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AgeCommit message (Expand)Author
2016-06-06Remove unused source filesdannye
2016-06-06Clean up white spacedannye
2016-06-06Clean up Makefiledannye
2016-06-05Resolve WRAM addresses and bank 3e unknownspikalaxalt
2016-05-31The rest of SS Annepikalaxalt
2016-05-21Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt
2016-05-21Fix sfx separationpikalaxalt
2016-05-21Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt
2016-05-21Garbage data in bank AUDIO_4 replaced with static incbinpikalaxalt
2016-05-21Split sound effects 4pikalaxalt
2016-05-20Disassemble yellow soundspikalaxalt
2016-03-19More audio4 documentation.luckytyphlosion
2016-03-19Start working on bank20 audioluckytyphlosion
2015-11-13Move pikachu pcm data to audio.asmluckytyphlosion
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion
2015-10-03bank1f audio.luckytyphlosion
2015-09-19More bank3f documentation and a bit of audio.asm prepluckytyphlosion
2015-08-10No more $C8dannye
2015-08-08commented audio codeYamaArashi
2015-07-22Unify audio bank referencesdannye
2015-07-22Rename sound effect filesdannye
2015-07-21Name some battle sound effectsdannye
2015-07-19Name sound effectsdannye
2015-07-03Rename/organize part 3 of 4U-Daniel-PC\Daniel
2015-03-12Low health alarm documentationU-Daniel-PC\Daniel
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-06-09Combine wave filesU-Fish-PC\Daniel
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel
2014-04-06combine audio and music foldersU-Fish-PC\Daniel
2014-03-30Use labels instead of static addresses in sound pointers.yenatch
2014-03-30Stop using [$ff00+$xx] syntax.yenatch
2014-02-14audio: Include all constantsyenatch
2014-01-27Get rid of globals.asm. Use ::s to export labels between objects.yenatch
2014-01-21use music constants everywhereyenatch
2014-01-21define music constants instead of running around with ((label-$4000)/3)yenatch
2014-01-09rearrange audio.asmyenatch
2014-01-09split instrument duty into audio/yenatch
2014-01-09consolidate red/blue diffs in sfxyenatch
2014-01-09split audio components into audio_red.o and audio_blue.oyenatch