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INCLUDE "engine/pikachu_pcm.asm"
INCLUDE "engine/overworld/advance_player_sprite.asm"
ResetStatusAndHalveMoneyOnBlackout:
; Reset player status on blackout.
xor a
ld [wd435], a
xor a ; gamefreak copypasting functions (double xor a)
ld [wBattleResult], a
ld [wWalkBikeSurfState], a
ld [wIsInBattle], a
ld [wMapPalOffset], a
ld [wNPCMovementScriptFunctionNum], a
ld [hJoyHeld], a
ld [wNPCMovementScriptPointerTableNum], a
ld [wFlags_0xcd60], a
ld [hMoney], a
ld [hMoney + 1], a
ld [hMoney + 2], a
call HasEnoughMoney
jr c, .lostmoney ; never happens
; Halve the player's money.
ld a, [wPlayerMoney]
ld [hMoney], a
ld a, [wPlayerMoney + 1]
ld [hMoney + 1], a
ld a, [wPlayerMoney + 2]
ld [hMoney + 2], a
xor a
ld [hDivideBCDDivisor], a
ld [hDivideBCDDivisor + 1], a
ld a, 2
ld [hDivideBCDDivisor + 2], a
predef DivideBCDPredef3
ld a, [hDivideBCDQuotient]
ld [wPlayerMoney], a
ld a, [hDivideBCDQuotient + 1]
ld [wPlayerMoney + 1], a
ld a, [hDivideBCDQuotient + 2]
ld [wPlayerMoney + 2], a
.lostmoney
ld hl, wd732
set 2, [hl]
res 3, [hl]
set 6, [hl]
ld a, %11111111
ld [wJoyIgnore], a
predef_jump HealParty
SetMapSpecificScriptFlagsOnMapReload:
ld a, [wCurMap]
cp VERMILION_GYM ; ??? new thing about verm gym?
jr z, .verm_gym
ld c, a
ld hl, .MapList
.search_loop
ld a, [hli]
cp c
jr z, .in_list
cp a, $ff
jr nz, .search_loop
ret
.verm_gym
ld hl, wCurrentMapScriptFlags
set 6, [hl]
ret
.in_list
ld hl, wCurrentMapScriptFlags
set 5, [hl]
ret
.MapList
db SILPH_CO_2F
db SILPH_CO_3F
db SILPH_CO_4F
db SILPH_CO_5F
db SILPH_CO_6F
db SILPH_CO_7F
db SILPH_CO_8F
db SILPH_CO_9F
db SILPH_CO_10F
db SILPH_CO_11F
db MANSION_2
db MANSION_3
db MANSION_4
db MANSION_1
db CINNABAR_GYM
db GAME_CORNER
db ROCKET_HIDEOUT_1
db ROCKET_HIDEOUT_4
db VICTORY_ROAD_3
db VICTORY_ROAD_1
db VICTORY_ROAD_2
db LANCES_ROOM
db LORELEIS_ROOM
db BRUNOS_ROOM
db AGATHAS_ROOM
db $ff
BeachHouse_GFX:
INCBIN "gfx/tilesets/beachhouse.2bpp"
BeachHouse_Block:
INCBIN "gfx/blocksets/beachhouse.bst"
Func_f0a54:
ret
LoadUnusedBluesHouseMissableObjectData:
; referenced in an unused function
ld hl, .MissableObjectsMaps
.loop
ld a, [hli]
cp a, $ff
ret z
ld b, a
ld a, [wCurMap]
cp b
jr z, .found
inc hl
inc hl
inc hl
jr .loop
.found
ld a, [hli]
ld c, a
ld b, 0
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wMissableObjectList
call CopyData
ret
.MissableObjectsMaps:
dbbw BLUES_HOUSE, .End - .Start, .Start
db $ff
.Start:
db 1, HS_DAISY_SITTING_COPY
db 2, HS_DAISY_WALKING_COPY
db 3, HS_TOWN_MAP_COPY
db $ff
.End:
TryApplyPikachuMovementData:
ld a, [wd472]
bit 7, a
ret z
ld a, [wWalkBikeSurfState]
and a
ret nz
push hl
push bc
callab GetPikachuFacingDirectionAndReturnToE
pop bc
pop hl
ld a, b
cp e
ret nz
push hl
ld a, [wUpdateSpritesEnabled]
push af
ld a, $ff
ld [wUpdateSpritesEnabled], a
callab LoadPikachuShadowIntoVRAM
pop af
ld [wUpdateSpritesEnabled], a
pop hl
call ApplyPikachuMovementData
callab RefreshPikachuFollow
ret
Pic_f0abf:
INCBIN "gfx/pikachu/unknown_f0abf.pic"
GFX_f0b64:
INCBIN "gfx/pikachu/unknown_f0b64.2bpp"
Pic_f0cf4:
INCBIN "gfx/pikachu/unknown_f0cf4.pic"
GFX_f0d82:
INCBIN "gfx/pikachu/unknown_f0d82.2bpp"
PokecenterChanseyText:
ld hl, NurseChanseyText
call PrintText
ld a, CHANSEY
call PlayCry
call WaitForSoundToFinish
ret
NurseChanseyText:
TX_FAR _NurseChanseyText
db "@"
INCLUDE "engine/HoF_room_pc.asm"
INCLUDE "scripts/viridiancity2.asm"
INCLUDE "scripts/vermilioncity2.asm"
INCLUDE "scripts/celadoncity2.asm"
INCLUDE "scripts/route1_2.asm"
INCLUDE "scripts/route22_2.asm"
INCLUDE "scripts/redshouse1f2.asm"
INCLUDE "scripts/oakslab2.asm"
INCLUDE "scripts/school2.asm"
INCLUDE "scripts/museum1f2.asm"
INCLUDE "scripts/pewterpokecenter2.asm"
INCLUDE "scripts/pokemontower2_2.asm"
INCLUDE "scripts/celadonmart3_2.asm"
INCLUDE "scripts/celadonmansion1_2.asm"
INCLUDE "scripts/celadonmansion3_2.asm"
INCLUDE "scripts/celadongamecorner2.asm"
INCLUDE "scripts/celadondiner2.asm"
INCLUDE "scripts/safarizoneentrance2.asm"
INCLUDE "scripts/cinnabargym3.asm"
INCLUDE "scripts/mtmoonpokecenter2.asm"
INCLUDE "data/mapHeaders/beach_house.asm"
INCLUDE "scripts/beach_house.asm"
BeachHouseBlockdata:
INCBIN "maps/beach_house.blk"
INCLUDE "data/mapObjects/beach_house.asm"
INCLUDE "scripts/beach_house2.asm"
INCLUDE "scripts/billshouse2.asm"
INCLUDE "scripts/viridianforest2.asm"
INCLUDE "scripts/ssanne9_2.asm"
INCLUDE "scripts/silphco11_2.asm"
INCLUDE "engine/overworld/hidden_objects.asm"
INCLUDE "engine/vermilion_gym_trash_cans.asm"
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