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pokeyellow
master
merge-pokered
remove-pip
Pokémon Yellow
summary
refs
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tree
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path:
root
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engine
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overworld
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player_animations.asm
Age
Commit message (
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Author
2015-12-29
More BankF documentation
luckytyphlosion
2015-10-18
Complete documentation of bank3
luckytyphlosion
2015-08-30
Fixes.
luckytyphlosion
2015-08-30
Merge branch 'master' of https://github.com/iimarckus/pokered
luckytyphlosion
2015-08-09
Fix bank1c errors and a few missed bank0 errors.
luckytyphlosion
2015-08-05
Use more lb
dannye
2015-08-03
Attempt to make Yellow buildable, part 6.
luckytyphlosion
2015-08-01
Attempt to make Yellow buildable, part 2.
luckytyphlosion
2015-07-24
more naming variables
YamaArashi
2015-07-22
Rename sound effect files
dannye
2015-07-19
Name sound effects
dannye
2015-07-14
player animations, emotion bubbles, etc.
YamaArashi
2015-07-12
More bank1c documentation.
luckytyphlosion
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-03-13
relabel and add comment
YamaArashi
2015-03-13
commented mon_party_sprites.asm
YamaArashi
2015-01-27
Fix some sfx ids
U-Daniel-PC\Daniel
2014-09-13
Commented more sprite and map code
YamaArashi
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
Remove generated "indirect jump" comments.
yenatch
2014-05-29
Use VRAM constants where applicable.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-25
Rename joypad registers.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel