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2016-05-21Some work on disassembling npc movement scripts (aka informed copy/paste ↵pikalaxalt
from red)
2016-05-21Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt
2016-05-21Fix sfx separationpikalaxalt
2016-05-21Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt
2016-05-21Fix missing colons and missing LF at EOFpikalaxalt
2016-05-21Split sound effects 4pikalaxalt
2016-05-20Disassemble yellow soundspikalaxalt
2015-10-03bank1f audio.luckytyphlosion
Also move yellow/audio.asm to audio.asm
2015-09-27Bank8 audio.luckytyphlosion
todo: correct address comments note: tx_pre_constants are not 100% accurate, but they work well enough to have yellow build correctly
2015-08-30Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion
Doesn't build.
2015-08-01Build only YellowU-Daniel-PC\Daniel
Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
2015-07-22Unify audio bank referencesdannye
2→1 8→2 1f→3
2015-07-22Rename sound effect filesdannye
2015-07-03Rename/organize part 4 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-07-03Rename/organize part 3 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-06-01Add newlines to EOFsU-Daniel-PC\Daniel
2014-10-17Kill version.asm.IIMarckus
2014-06-10Make each pitch/instrument its own macroU-Fish-PC\Daniel
2014-06-09Improve music command namesU-Fish-PC\Daniel
2014-04-06combine audio and music foldersU-Fish-PC\Daniel