summaryrefslogtreecommitdiff
path: root/audio/engine_3.asm
blob: 06698ca52403ce95536d03924282374fa4421646 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
; The third of four partially duplicated sound engines.

Audio3_PlaySound::
	ld [wSoundID], a
	ld a, [wSoundID]
	cp SFX_STOP_ALL_MUSIC
	jp z, .stopAllAudio
	cp MAX_SFX_ID_3
	jp z, .playSfx
	jp c, .playSfx
	cp $fd
	jr z, .playMusic
	jp nc, .playSfx

.playMusic
	call InitMusicVariables
	jp .playSoundCommon

.playSfx
	ld l, a
	ld e, a
	ld h, 0
	ld d, h
	add hl, hl
	add hl, de
	ld de, SFX_Headers_3
	add hl, de
	ld a, h
	ld [wSfxHeaderPointer], a
	ld a, l
	ld [wSfxHeaderPointer + 1], a
	ld a, [hl]
	and $c0
	rlca
	rlca
	ld c, a
.sfxChannelLoop
	ld d, c
	ld a, c
	add a
	add c
	ld c, a
	ld b, 0
	ld a, [wSfxHeaderPointer]
	ld h, a
	ld a, [wSfxHeaderPointer + 1]
	ld l, a
	add hl, bc
	ld c, d
	ld a, [hl]
	and $f
	ld e, a ; software channel ID
	ld d, 0
	ld hl, wChannelSoundIDs
	add hl, de
	ld a, [hl]
	and a
	jr z, .playChannel
	ld a, e
	cp Ch8
	jr nz, .notNoiseChannel
	ld a, [wSoundID]
	cp NOISE_INSTRUMENTS_END
	jr nc, .notNoiseInstrument
	ret
.notNoiseInstrument
	ld a, [hl]
	cp NOISE_INSTRUMENTS_END
	jr z, .playChannel
	jr c, .playChannel
.notNoiseChannel
	ld a, [wSoundID]
	cp [hl]
	jr z, .playChannel
	jr c, .playChannel
	ret
.playChannel
	call InitSFXVariables
	ld a, c
	and a
	jp z, .playSoundCommon
	dec c
	jp .sfxChannelLoop

.stopAllAudio
	call StopAllAudio
	ret

.playSoundCommon
	ld a, [wSoundID]
	ld l, a
	ld e, a
	ld h, 0
	ld d, h
	add hl, hl
	add hl, de
	ld de, SFX_Headers_3
	add hl, de
	ld e, l
	ld d, h
	ld hl, wChannelCommandPointers
	ld a, [de] ; get channel number
	ld b, a
	rlca
	rlca
	and $3
	ld c, a
	ld a, b
	and $f
	ld b, c
	inc b
	inc de
	ld c, 0
.commandPointerLoop
	cp c
	jr z, .next
	inc c
	inc hl
	inc hl
	jr .commandPointerLoop
.next
	push af
	push hl
	push bc
	ld b, 0
	ld c, a
	cp Ch4
	jr c, .skipSettingFlag
	ld hl, wChannelFlags1
	add hl, bc
	set BIT_NOISE_OR_SFX, [hl]
.skipSettingFlag
	pop bc
	pop hl
	ld a, [de] ; get channel pointer
	ld [hli], a
	inc de
	ld a, [de]
	ld [hli], a
	inc de
	pop af
	push hl
	push bc
	ld b, 0
	ld c, a
	ld hl, wChannelSoundIDs
	add hl, bc
	ld a, [wSoundID]
	ld [hl], a
	pop bc
	pop hl
	inc c
	dec b
	ld a, b
	and a
	ld a, [de]
	inc de
	jr nz, .commandPointerLoop
	ld a, [wSoundID]
	cp CRY_SFX_START
	jr nc, .maybeCry
	jr .done
.maybeCry
	ld a, [wSoundID]
	cp CRY_SFX_END
	jr z, .done
	jr c, .cry
	jr .done
.cry
	ld hl, wChannelSoundIDs + Ch5
	ld [hli], a
	ld [hli], a
	ld [hli], a
	ld [hl], a
	ld hl, wChannelCommandPointers + Ch7 * 2 ; sfx wave channel pointer
	ld de, Audio3_CryRet
	ld [hl], e
	inc hl
	ld [hl], d ; overwrite pointer to point to sound_ret
	ld a, [wSavedVolume]
	and a
	jr nz, .done
	ldh a, [rNR50]
	ld [wSavedVolume], a
	ld a, $77
	ldh [rNR50], a ; full volume
.done
	ret

Audio3_CryRet:
	sound_ret