1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
|
GetPikaPicAnimationScriptIndex:
ld hl, PikachuMoodLookupTable
ld a, [wPikachuMood]
ld d, a
.get_mood_param
ld a, [hli]
inc hl
cp d
jr c, .get_mood_param
dec hl
ld e, [hl]
ld hl, PikaPicAnimationScriptPointerLookupTable
ld a, [wPikachuHappiness]
ld d, a
ld bc, 6
.get_happiness_param
ld a, [hl]
cp d
jr nc, .got_animation
add hl, bc
jr .get_happiness_param
.got_animation
ld d, 0
add hl, de
ld a, [hl]
ret
PikachuMoodLookupTable:
; First byte: mood threshold
; Second byte: column index in PikaPicAnimationScriptPointerLookupTable
db 40, 1
db 127, 2
db 128, 3
db 210, 4
db 255, 5
PikaPicAnimationScriptPointerLookupTable:
; First byte: happiness threshold
; Remaining bytes: loaded based on Pikachu's mood
db 50
dpikapic PikaPicAnimScript14
dpikapic PikaPicAnimScript14
dpikapic PikaPicAnimScript6
dpikapic PikaPicAnimScript13
dpikapic PikaPicAnimScript13
db 100
dpikapic PikaPicAnimScript9
dpikapic PikaPicAnimScript9
dpikapic PikaPicAnimScript5
dpikapic PikaPicAnimScript12
dpikapic PikaPicAnimScript12
db 130
dpikapic PikaPicAnimScript3
dpikapic PikaPicAnimScript3
dpikapic PikaPicAnimScript1
dpikapic PikaPicAnimScript8
dpikapic PikaPicAnimScript8
db 160
dpikapic PikaPicAnimScript3
dpikapic PikaPicAnimScript3
dpikapic PikaPicAnimScript4
dpikapic PikaPicAnimScript15
dpikapic PikaPicAnimScript15
db 200
dpikapic PikaPicAnimScript17
dpikapic PikaPicAnimScript17
dpikapic PikaPicAnimScript7
dpikapic PikaPicAnimScript2
dpikapic PikaPicAnimScript2
db 250
dpikapic PikaPicAnimScript17
dpikapic PikaPicAnimScript17
dpikapic PikaPicAnimScript16
dpikapic PikaPicAnimScript10
dpikapic PikaPicAnimScript10
db 255
dpikapic PikaPicAnimScript17
dpikapic PikaPicAnimScript17
dpikapic PikaPicAnimScript19
dpikapic PikaPicAnimScript20
dpikapic PikaPicAnimScript20
StarterPikachuEmotionCommand_pikapic:
ldh a, [hAutoBGTransferEnabled]
push af
xor a
ldh [hAutoBGTransferEnabled], a
ld a, [de]
ld [wPikaPicAnimNumber], a
inc de
push de
call .RunPikapic
pop de
pop af
ldh [hAutoBGTransferEnabled], a
ret
.RunPikapic:
call PlacePikapicTextBoxBorder
callfar LoadOverworldPikachuFrontpicPalettes
call ResetPikaPicAnimBuffer
call LoadCurrentPikaPicAnimScriptPointer
call ExecutePikaPicAnimScript
call PlacePikapicTextBoxBorder
call RunDefaultPaletteCommand
ret
ResetPikaPicAnimBuffer:
ld hl, wCurPikaMovementData
ld bc, wCurPikaMovementDataEnd - wCurPikaMovementData
xor a
call FillMemory
ld hl, wPikaPicAnimObjectDataBufferSize
ld bc, wPikaPicAnimObjectDataBufferEnd - wPikaPicAnimObjectDataBufferSize
xor a
call FillMemory
call ClearPikaPicUsedGFXBuffer
ld hl, 100
ld a, l
ld [wPikaPicAnimTimer], a
ld a, h
ld [wPikaPicAnimTimer + 1], a
ld a, $7
ld [wPikaPicPikaDrawStartX], a
ld a, $6
ld [wPikaPicPikaDrawStartY], a
ret
PlacePikapicTextBoxBorder:
xor a
ldh [hAutoBGTransferEnabled], a
hlcoord 6, 5
lb bc, 5, 5
call TextBoxBorder
call Delay3
call UpdateSprites
ld a, $1
ldh [hAutoBGTransferEnabled], a
call Delay3
ret
LoadCurrentPikaPicAnimScriptPointer:
ld a, [wPikaPicAnimNumber]
cp $1d
jr c, .valid
ld a, $0
.valid
ld e, a
ld d, 0
ld hl, PikaPicAnimPointers
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call UpdatePikaPicAnimPointer
ret
pikapic_def: MACRO
\1_id:
dw \1
ENDM
PikaPicAnimPointers:
pikapic_def PikaPicAnimScript0 ; 00
pikapic_def PikaPicAnimScript1 ; 01
pikapic_def PikaPicAnimScript2 ; 02
pikapic_def PikaPicAnimScript3 ; 03
pikapic_def PikaPicAnimScript4 ; 04
pikapic_def PikaPicAnimScript5 ; 05
pikapic_def PikaPicAnimScript6 ; 06
pikapic_def PikaPicAnimScript7 ; 07
pikapic_def PikaPicAnimScript8 ; 08
pikapic_def PikaPicAnimScript9 ; 09
pikapic_def PikaPicAnimScript10 ; 0a
pikapic_def PikaPicAnimScript11 ; 0b
pikapic_def PikaPicAnimScript12 ; 0c
pikapic_def PikaPicAnimScript13 ; 0d
pikapic_def PikaPicAnimScript14 ; 0e
pikapic_def PikaPicAnimScript15 ; 0f
pikapic_def PikaPicAnimScript16 ; 10
pikapic_def PikaPicAnimScript17 ; 11
pikapic_def PikaPicAnimScript18 ; 12
pikapic_def PikaPicAnimScript19 ; 13
pikapic_def PikaPicAnimScript20 ; 14
pikapic_def PikaPicAnimScript21 ; 15
pikapic_def PikaPicAnimScript22 ; 16
pikapic_def PikaPicAnimScript23 ; 17
pikapic_def PikaPicAnimScript24 ; 18
pikapic_def PikaPicAnimScript25 ; 19
pikapic_def PikaPicAnimScript26 ; 1a
pikapic_def PikaPicAnimScript27 ; 1b
pikapic_def PikaPicAnimScript28 ; 1c
pikapic_def PikaPicAnimScript29 ; 1d
ExecutePikaPicAnimScript:
.loop
xor a
ldh [hAutoBGTransferEnabled], a
call RunPikaPicAnimSetupScript
call DummyFunction_fdad5
call AnimateCurrentPikaPicAnimFrame
call DummyFunction_fdad5
ld a, $1
ldh [hAutoBGTransferEnabled], a
call PikaPicAnimTimerAndJoypad
and a
jr z, .loop
ret
PikaPicAnimTimerAndJoypad:
call Delay3
call CheckPikaPicAnimTimer
and a
ret nz
call JoypadLowSensitivity
ldh a, [hJoyPressed]
and A_BUTTON | B_BUTTON
ret
CheckPikaPicAnimTimer:
ld hl, wPikaPicAnimTimer
dec [hl]
jr nz, .not_done_yet
inc hl
ld a, [hl]
and a
jr z, .timer_expired
dec [hl]
.not_done_yet
xor a
ret
.timer_expired
ld a, $1
ret
DummyFunction_fdad5:
ret
AnimateCurrentPikaPicAnimFrame:
ld bc, wPikaPicAnimObjectDataBuffer
ld a, 4
.loop
push af
push bc
ld hl, 0 ; struct index
add hl, bc
ld a, [hli]
and a
jr z, .skip
ld a, [hli]
ld [wCurPikaPicAnimObjectScriptIdx], a
ld a, [hli]
ld [wCurPikaPicAnimObjectFrameIdx], a
ld a, [hli]
ld [wCurPikaPicAnimObjectFrameTimer], a
ld a, [hli]
ld [wCurPikaPicAnimObjectVTileOffset], a
ld a, [hli]
ld [wCurPikaPicAnimObjectXOffset], a
ld a, [hli]
ld [wCurPikaPicAnimObjectYOffset], a
ld a, [hli]
ld [wCurPikaPicAnimObject + 6], a
push bc
call LoadPikaPicAnimObjectData
pop bc
ld hl, 1 ; script index
add hl, bc
ld a, [wCurPikaPicAnimObjectScriptIdx]
ld [hli], a
ld a, [wCurPikaPicAnimObjectFrameIdx]
ld [hli], a
ld a, [wCurPikaPicAnimObjectFrameTimer]
ld [hli], a
ld a, [wCurPikaPicAnimObjectVTileOffset]
ld [hli], a
ld a, [wCurPikaPicAnimObjectXOffset]
ld [hli], a
ld a, [wCurPikaPicAnimObjectYOffset]
ld [hli], a
ld a, [wCurPikaPicAnimObject + 6]
ld [hl], a
.skip
pop bc
ld hl, 8
add hl, bc
ld b, h
ld c, l
pop af
dec a
jr nz, .loop
ret
PikaPicAnimCommand_object:
ld hl, wPikaPicAnimObjectDataBuffer
ld de, 8
ld c, 4
.loop
ld a, [hl]
and a
jr z, .found
add hl, de
dec c
jr nz, .loop
scf
ret
.found
ld a, [wPikaPicAnimObjectDataBufferSize]
inc a
ld [wPikaPicAnimObjectDataBufferSize], a
ld [hli], a
call GetPikaPicAnimByte
ld [hli], a
call GetPikaPicAnimByte
ld [hl], a
xor a
ld [hli], a ; overloads
ld [hli], a
call GetPikaPicAnimByte
ld [hli], a
call GetPikaPicAnimByte
ld [hli], a
call GetPikaPicAnimByte
ld [hli], a
and a
ret
PikaPicAnimCommand_deleteobject:
call GetPikaPicAnimByte
ld b, a
ld hl, wPikaPicAnimObjectDataBuffer
ld de, 8
ld c, 4
.search
ld a, [hl]
cp b
jr z, .delete
add hl, de
dec c
jr nz, .search
scf
ret
.delete
xor a
ld [hl], a
ret
LoadPikaPicAnimObjectData:
.loop
ld a, [wCurPikaPicAnimObjectScriptIdx]
cp $23
jr c, .valid
ld a, $4
.valid
ld e, a
ld d, 0
ld hl, PikaPicAnimBGFramesPointers
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wCurPikaPicAnimObjectFrameIdx]
ld e, a
ld d, 0
add hl, de
add hl, de
ld a, [hli]
cp $e0
jr z, .end
jr .init
.end
xor a
ld [wCurPikaPicAnimObjectFrameIdx], a
ld [wCurPikaPicAnimObjectFrameTimer], a
jr .loop
.init
push hl
call LoadCurPikaPicObjectTilemap
pop hl
ld a, [hl]
and a
jr z, .not_done ; lasts forever
ld a, [wCurPikaPicAnimObjectFrameTimer]
inc a
ld [wCurPikaPicAnimObjectFrameTimer], a
cp [hl]
jr nz, .not_done
xor a
ld [wCurPikaPicAnimObjectFrameTimer], a
ld a, [wCurPikaPicAnimObjectFrameIdx]
inc a
ld [wCurPikaPicAnimObjectFrameIdx], a
.not_done
ret
INCLUDE "data/pikachu/pikachu_pic_objects.asm"
LoadCurPikaPicObjectTilemap:
and a
ret z
ld e, a
ld d, 0
ld hl, PikaPicTilemapPointers
add hl, de
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld a, [de]
ld c, a
inc de
ld a, [de]
ld b, a
inc de
push de
push bc
call .GetStartCoords
pop bc
pop de
.row
push bc
push hl
ld a, [wCurPikaPicAnimObjectVTileOffset] ; tile id offset
ld c, a
.col
ld a, [de]
inc de
cp $ff
jr z, .skip
add c
ld [hl], a
.skip
inc hl
dec b
jr nz, .col
pop hl
ld bc, SCREEN_WIDTH
add hl, bc
pop bc
dec c
jr nz, .row
ret
.GetStartCoords:
push bc
ld a, [wCurPikaPicAnimObjectYOffset] ; Y offset
ld b, a
ld a, [wPikaPicPikaDrawStartY]
add b
hlcoord 0, 0
ld bc, SCREEN_WIDTH
call AddNTimes
ld a, [wCurPikaPicAnimObjectXOffset] ; X offset
ld c, a
ld a, [wPikaPicPikaDrawStartX]
add c
ld c, a
ld b, 0
add hl, bc
pop bc
ret
INCLUDE "data/pikachu/pikachu_pic_tilemaps.asm"
LoadPikaPicAnimGFXHeader:
push hl
ld e, a
ld d, 0
ld hl, PikaPicAnimGFXHeaders
add hl, de
add hl, de
add hl, de
add hl, de
ld a, [hli]
ld c, a
ld a, [hli]
ld b, a
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
pop hl
ret
RunPikaPicAnimSetupScript:
call .CheckAndAdvanceTimer
ret c
xor a
ld [wPikaPicAnimPointerSetupFinished], a
.loop
call GetPikaPicAnimByte
ld e, a
ld d, 0
ld hl, .Jumptable
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call JumpToAddress
ld a, [wPikaPicAnimPointerSetupFinished]
and a
jr z, .loop
ret
.CheckAndAdvanceTimer:
ld a, [wPikaPicAnimDelay]
and a
ret z
dec a
ld [wPikaPicAnimDelay], a
scf
ret
.Jumptable:
dw PikaPicAnimCommand_nop ; 00, 0 params
dw PikaPicAnimCommand_writebyte ; 01, 1 param
dw PikaPicAnimCommand_loadgfx ; 02, 1 param
dw PikaPicAnimCommand_object ; 03, 5 params
dw PikaPicAnimCommand_nop4 ; 04, 0 params
dw PikaPicAnimCommand_nop5 ; 05, 0 params
dw PikaPicAnimCommand_deleteobject ; 06, 1 param
dw PikaPicAnimCommand_nop7 ; 07, 0 params
dw PikaPicAnimCommand_nop8 ; 08, 0 params
dw PikaPicAnimCommand_jump ; 09, 1 dw param
dw PikaPicAnimCommand_setduration ; 0a, 1 dw param
dw PikaPicAnimCommand_cry ; 0b, 1 param
dw PikaPicAnimCommand_thunderbolt ; 0c, 0 params
dw PikaPicAnimCommand_run ; 0d, 0 params (ret)
dw PikaPicAnimCommand_ret ; 0e, 0 params (ret)
PikaPicAnimCommand_nop:
ret
PikaPicAnimCommand_ret:
ld a, 1
ld [wPikaPicAnimTimer], a
xor a
ld [wPikaPicAnimTimer + 1], a
jr PikaPicAnimCommand_run
; XXX
ret
PikaPicAnimCommand_setduration:
call GetPikaPicAnimByte
ld [wPikaPicAnimTimer], a
call GetPikaPicAnimByte
ld [wPikaPicAnimTimer + 1], a
ret
PikaPicAnimCommand_run:
ld a, $ff
ld [wPikaPicAnimPointerSetupFinished], a
ret
PikaPicAnimCommand_writebyte:
call GetPikaPicAnimByte
ld [wPikaPicAnimDelay], a
ret
PikaPicAnimCommand_nop4:
PikaPicAnimCommand_nop5:
PikaPicAnimCommand_nop7:
PikaPicAnimCommand_nop8:
ret
PikaPicAnimCommand_jump:
call GetPikaPicAnimByte
ld l, a
call GetPikaPicAnimByte
ld h, a
call UpdatePikaPicAnimPointer
ret
GetPikaPicAnimByte:
push hl
ld hl, wPikaPicAnimPointer
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [hli]
call UpdatePikaPicAnimPointer
pop hl
ret
UpdatePikaPicAnimPointer:
push af
ld a, l
ld [wPikaPicAnimPointer], a
ld a, h
ld [wPikaPicAnimPointer + 1], a
pop af
ret
PikaPicAnimCommand_loadgfx:
ld a, [wUpdateSpritesEnabled]
push af
ld a, $ff
ld [wUpdateSpritesEnabled], a
ldh a, [hAutoBGTransferEnabled]
push af
xor a
ldh [hAutoBGTransferEnabled], a
ldh a, [hTileAnimations]
push af
xor a
ldh [hTileAnimations], a
call GetPikaPicAnimByte
ld [wPikaPicAnimCurGraphicID], a
ld a, [wPikaPicAnimCurGraphicID]
call LoadPikaPicAnimGFXHeader
ld a, c
cp $ff
jr z, .compressed
call RequestPikaPicAnimGFX
jr .done
.compressed
call DecompressRequestPikaPicAnimGFX
.done
pop af
ldh [hTileAnimations], a
pop af
ldh [hAutoBGTransferEnabled], a
pop af
ld [wUpdateSpritesEnabled], a
ret
RequestPikaPicAnimGFX:
push de
ld a, [wPikaPicAnimCurGraphicID]
ld d, a
ld e, c
call CheckIfThereIsRoomForPikaPicAnimGFX
pop de
