summaryrefslogtreecommitdiff
path: root/engine/pikachu/pikachu_pic_animation.asm
blob: a5d9087f4f2cfaa040e625fa69d044dea696d49f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
GetPikaPicAnimationScriptIndex:
	ld hl, PikachuMoodLookupTable
	ld a, [wPikachuMood]
	ld d, a
.get_mood_param
	ld a, [hli]
	inc hl
	cp d
	jr c, .get_mood_param
	dec hl
	ld e, [hl]
	ld hl, PikaPicAnimationScriptPointerLookupTable
	ld a, [wPikachuHappiness]
	ld d, a
	ld bc, 6
.get_happiness_param
	ld a, [hl]
	cp d
	jr nc, .got_animation
	add hl, bc
	jr .get_happiness_param

.got_animation
	ld d, 0
	add hl, de
	ld a, [hl]
	ret

PikachuMoodLookupTable:
; First byte: mood threshold
; Second byte: column index in PikaPicAnimationScriptPointerLookupTable
	db  40, 1
	db 127, 2
	db 128, 3
	db 210, 4
	db 255, 5

PikaPicAnimationScriptPointerLookupTable:
; First byte: happiness threshold
; Remaining bytes: loaded based on Pikachu's mood
	db 50
	dpikapic PikaPicAnimScript14
	dpikapic PikaPicAnimScript14
	dpikapic PikaPicAnimScript6
	dpikapic PikaPicAnimScript13
	dpikapic PikaPicAnimScript13

	db 100
	dpikapic PikaPicAnimScript9
	dpikapic PikaPicAnimScript9
	dpikapic PikaPicAnimScript5
	dpikapic PikaPicAnimScript12
	dpikapic PikaPicAnimScript12

	db 130
	dpikapic PikaPicAnimScript3
	dpikapic PikaPicAnimScript3
	dpikapic PikaPicAnimScript1
	dpikapic PikaPicAnimScript8
	dpikapic PikaPicAnimScript8

	db 160
	dpikapic PikaPicAnimScript3
	dpikapic PikaPicAnimScript3
	dpikapic PikaPicAnimScript4
	dpikapic PikaPicAnimScript15
	dpikapic PikaPicAnimScript15

	db 200
	dpikapic PikaPicAnimScript17
	dpikapic PikaPicAnimScript17
	dpikapic PikaPicAnimScript7
	dpikapic PikaPicAnimScript2
	dpikapic PikaPicAnimScript2

	db 250
	dpikapic PikaPicAnimScript17
	dpikapic PikaPicAnimScript17
	dpikapic PikaPicAnimScript16
	dpikapic PikaPicAnimScript10
	dpikapic PikaPicAnimScript10

	db 255
	dpikapic PikaPicAnimScript17
	dpikapic PikaPicAnimScript17
	dpikapic PikaPicAnimScript19
	dpikapic PikaPicAnimScript20
	dpikapic PikaPicAnimScript20

StarterPikachuEmotionCommand_pikapic:
	ldh a, [hAutoBGTransferEnabled]
	push af
	xor a
	ldh [hAutoBGTransferEnabled], a
	ld a, [de]
	ld [wPikaPicAnimNumber], a
	inc de
	push de
	call .RunPikapic
	pop de
	pop af
	ldh [hAutoBGTransferEnabled], a
	ret

.RunPikapic:
	call PlacePikapicTextBoxBorder
	callfar LoadOverworldPikachuFrontpicPalettes
	call ResetPikaPicAnimBuffer
	call LoadCurrentPikaPicAnimScriptPointer
	call ExecutePikaPicAnimScript
	call PlacePikapicTextBoxBorder
	call RunDefaultPaletteCommand
	ret

ResetPikaPicAnimBuffer:
	ld hl, wCurPikaMovementData
	ld bc, wCurPikaMovementDataEnd - wCurPikaMovementData
	xor a
	call FillMemory
	ld hl, wPikaPicAnimObjectDataBufferSize
	ld bc, wPikaPicAnimObjectDataBufferEnd - wPikaPicAnimObjectDataBufferSize
	xor a
	call FillMemory
	call ClearPikaPicUsedGFXBuffer
	ld hl, 100
	ld a, l
	ld [wPikaPicAnimTimer], a
	ld a, h
	ld [wPikaPicAnimTimer + 1], a
	ld a, $7
	ld [wPikaPicPikaDrawStartX], a
	ld a, $6
	ld [wPikaPicPikaDrawStartY], a
	ret

PlacePikapicTextBoxBorder:
	xor a
	ldh [hAutoBGTransferEnabled], a
	hlcoord 6, 5
	lb bc, 5, 5
	call TextBoxBorder
	call Delay3
	call UpdateSprites
	ld a, $1
	ldh [hAutoBGTransferEnabled], a
	call Delay3
	ret

LoadCurrentPikaPicAnimScriptPointer:
	ld a, [wPikaPicAnimNumber]
	cp $1d
	jr c, .valid
	ld a, $0
.valid
	ld e, a
	ld d, 0
	ld hl, PikaPicAnimPointers
	add hl, de
	add hl, de
	ld a, [hli]
	ld h, [hl]
	ld l, a
	call UpdatePikaPicAnimPointer
	ret

pikapic_def: MACRO
\1_id:
	dw \1
ENDM

PikaPicAnimPointers:
	pikapic_def PikaPicAnimScript0  ; 00
	pikapic_def PikaPicAnimScript1  ; 01
	pikapic_def PikaPicAnimScript2  ; 02
	pikapic_def PikaPicAnimScript3  ; 03
	pikapic_def PikaPicAnimScript4  ; 04
	pikapic_def PikaPicAnimScript5  ; 05
	pikapic_def PikaPicAnimScript6  ; 06
	pikapic_def PikaPicAnimScript7  ; 07
	pikapic_def PikaPicAnimScript8  ; 08
	pikapic_def PikaPicAnimScript9  ; 09
	pikapic_def PikaPicAnimScript10 ; 0a
	pikapic_def PikaPicAnimScript11 ; 0b
	pikapic_def PikaPicAnimScript12 ; 0c
	pikapic_def PikaPicAnimScript13 ; 0d
	pikapic_def PikaPicAnimScript14 ; 0e
	pikapic_def PikaPicAnimScript15 ; 0f
	pikapic_def PikaPicAnimScript16 ; 10
	pikapic_def PikaPicAnimScript17 ; 11
	pikapic_def PikaPicAnimScript18 ; 12
	pikapic_def PikaPicAnimScript19 ; 13
	pikapic_def PikaPicAnimScript20 ; 14
	pikapic_def PikaPicAnimScript21 ; 15
	pikapic_def PikaPicAnimScript22 ; 16
	pikapic_def PikaPicAnimScript23 ; 17
	pikapic_def PikaPicAnimScript24 ; 18
	pikapic_def PikaPicAnimScript25 ; 19
	pikapic_def PikaPicAnimScript26 ; 1a
	pikapic_def PikaPicAnimScript27 ; 1b
	pikapic_def PikaPicAnimScript28 ; 1c
	pikapic_def PikaPicAnimScript29 ; 1d

ExecutePikaPicAnimScript:
.loop
	xor a
	ldh [hAutoBGTransferEnabled], a
	call RunPikaPicAnimSetupScript
	call DummyFunction_fdad5
	call AnimateCurrentPikaPicAnimFrame
	call DummyFunction_fdad5
	ld a, $1
	ldh [hAutoBGTransferEnabled], a
	call PikaPicAnimTimerAndJoypad
	and a
	jr z, .loop
	ret

PikaPicAnimTimerAndJoypad:
	call Delay3
	call CheckPikaPicAnimTimer
	and a
	ret nz
	call JoypadLowSensitivity
	ldh a, [hJoyPressed]
	and A_BUTTON | B_BUTTON
	ret

CheckPikaPicAnimTimer:
	ld hl, wPikaPicAnimTimer
	dec [hl]
	jr nz, .not_done_yet
	inc hl
	ld a, [hl]
	and a
	jr z, .timer_expired
	dec [hl]
.not_done_yet
	xor a
	ret

.timer_expired
	ld a, $1
	ret

DummyFunction_fdad5:
	ret

AnimateCurrentPikaPicAnimFrame:
	ld bc, wPikaPicAnimObjectDataBuffer
	ld a, 4
.loop
	push af
	push bc
	ld hl, 0 ; struct index
	add hl, bc
	ld a, [hli]
	and a
	jr z, .skip
	ld a, [hli]
	ld [wCurPikaPicAnimObjectScriptIdx], a
	ld a, [hli]
	ld [wCurPikaPicAnimObjectFrameIdx], a
	ld a, [hli]
	ld [wCurPikaPicAnimObjectFrameTimer], a
	ld a, [hli]
	ld [wCurPikaPicAnimObjectVTileOffset], a
	ld a, [hli]
	ld [wCurPikaPicAnimObjectXOffset], a
	ld a, [hli]
	ld [wCurPikaPicAnimObjectYOffset], a
	ld a, [hli]
	ld [wCurPikaPicAnimObject + 6], a
	push bc
	call LoadPikaPicAnimObjectData
	pop bc
	ld hl, 1 ; script index
	add hl, bc
	ld a, [wCurPikaPicAnimObjectScriptIdx]
	ld [hli], a
	ld a, [wCurPikaPicAnimObjectFrameIdx]
	ld [hli], a
	ld a, [wCurPikaPicAnimObjectFrameTimer]
	ld [hli], a
	ld a, [wCurPikaPicAnimObjectVTileOffset]
	ld [hli], a
	ld a, [wCurPikaPicAnimObjectXOffset]
	ld [hli], a
	ld a, [wCurPikaPicAnimObjectYOffset]
	ld [hli], a
	ld a, [wCurPikaPicAnimObject + 6]
	ld [hl], a
.skip
	pop bc
	ld hl, 8
	add hl, bc
	ld b, h
	ld c, l
	pop af
	dec a
	jr nz, .loop
	ret

PikaPicAnimCommand_object:
	ld hl, wPikaPicAnimObjectDataBuffer
	ld de, 8
	ld c, 4
.loop
	ld a, [hl]
	and a
	jr z, .found
	add hl, de
	dec c
	jr nz, .loop
	scf
	ret

.found
	ld a, [wPikaPicAnimObjectDataBufferSize]
	inc a
	ld [wPikaPicAnimObjectDataBufferSize], a
	ld [hli], a
	call GetPikaPicAnimByte
	ld [hli], a
	call GetPikaPicAnimByte
	ld [hl], a
	xor a
	ld [hli], a ; overloads
	ld [hli], a
	call GetPikaPicAnimByte
	ld [hli], a
	call GetPikaPicAnimByte
	ld [hli], a
	call GetPikaPicAnimByte
	ld [hli], a
	and a
	ret

PikaPicAnimCommand_deleteobject:
	call GetPikaPicAnimByte
	ld b, a
	ld hl, wPikaPicAnimObjectDataBuffer
	ld de, 8
	ld c, 4
.search
	ld a, [hl]
	cp b
	jr z, .delete
	add hl, de
	dec c
	jr nz, .search
	scf
	ret

.delete
	xor a
	ld [hl], a
	ret

LoadPikaPicAnimObjectData:
.loop
	ld a, [wCurPikaPicAnimObjectScriptIdx]
	cp $23
	jr c, .valid
	ld a, $4
.valid
	ld e, a
	ld d, 0
	ld hl, PikaPicAnimBGFramesPointers
	add hl, de
	add hl, de
	ld a, [hli]
	ld h, [hl]
	ld l, a
	ld a, [wCurPikaPicAnimObjectFrameIdx]
	ld e, a
	ld d, 0
	add hl, de
	add hl, de
	ld a, [hli]
	cp $e0
	jr z, .end
	jr .init

.end
	xor a
	ld [wCurPikaPicAnimObjectFrameIdx], a
	ld [wCurPikaPicAnimObjectFrameTimer], a
	jr .loop

.init
	push hl
	call LoadCurPikaPicObjectTilemap
	pop hl
	ld a, [hl]
	and a
	jr z, .not_done ; lasts forever
	ld a, [wCurPikaPicAnimObjectFrameTimer]
	inc a
	ld [wCurPikaPicAnimObjectFrameTimer], a
	cp [hl]
	jr nz, .not_done
	xor a
	ld [wCurPikaPicAnimObjectFrameTimer], a
	ld a, [wCurPikaPicAnimObjectFrameIdx]
	inc a
	ld [wCurPikaPicAnimObjectFrameIdx], a
.not_done
	ret

INCLUDE "data/pikachu/pikachu_pic_objects.asm"

LoadCurPikaPicObjectTilemap:
	and a
	ret z
	ld e, a
	ld d, 0
	ld hl, PikaPicTilemapPointers
	add hl, de
	add hl, de
	ld e, [hl]
	inc hl
	ld d, [hl]
	ld a, [de]
	ld c, a
	inc de
	ld a, [de]
	ld b, a
	inc de
	push de
	push bc
	call .GetStartCoords
	pop bc
	pop de
.row
	push bc
	push hl
	ld a, [wCurPikaPicAnimObjectVTileOffset] ; tile id offset
	ld c, a
.col
	ld a, [de]
	inc de
	cp $ff
	jr z, .skip
	add c
	ld [hl], a
.skip
	inc hl
	dec b
	jr nz, .col
	pop hl
	ld bc, SCREEN_WIDTH
	add hl, bc
	pop bc
	dec c
	jr nz, .row
	ret

.GetStartCoords:
	push bc
	ld a, [wCurPikaPicAnimObjectYOffset] ; Y offset
	ld b, a
	ld a, [wPikaPicPikaDrawStartY]
	add b
	hlcoord 0, 0
	ld bc, SCREEN_WIDTH
	call AddNTimes
	ld a, [wCurPikaPicAnimObjectXOffset] ; X offset
	ld c, a
	ld a, [wPikaPicPikaDrawStartX]
	add c
	ld c, a
	ld b, 0
	add hl, bc
	pop bc
	ret

INCLUDE "data/pikachu/pikachu_pic_tilemaps.asm"

LoadPikaPicAnimGFXHeader:
	push hl
	ld e, a
	ld d, 0
	ld hl, PikaPicAnimGFXHeaders
	add hl, de
	add hl, de
	add hl, de
	add hl, de
	ld a, [hli]
	ld c, a
	ld a, [hli]
	ld b, a
	ld a, [hli]
	ld e, a
	ld a, [hli]
	ld d, a
	pop hl
	ret

RunPikaPicAnimSetupScript:
	call .CheckAndAdvanceTimer
	ret c
	xor a
	ld [wPikaPicAnimPointerSetupFinished], a
.loop
	call GetPikaPicAnimByte
	ld e, a
	ld d, 0
	ld hl, .Jumptable
	add hl, de
	add hl, de
	ld a, [hli]
	ld h, [hl]
	ld l, a
	call JumpToAddress
	ld a, [wPikaPicAnimPointerSetupFinished]
	and a
	jr z, .loop
	ret

.CheckAndAdvanceTimer:
	ld a, [wPikaPicAnimDelay]
	and a
	ret z
	dec a
	ld [wPikaPicAnimDelay], a
	scf
	ret

.Jumptable:
	dw PikaPicAnimCommand_nop ; 00, 0 params
	dw PikaPicAnimCommand_writebyte ; 01, 1 param
	dw PikaPicAnimCommand_loadgfx ; 02, 1 param
	dw PikaPicAnimCommand_object ; 03, 5 params
	dw PikaPicAnimCommand_nop4 ; 04, 0 params
	dw PikaPicAnimCommand_nop5 ; 05, 0 params
	dw PikaPicAnimCommand_deleteobject ; 06, 1 param
	dw PikaPicAnimCommand_nop7 ; 07, 0 params
	dw PikaPicAnimCommand_nop8 ; 08, 0 params
	dw PikaPicAnimCommand_jump ; 09, 1 dw param
	dw PikaPicAnimCommand_setduration ; 0a, 1 dw param
	dw PikaPicAnimCommand_cry ; 0b, 1 param
	dw PikaPicAnimCommand_thunderbolt ; 0c, 0 params
	dw PikaPicAnimCommand_run ; 0d, 0 params (ret)
	dw PikaPicAnimCommand_ret ; 0e, 0 params (ret)

PikaPicAnimCommand_nop:
	ret

PikaPicAnimCommand_ret:
	ld a, 1
	ld [wPikaPicAnimTimer], a
	xor a
	ld [wPikaPicAnimTimer + 1], a
	jr PikaPicAnimCommand_run

; XXX
	ret

PikaPicAnimCommand_setduration:
	call GetPikaPicAnimByte
	ld [wPikaPicAnimTimer], a
	call GetPikaPicAnimByte
	ld [wPikaPicAnimTimer + 1], a
	ret

PikaPicAnimCommand_run:
	ld a, $ff
	ld [wPikaPicAnimPointerSetupFinished], a
	ret

PikaPicAnimCommand_writebyte:
	call GetPikaPicAnimByte
	ld [wPikaPicAnimDelay], a
	ret

PikaPicAnimCommand_nop4:
PikaPicAnimCommand_nop5:
PikaPicAnimCommand_nop7:
PikaPicAnimCommand_nop8:
	ret

PikaPicAnimCommand_jump:
	call GetPikaPicAnimByte
	ld l, a
	call GetPikaPicAnimByte
	ld h, a
	call UpdatePikaPicAnimPointer
	ret

GetPikaPicAnimByte:
	push hl
	ld hl, wPikaPicAnimPointer
	ld a, [hli]
	ld h, [hl]
	ld l, a
	ld a, [hli]
	call UpdatePikaPicAnimPointer
	pop hl
	ret

UpdatePikaPicAnimPointer:
	push af
	ld a, l
	ld [wPikaPicAnimPointer], a
	ld a, h
	ld [wPikaPicAnimPointer + 1], a
	pop af
	ret

PikaPicAnimCommand_loadgfx:
	ld a, [wUpdateSpritesEnabled]
	push af
	ld a, $ff
	ld [wUpdateSpritesEnabled], a
	ldh a, [hAutoBGTransferEnabled]
	push af
	xor a
	ldh [hAutoBGTransferEnabled], a
	ldh a, [hTileAnimations]
	push af
	xor a
	ldh [hTileAnimations], a
	call GetPikaPicAnimByte
	ld [wPikaPicAnimCurGraphicID], a
	ld a, [wPikaPicAnimCurGraphicID]
	call LoadPikaPicAnimGFXHeader
	ld a, c
	cp $ff
	jr z, .compressed
	call RequestPikaPicAnimGFX
	jr .done

.compressed
	call DecompressRequestPikaPicAnimGFX
.done
	pop af
	ldh [hTileAnimations], a
	pop af
	ldh [hAutoBGTransferEnabled], a
	pop af
	ld [wUpdateSpritesEnabled], a
	ret

RequestPikaPicAnimGFX:
	push de
	ld a, [wPikaPicAnimCurGraphicID]
	ld d, a
	ld e, c
	call CheckIfThereIsRoomForPikaPicAnimGFX
	pop de
	jr c, .failed
	call GetPikaPicVRAMAddressForNewGFX
	call CopyVideoDataAlternate
	and a
.failed
	ret

DecompressRequestPikaPicAnimGFX:
	push de
	ld a, [wPikaPicAnimCurGraphicID]
	ld d, a
	ld e, 5 * 5
	call CheckIfThereIsRoomForPikaPicAnimGFX
	pop de
	jr c, .failed
	ld a, b
	call UncompressSpriteFromDE
	ld a, BANK(sSpriteBuffer1)
	call SwitchSRAMBankAndLatchClockData
	ld hl, sSpriteBuffer1
	ld de, sSpriteBuffer0
	ld bc, SPRITEBUFFERSIZE * 2
	call CopyData
	call PrepareRTCDataAndDisableSRAM
	ld a, [wPikaPicAnimCurGraphicID]
	call LookUpTileOffsetForCurrentPikaPicAnimGFX
	call GetPikaPicVRAMAddressForNewGFX
	ld d, h
	ld e, l
	call InterlaceMergeSpriteBuffers
.failed
	ret

