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pokeyellow
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Pokémon Yellow
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engine
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hall_of_fame.asm
Age
Commit message (
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Author
2015-12-29
More BankF documentation
luckytyphlosion
2015-11-15
engine/menu/start_menu.asm
luckytyphlosion
2015-10-26
Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...
luckytyphlosion
2015-10-25
Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...
luckytyphlosion
2015-10-24
data/facing.asm, titlescreen functions, oam/sprite related functions, other m...
luckytyphlosion
2015-10-12
Rename some palette labels.
luckytyphlosion
2015-10-11
more annotations on ModifyPikachuHappiness
PikalaxALT
2015-08-30
Fixes.
luckytyphlosion
2015-08-30
Merge branch 'master' of https://github.com/iimarckus/pokered
luckytyphlosion
2015-08-12
named more variables
YamaArashi
2015-08-12
commented SGB palette stuff
YamaArashi
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-09
Fix bank1c errors and a few missed bank0 errors.
luckytyphlosion
2015-08-08
commented audio code
YamaArashi
2015-08-05
Use more lb
dannye
2015-08-03
Attempt to make Yellow buildable, part 6.
luckytyphlosion
2015-08-01
Attempt to make yellow buildable.
luckytyphlosion
2015-07-29
constants for PrintNumber
YamaArashi
2015-07-21
named more constants
YamaArashi
2015-07-20
enumerate events
YamaArashi
2015-07-18
Consolidate coord macros
dannye
2015-07-14
hall of fame / credits
YamaArashi
2015-07-10
Some bank1c documentation.
luckytyphlosion
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-02-07
commented battle stuff
YamaArashi
2015-02-07
serial/trade/misc
YamaArashi
2014-09-23
Rename hVBlank* constants to h*.
yenatch
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-13
Commented more sprite and map code
YamaArashi
2014-08-08
Labelled many functions/variables
YamaArashi
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
Remove generated "indirect jump" comments.
yenatch
2014-06-14
Hall of Fame sram labels and related constants.
yenatch
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-05-29
Use VRAM constants where applicable.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel