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path: root/engine/give_pokemon.asm
AgeCommit message (Expand)Author
2016-06-06Clean up white spacedannye
2015-11-28engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion
2015-10-18Complete documentation of bank3luckytyphlosion
2015-08-30Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion
2015-08-28Fix bank3d so it matches baserom.gbcluckytyphlosion
2015-08-01Attempt to make Yellow buildable, part 2.luckytyphlosion
2015-07-19constants for flag actionsYamaArashi
2015-07-18miscYamaArashi
2015-07-15menu stuffYamaArashi
2015-07-07Bank3d addresses and fixes.luckytyphlosion
2015-07-06Complete documentation of bank3dluckytyphlosion
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
2015-02-07fixed hp bar wram label and miscYamaArashi
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
2014-09-13Commented more sprite and map codeYamaArashi
2014-08-22Use PARTY_LENGTH and related constants in menu and hud code.yenatch
2014-08-08Labelled many functions/variablesYamaArashi
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Rename predef functions so they aren't excessive in length.yenatch
2014-06-16Remove generated "indirect jump" comments.yenatch
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-25Clean up some bank 3 functions and rename flag action functions.yenatch
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel