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PrintFightingDojoText2:
call EnableAutoTextBoxDrawing
tx_pre_jump EnemiesOnEverySideText
EnemiesOnEverySideText::
text_far _EnemiesOnEverySideText
text_end
PrintFightingDojoText3:
call EnableAutoTextBoxDrawing
tx_pre_jump WhatGoesAroundComesAroundText
WhatGoesAroundComesAroundText::
text_far _WhatGoesAroundComesAroundText
text_end
PrintFightingDojoText:
call EnableAutoTextBoxDrawing
tx_pre_jump FightingDojoText
FightingDojoText::
text_far _FightingDojoText
text_end
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