefs in wild Pokémon.
IIMarckus
2016-01-30
Remove misleading (unreferenced) labels.
IIMarckus
2016-01-30
Remove misleading (unreferenced) labels.
IIMarckus
2016-01-29
Macrofy sprite status data in WRA0
PikalaxALT
2016-01-27
Fix logically incorrect label
dannye
2016-01-24
Complete documentation of BankF
luckytyphlosion
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