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audio.asm
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Author
2016-06-06
Remove unused source files
dannye
2016-06-06
Clean up white space
dannye
2016-06-06
Clean up Makefile
dannye
2016-06-05
Resolve WRAM addresses and bank 3e unknowns
pikalaxalt
2016-05-31
The rest of SS Anne
pikalaxalt
2016-05-21
Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4
pikalaxalt
2016-05-21
Fix sfx separation
pikalaxalt
2016-05-21
Unhexlify unknown music macro arguments in bank AUDIO_4
pikalaxalt
2016-05-21
Garbage data in bank AUDIO_4 replaced with static incbin
pikalaxalt
2016-05-21
Split sound effects 4
pikalaxalt
2016-05-20
Disassemble yellow sounds
pikalaxalt
2016-03-19
More audio4 documentation.
luckytyphlosion
2016-03-19
Start working on bank20 audio
luckytyphlosion
2015-11-13
Move pikachu pcm data to audio.asm
luckytyphlosion
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-03
bank1f audio.
luckytyphlosion
2015-09-19
More bank3f documentation and a bit of audio.asm prep
luckytyphlosion
2015-08-10
No more $C8
dannye
2015-08-08
commented audio code
YamaArashi
2015-07-22
Unify audio bank references
dannye
2015-07-22
Rename sound effect files
dannye
2015-07-21
Name some battle sound effects
dannye
2015-07-19
Name sound effects
dannye
2015-07-03
Rename/organize part 3 of 4
U-Daniel-PC\Daniel
2015-03-12
Low health alarm documentation
U-Daniel-PC\Daniel
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
2014-06-09
Combine wave files
U-Fish-PC\Daniel
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-04-06
combine audio and music folders
U-Fish-PC\Daniel
2014-03-30
Use labels instead of static addresses in sound pointers.
yenatch
2014-03-30
Stop using [$ff00+$xx] syntax.
yenatch
2014-02-14
audio: Include all constants
yenatch
2014-01-27
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
2014-01-21
use music constants everywhere
yenatch
2014-01-21
define music constants instead of running around with ((label-$4000)/3)
yenatch
2014-01-09
rearrange audio.asm
yenatch
2014-01-09
split instrument duty into audio/
yenatch
2014-01-09
consolidate red/blue diffs in sfx
yenatch
2014-01-09
split audio components into audio_red.o and audio_blue.o
yenatch