jr c, .failed
call GetPikaPicVRAMAddressForNewGFX
call CopyVideoDataAlternate
and a
.failed
ret
DecompressRequestPikaPicAnimGFX:
push de
ld a, [wPikaPicAnimCurGraphicID]
ld d, a
ld e, 5 * 5
call CheckIfThereIsRoomForPikaPicAnimGFX
pop de
jr c, .failed
ld a, b
call UncompressSpriteFromDE
ld a, BANK(sSpriteBuffer1)
call SwitchSRAMBankAndLatchClockData
ld hl, sSpriteBuffer1
ld de, sSpriteBuffer0
ld bc, SPRITEBUFFERSIZE * 2
call CopyData
call PrepareRTCDataAndDisableSRAM
ld a, [wPikaPicAnimCurGraphicID]
call LookUpTileOffsetForCurrentPikaPicAnimGFX
call GetPikaPicVRAMAddressForNewGFX
ld d, h
ld e, l
call InterlaceMergeSpriteBuffers
.failed
ret
ClearPikaPicUsedGFXBuffer:
ld hl, wPikaPicUsedGFXCount
ld bc, wPikaPicUsedGFXEnd - wPikaPicUsedGFXCount
xor a
call FillMemory
ret
GetPikaPicVRAMAddressForNewGFX:
ld hl, vNPCSprites
push bc
ld b, a
and $f
swap a
ld c, a
ld a, b
and $f0
swap a
ld b, a
add hl, bc
pop bc
ret
CheckIfThereIsRoomForPikaPicAnimGFX:
; d: idx
; e: size
; FATAL: If the graphic has already been loaded, or if there are
; already 8 graphics objects loaded, the game will execute arbitrary
; code.
push bc
push hl
ld hl, wPikaPicUsedGFX
ld c, 8
.loop
ld a, [hl]
and a
jr z, .empty
cp d
jr z, .found
inc hl
inc hl
dec c
jr nz, .loop
scf
ret ; execute hl, then bc
.found
inc hl
ld a, [hl]
ret ; execute hl, then bc
.empty
ld [hl], d
inc hl
ld a, [wPikaPicUsedGFXCount]
add $80
ld [hl], a
ld a, [wPikaPicUsedGFXCount]
add e
ld [wPikaPicUsedGFXCount], a
cp $80
jr z, .okay
jr nc, .failed
.okay
ld a, [hl]
and a
jr .pop_ret
.failed
scf
.pop_ret
pop hl
pop bc
ret
LookUpTileOffsetForCurrentPikaPicAnimGFX:
push bc
push hl
ld b, a
ld hl, wPikaPicUsedGFX
ld c, 8
.loop
ld a, [hli]
cp b
jr z, .found
inc hl
dec c
jr nz, .loop
scf
jr .pop_ret
.found
ld a, [hl]
and a
.pop_ret
pop hl
pop bc
ret
PikaPicAnimCommand_cry:
call GetPikaPicAnimByte
cp $ff
ret z
ld e, a
callfar PlayPikachuSoundClip
ret
PikaPicAnimCommand_thunderbolt:
ld a, $1
ld [wMuteAudioAndPauseMusic], a
call DelayFrame
ld a, [wAudioROMBank]
push af
ld a, BANK(SFX_Battle_2F)
ld [wAudioROMBank], a
ld [wAudioSavedROMBank], a
call .LoadAudio
call PlaySound
call .FlashScreen
call WaitForSoundToFinish
pop af
ld [wAudioROMBank], a
ld [wAudioSavedROMBank], a
xor a
ld [wMuteAudioAndPauseMusic], a
ret
.LoadAudio:
ld hl, MoveSoundTable
ld e, THUNDERBOLT
ld d, 0
add hl, de
add hl, de
add hl, de
ld a, BANK(MoveSoundTable)
call GetFarByte
ld b, a
inc hl
ld a, BANK(MoveSoundTable)
call GetFarByte
inc hl
ld [wFrequencyModifier], a
ld a, BANK(MoveSoundTable)
call GetFarByte
ld [wTempoModifier], a
ld a, b
ret
.FlashScreen:
ld hl, PikaPicAnimThunderboltPals
.loop
ld a, [hli]
cp $ff
ret z
ld c, a
ld b, [hl]
inc hl
push hl
call .UpdatePal
pop hl
jr .loop
.UpdatePal:
ld a, b
ldh [rBGP], a
call UpdateGBCPal_BGP
call DelayFrames
ret
INCLUDE "data/pikachu/pikachu_pic_animation.asm"
|