ClearPikaPicUsedGFXBuffer:
	ld hl, wPikaPicUsedGFXCount
	ld bc, wPikaPicUsedGFXEnd - wPikaPicUsedGFXCount
	xor a
	call FillMemory
	ret

GetPikaPicVRAMAddressForNewGFX:
	ld hl, vNPCSprites
	push bc
	ld b, a
	and $f
	swap a
	ld c, a
	ld a, b
	and $f0
	swap a
	ld b, a
	add hl, bc
	pop bc
	ret

CheckIfThereIsRoomForPikaPicAnimGFX:
; d: idx
; e: size
; FATAL: If the graphic has already been loaded, or if there are
; already 8 graphics objects loaded, the game will execute arbitrary
; code.
	push bc
	push hl
	ld hl, wPikaPicUsedGFX
	ld c, 8
.loop
	ld a, [hl]
	and a
	jr z, .empty
	cp d
	jr z, .found
	inc hl
	inc hl
	dec c
	jr nz, .loop
	scf
	ret ; execute hl, then bc

.found
	inc hl
	ld a, [hl]
	ret ; execute hl, then bc

.empty
	ld [hl], d
	inc hl
	ld a, [wPikaPicUsedGFXCount]
	add $80
	ld [hl], a
	ld a, [wPikaPicUsedGFXCount]
	add e
	ld [wPikaPicUsedGFXCount], a
	cp $80
	jr z, .okay
	jr nc, .failed
.okay
	ld a, [hl]
	and a
	jr .pop_ret

.failed
	scf
.pop_ret
	pop hl
	pop bc
	ret

LookUpTileOffsetForCurrentPikaPicAnimGFX:
	push bc
	push hl
	ld b, a
	ld hl, wPikaPicUsedGFX
	ld c, 8
.loop
	ld a, [hli]
	cp b
	jr z, .found
	inc hl
	dec c
	jr nz, .loop
	scf
	jr .pop_ret

.found
	ld a, [hl]
	and a
.pop_ret
	pop hl
	pop bc
	ret

PikaPicAnimCommand_cry:
	call GetPikaPicAnimByte
	cp $ff
	ret z
	ld e, a
	callfar PlayPikachuSoundClip
	ret

PikaPicAnimCommand_thunderbolt:
	ld a, $1
	ld [wMuteAudioAndPauseMusic], a
	call DelayFrame
	ld a, [wAudioROMBank]
	push af
	ld a, BANK(SFX_Battle_2F)
	ld [wAudioROMBank], a
	ld [wAudioSavedROMBank], a
	call .LoadAudio
	call PlaySound
	call .FlashScreen
	call WaitForSoundToFinish
	pop af
	ld [wAudioROMBank], a
	ld [wAudioSavedROMBank], a
	xor a
	ld [wMuteAudioAndPauseMusic], a
	ret

.LoadAudio:
	ld hl, MoveSoundTable
	ld e, THUNDERBOLT
	ld d, 0
	add hl, de
	add hl, de
	add hl, de
	ld a, BANK(MoveSoundTable)
	call GetFarByte
	ld b, a
	inc hl
	ld a, BANK(MoveSoundTable)
	call GetFarByte
	inc hl
	ld [wFrequencyModifier], a
	ld a, BANK(MoveSoundTable)
	call GetFarByte
	ld [wTempoModifier], a
	ld a, b
	ret

.FlashScreen:
	ld hl, PikaPicAnimThunderboltPals
.loop
	ld a, [hli]
	cp $ff
	ret z
	ld c, a
	ld b, [hl]
	inc hl
	push hl
	call .UpdatePal
	pop hl
	jr .loop

.UpdatePal:
	ld a, b
	ldh [rBGP], a
	call UpdateGBCPal_BGP
	call DelayFrames
	ret

INCLUDE "data/pikachu/pikachu_pic_animation.asm"