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item_effects.asm
Age
Commit message (
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Author
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
2021-02-13
Identify hUILayoutFlags
Rangi
2020-11-14
Fix file modes
dannye
2020-09-22
Replace ghost Marowak's ambiguous constant
SatoMew
2020-08-31
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
2020-08-31
Use constants to delineate map types, and factor out more data
Rangi
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
2020-07-08
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
Rangi
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-05
TM/HM constants named after moves
Rangi
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-03
Replace raw hex values with HRAM constants
Rangi
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
Organize macros/ like pokecrystal
Rangi
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi